| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | * Fix some issues with the new food colourings, and make it respect | j-p-e-g | 2008-06-01 | 1 | -2/+5 |
* | Clean up and consolidate random_uselessness(), as well as its associated | dolorous | 2008-06-01 | 1 | -2/+2 |
* | Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT. | j-p-e-g | 2008-05-31 | 1 | -22/+25 |
* | Consolidate all cases where corpses are turned into skeletons, as | j-p-e-g | 2008-05-31 | 1 | -21/+2 |
* | If butchering with a swapped weapon is interrupted, then switch back | zelgadis | 2008-05-31 | 1 | -0/+2 |
* | Add more noise-related cleanups. | dolorous | 2008-05-28 | 1 | -4/+4 |
* | Use the "sound" message channel properly with some sound-related | dolorous | 2008-05-28 | 1 | -2/+1 |
* | Fix 1974137: Stat-lowering transformations resulting in death by stat | j-p-e-g | 2008-05-27 | 1 | -2/+13 |
* | Some spacing clean-up in the tutorial code (thanks for the additions, | j-p-e-g | 2008-05-27 | 1 | -1/+1 |
* | Fix 1914059: randart jewellery inconsistently described as {tried} by | j-p-e-g | 2008-05-25 | 1 | -3/+9 |
* | Remove the prompt before putting/removing on stat draining items | j-p-e-g | 2008-05-25 | 1 | -20/+16 |
* | Apply beam tracer prompt to helpless/fleeing etc. creatures when | j-p-e-g | 2008-05-23 | 1 | -80/+117 |
* | Improve player beam tracer for firing through friendlies: | j-p-e-g | 2008-05-22 | 1 | -71/+78 |
* | Fix 1941612: Zapping wands known to be empty shouldn't cost a turn, but | j-p-e-g | 2008-05-21 | 1 | -17/+32 |
* | Finally fix 1868761: Books in shops being noted as identified over and | j-p-e-g | 2008-05-20 | 1 | -2/+1 |
* | [1958923] If player can't wield weapon without a shield, don't give any messa... | ennewalker | 2008-05-09 | 1 | -6/+6 |
* | Cleaned up monster generation functions, separate monster zombie type from mo... | dshaligram | 2008-05-05 | 1 | -3/+3 |
* | First attempt at making vampire feeding interruptible. It doesn't work | j-p-e-g | 2008-05-05 | 1 | -3/+10 |
* | [1952528] Fix duplicate messages for berserkers trying to quaff from fountains. | dshaligram | 2008-05-04 | 1 | -1/+1 |
* | Clean up and consolidate the holy word and torment effects. | dolorous | 2008-05-02 | 1 | -19/+21 |
* | Fix [1923450]: Scrolls of fog no longer produce clouds of steam or | dolorous | 2008-04-29 | 1 | -3/+2 |
* | Add various undead-related fixes. | dolorous | 2008-04-28 | 1 | -3/+2 |
* | Two changes: | j-p-e-g | 2008-04-25 | 1 | -7/+15 |
* | Fix 1951213: Disallow throwing a quivered wielded cursed item. | j-p-e-g | 2008-04-25 | 1 | -6/+14 |
* | Don't allow undead and demonspawn players to wield holy fixedarts. | dolorous | 2008-04-22 | 1 | -3/+2 |
* | Clean up blessed blade handling a bit. | dolorous | 2008-04-22 | 1 | -2/+1 |
* | Add miscellaneous undead-related fixes. When changing species to | dolorous | 2008-04-22 | 1 | -1/+1 |
* | Change mummy curses to only turn part of a stack of potions into decay. | j-p-e-g | 2008-04-21 | 1 | -19/+5 |
* | Change recursing to work similarly as was suggested by {bdr} - Brent? | j-p-e-g | 2008-04-20 | 1 | -6/+7 |
* | Make randarts with the CURSED property recurse themselves with 1/3 | j-p-e-g | 2008-04-20 | 1 | -33/+53 |
* | Add a missing break statement to fix unID'd scroll of recharging enchanting | j-p-e-g | 2008-04-20 | 1 | -2/+7 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -3/+3 |
* | Restrict randart names to a maximum length of 30. (I'd really like to | j-p-e-g | 2008-04-19 | 1 | -8/+8 |
* | [1945775] Print "Okay, then." when aborting wear/take off prompt. | j-p-e-g | 2008-04-18 | 1 | -16/+15 |
* | Fix 1945337: Vampires getting carnivorous/herbivorous mutations. | j-p-e-g | 2008-04-18 | 1 | -0/+12 |
* | Make sure that when TSO makes your wielded weapon an artefact, any stat | dolorous | 2008-04-16 | 1 | -4/+5 |
* | Fix 1933066: Ghosts not being poison resistant. | j-p-e-g | 2008-04-16 | 1 | -0/+3 |
* | Add more weapon blessing cleanups for TSO. | dolorous | 2008-04-15 | 1 | -1/+1 |
* | Allow vampires to mutate when Satiated or higher, and make non-physical | j-p-e-g | 2008-04-15 | 1 | -7/+7 |
* | Another code cleanup. | j-p-e-g | 2008-04-15 | 1 | -2/+2 |
* | Bug 1941782: Allow vampires to learn spells such as Berserk and | j-p-e-g | 2008-04-14 | 1 | -1/+2 |
* | Fix compile (oops) and numerous whitespace changes. | j-p-e-g | 2008-04-14 | 1 | -14/+12 |
* | Overhaul blood potions to work completely differently. | j-p-e-g | 2008-04-14 | 1 | -0/+17 |
* | Quiver work: | pauldubois | 2008-04-14 | 1 | -3/+2 |
* | A number of whitespace changes. Linux makes this soooo easy. :P | j-p-e-g | 2008-04-11 | 1 | -77/+77 |
* | Fix 1937869: Have weapon swapping respect spells the character knows | j-p-e-g | 2008-04-11 | 1 | -41/+100 |
* | + allocate and initialize | pauldubois | 2008-04-11 | 1 | -220/+39 |
* | Fix [1939288]: Don't display the "fails to return" message if you throw | dolorous | 2008-04-10 | 1 | -3/+4 |
* | Allow autotargeting of monsters hiding in shallow water ("You see a | j-p-e-g | 2008-04-01 | 1 | -1/+1 |
* | Fix 1869850: Targeting now respects mimics' (un)known status correctly, | j-p-e-g | 2008-03-31 | 1 | -1/+1 |