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path: root/crawl-ref/source/item_use.h
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* Fix messaging when enchanting weapons via god blessingChris Campbell2014-06-151-1/+1
* Plus2: Combine all three enchant weapon scrollsChris Oelmueller2014-06-141-1/+1
* Add an option for more consistent prompt behaviour when changing jewelleryChris Campbell2014-06-101-1/+1
* Remove various references to use-IDing jewellery that now identifies on equipChris Campbell2014-05-121-2/+1
* Disallow wearing shields with two-handed launchers.Steve Melenchuk2014-04-271-2/+0
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-2/+0
* Remove some unused commandsChris Campbell2013-10-271-2/+0
* New formula for the effect of strength on AEVP.Raphael Langella2013-04-261-1/+0
* Handle non-item sources of -TELE.Adam Borowski2012-12-291-1/+0
* Fix aborted weapon switch leaving the player unarmed (#6187).Raphael Langella2012-12-271-1/+2
* Use std namespace.Raphael Langella2012-08-261-1/+1
* Make a bunch of functions static or gone.Adam Borowski2012-06-231-1/+0
* Make two functions static, one gone.Adam Borowski2012-05-151-2/+0
* Move throwing code out of item_use.ccAdam Borowski2012-05-131-43/+2
* Make a few more functions static/gone.Adam Borowski2012-04-231-2/+0
* Fix the @ speed description applying Finesse twice for ranged combat.elliptic2012-03-101-1/+1
* Make a bunch of functions static, delete some unused junk.Adam Borowski2011-11-111-4/+0
* Always identify scrolls of enchant weapon.Adam Borowski2011-10-111-7/+1
* Revert Ashenzari curses exceptions.Raphael Langella2011-04-111-4/+2
* Change function to be a more general check.Eronarn Palazzo2011-04-091-0/+1
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Allow ashenzarites to butcher when wielding a cursed blunt weapon.Raphael Langella2011-03-281-2/+4
* Fix unwield message.Raphael Langella2011-03-271-1/+1
* Fix an out-of-bounds assertion in only_unided_ring().Johanna Ploog2011-03-261-1/+1
* Warn when equipping armour with a penalty caused by low strengthChris Campbell2011-03-211-0/+1
* Identify rings of sust abil if they block stat loss completely.Adam Borowski2011-03-191-0/+1
* Reintroduce item stat loss prompts.Johanna Ploog2011-03-081-0/+1
* Ctrl-mouseclick asks for quantity for drop/pickup.Johanna Ploog2010-12-051-2/+2
* Fix levitation removal prevention logic.Robert Vollmert2010-09-121-2/+1
* condense butchering messages even moreJesse Luehrs2010-09-081-1/+2
* Bring sanity to enums by making them diffable/patchable.Adam Borowski2010-06-081-2/+2
* Collect equip and unequip effects in player-equip.cc.Robert Vollmert2010-05-121-6/+0
* Concentrate equipping/unequipping in player-equip.cc.Robert Vollmert2010-03-131-5/+3
* Make "oStasis behave more consistently with ARTP_PREVENT_TELEPORT (Textmode).Darshan Shaligram2010-02-071-2/+2
* Amulet of stasis, first cut.Darshan Shaligram2010-01-111-0/+5
* Give move/copy_item_to_grid responsibility for hazardous terrainStefan O'Rear2009-12-291-2/+1
* headers: fix inconsistent struct/class forward declarationsSteven Noonan2009-12-291-1/+1
* Different launchers make different amount of noiseMatthew Cline2009-11-071-0/+2
* Remove "called from:" comments.Vsevolod Kozlov2009-11-031-68/+1
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Allow unrandart launchers to modify the beam of the missile they fire.zelgadis2009-07-211-1/+1
* Fix 2822832: temporary brands not being removed when thrown with LRET_FUMBLEDj-p-e-g2009-07-201-2/+3
* * Moved most hard-coded non-standard unrandart behaviour to art-func.h,zelgadis2009-06-271-4/+2
* Since fixed artefacts are going to be folded into unrandarts, and unrandartszelgadis2009-06-081-2/+2
* * Tweak Xom's ideas about what makes a funny or boring death.j-p-e-g2009-04-221-2/+2
* Fix 2603266: Additional '(' needed for cycling ammo after emptying thej-p-e-g2009-02-221-0/+1
* * Fix 2477235: Use inscription check when switching back from butcheringj-p-e-g2009-01-141-1/+2
* Implented some ranged brands from FR #2006917 and #1891231: shadow andzelgadis2009-01-141-0/+5
* Added BEAM_CHAOS and changed chaos launchers/ammo to use that. Currently onlyzelgadis2008-12-081-2/+0
* Add some chaos attacks/weapons. Missiles and launchers of chaos fire a bolt ofzelgadis2008-12-011-0/+2