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* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-9/+9
* [1991558] Fixing issue where enchanting hides while wearing them didn't updat...ennewalker2008-06-121-0/+4
* Extend monster pathfinding to monsters circumventing pools of deep waterj-p-e-g2008-06-111-2/+4
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-101-9/+8
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-4/+2
* Modify Portal Projectile to use the quiver interface, so you can nowj-p-e-g2008-06-081-61/+74
* Fix 1986252: double "Blech! You need xy!" messagej-p-e-g2008-06-061-3/+8
* Fix a bug with swap_when_safe, and experimentally defaultj-p-e-g2008-06-031-8/+7
* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-021-24/+26
* Fix 1981533: Mouseclick allows eating inappropriate food types.j-p-e-g2008-06-021-7/+14
* * Fix some issues with the new food colourings, and make it respectj-p-e-g2008-06-011-2/+5
* Clean up and consolidate random_uselessness(), as well as its associated dolorous2008-06-011-2/+2
* Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT.j-p-e-g2008-05-311-22/+25
* Consolidate all cases where corpses are turned into skeletons, asj-p-e-g2008-05-311-21/+2
* If butchering with a swapped weapon is interrupted, then switch backzelgadis2008-05-311-0/+2
* Add more noise-related cleanups.dolorous2008-05-281-4/+4
* Use the "sound" message channel properly with some sound-related dolorous2008-05-281-2/+1
* Fix 1974137: Stat-lowering transformations resulting in death by statj-p-e-g2008-05-271-2/+13
* Some spacing clean-up in the tutorial code (thanks for the additions,j-p-e-g2008-05-271-1/+1
* Fix 1914059: randart jewellery inconsistently described as {tried} byj-p-e-g2008-05-251-3/+9
* Remove the prompt before putting/removing on stat draining itemsj-p-e-g2008-05-251-20/+16
* Apply beam tracer prompt to helpless/fleeing etc. creatures whenj-p-e-g2008-05-231-80/+117
* Improve player beam tracer for firing through friendlies:j-p-e-g2008-05-221-71/+78
* Fix 1941612: Zapping wands known to be empty shouldn't cost a turn, butj-p-e-g2008-05-211-17/+32
* Finally fix 1868761: Books in shops being noted as identified over andj-p-e-g2008-05-201-2/+1
* [1958923] If player can't wield weapon without a shield, don't give any messa...ennewalker2008-05-091-6/+6
* Cleaned up monster generation functions, separate monster zombie type from mo...dshaligram2008-05-051-3/+3
* First attempt at making vampire feeding interruptible. It doesn't workj-p-e-g2008-05-051-3/+10
* [1952528] Fix duplicate messages for berserkers trying to quaff from fountains.dshaligram2008-05-041-1/+1
* Clean up and consolidate the holy word and torment effects.dolorous2008-05-021-19/+21
* Fix [1923450]: Scrolls of fog no longer produce clouds of steam or dolorous2008-04-291-3/+2
* Add various undead-related fixes.dolorous2008-04-281-3/+2
* Two changes:j-p-e-g2008-04-251-7/+15
* Fix 1951213: Disallow throwing a quivered wielded cursed item.j-p-e-g2008-04-251-6/+14
* Don't allow undead and demonspawn players to wield holy fixedarts. dolorous2008-04-221-3/+2
* Clean up blessed blade handling a bit.dolorous2008-04-221-2/+1
* Add miscellaneous undead-related fixes. When changing species to dolorous2008-04-221-1/+1
* Change mummy curses to only turn part of a stack of potions into decay.j-p-e-g2008-04-211-19/+5
* Change recursing to work similarly as was suggested by {bdr} - Brent?j-p-e-g2008-04-201-6/+7
* Make randarts with the CURSED property recurse themselves with 1/3j-p-e-g2008-04-201-33/+53
* Add a missing break statement to fix unID'd scroll of recharging enchanting j-p-e-g2008-04-201-2/+7
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-3/+3
* Restrict randart names to a maximum length of 30. (I'd really like to j-p-e-g2008-04-191-8/+8
* [1945775] Print "Okay, then." when aborting wear/take off prompt.j-p-e-g2008-04-181-16/+15
* Fix 1945337: Vampires getting carnivorous/herbivorous mutations.j-p-e-g2008-04-181-0/+12
* Make sure that when TSO makes your wielded weapon an artefact, any stat dolorous2008-04-161-4/+5
* Fix 1933066: Ghosts not being poison resistant.j-p-e-g2008-04-161-0/+3
* Add more weapon blessing cleanups for TSO.dolorous2008-04-151-1/+1
* Allow vampires to mutate when Satiated or higher, and make non-physicalj-p-e-g2008-04-151-7/+7
* Another code cleanup.j-p-e-g2008-04-151-2/+2