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path: root/crawl-ref/source/itemname.h
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* Refactor out a redundant list of jewellery namesNicholas Feinberg2014-07-221-0/+1
* Remove an unused parameter.Neil Moore2014-07-201-2/+2
* objstat: Item and monster generation statisticsgammafunk2014-06-251-0/+8
* Simplify, and correct some messages.Shmuale Mark2014-06-131-2/+2
* Allow temporary branding to go over a permanent brand.Shmuale Mark2014-06-121-2/+2
* Gozag: Call Merchant.Steve Melenchuk2014-05-071-0/+1
* Use potion_type_name() to note Xom potion effects.reaver2014-03-121-0/+2
* Don't generate racial armourChris Oelmueller2014-03-061-2/+0
* Give a message when inventory item is identified in certain waysPekka Lampila2014-01-271-1/+2
* Identify last unknown targetted scroll and healing potionImmotian2013-12-301-0/+1
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Start using -Wredundant-decls; fix all the instances I getSamuel Bronson2013-12-121-3/+0
* Annotate items with terse description of their egoPekka Lampila2013-12-021-1/+1
* Make a couple of functions static.Adam Borowski2013-11-191-1/+0
* Don't bundle all evokables as "miscelanneous" in action counts.Adam Borowski2013-11-161-0/+1
* Unify menu_colour_item_prefix and filtering_item_prefix.Adam Borowski2012-12-271-2/+1
* Additional jewellery descriptionsontoclasm2012-09-211-1/+1
* Use std namespace.Raphael Langella2012-08-261-17/+15
* Remove potions of water.Adam Borowski2012-08-201-0/+2
* Make a few more functions static/gone.Adam Borowski2012-04-231-5/+4
* Make another bunch of functions static or deleted.Adam Borowski2012-03-211-1/+0
* Massively speed up reading .des files.Adam Borowski2011-12-101-2/+3
* Make a bunch of functions static, delete some unused junk.Adam Borowski2011-11-111-3/+0
* Add a new "show runes" command: "}"Raphael Langella2011-08-121-0/+1
* Goldify runes.Adam Borowski2011-06-171-0/+1
* Fix icons not displayed for known items (#4030).Raphael Langella2011-05-231-10/+0
* Put item type id status into struct player rather than an unitialized global.Adam Borowski2011-05-221-6/+1
* Merge branch 'unicode'.Adam Borowski2011-04-011-1/+1
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| * Fix a miscast in is_vowel(). It doesn't yet actually support å or ë yet.Adam Borowski2011-03-311-1/+1
* | Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
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* Turn check_item_knowledge into a void function, remove quiet param.Johanna Ploog2011-01-221-1/+1
* Inscribe 'tried on foo'Arxale2010-11-091-0/+2
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-13/+13
* Add a toggle to the discoveries screen to display _un_known items.Johanna Ploog2010-08-161-1/+1
* Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage.Adam Borowski2010-07-301-1/+1
* Define make_name()'s seed as 32 bit -- the rest was unused anyway.Adam Borowski2010-06-201-2/+2
* Replace item.special magic numbers with enums.Enne Walker2010-06-091-0/+16
* Fix extra {unknown} in morgue inventory listings.Robert Vollmert2010-05-271-0/+1
* Remove magic number 50, subtype identification array size.Robert Vollmert2010-05-251-1/+2
* Merge ammo brand naming from name_aux and missile_brand_name.Robert Vollmert2010-03-041-1/+0
* Fix "book of bugginess", hopefully (syllogism).Jude Brown2010-02-161-1/+1
* Base type, sub type and ego wrappers for dLua items.Jude Brown2010-02-111-0/+7
* Autoinscribe armour brands.Adam Borowski2009-12-151-0/+1
* Corpse names for unusally named monstersMatthew Cline2009-11-101-2/+4
* Remove "called from:" comments.Vsevolod Kozlov2009-11-031-3/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-1/+2
* * Allow viewing known items from "Use on what item?" scroll prompt.j-p-e-g2009-04-111-1/+1
* Fix [2644366]: place a space between prefixes and the item name.haranp2009-02-281-15/+7
* [2577409]: minor improvements to the shopping interface.haranp2009-02-081-12/+1