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* Add a weapon enchantment blessing that will enchant a monster's weapon dolorous2008-03-231-1/+28
* Make Zin dislike when the player takes an action that makes an alreadyj-p-e-g2008-03-211-0/+1
* Remove paws and sleepiness mutations. Those two just don't cut it.j-p-e-g2008-03-201-8/+0
* Add minor cosmetic fixes.dolorous2008-03-091-1/+1
* [FR 1909388] Command key changesj-p-e-g2008-03-091-3/+2
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-1/+1
* Fix an inaccurate comment. Also, make the damage and accuracy of dolorous2008-03-051-1/+1
* [FR 1903593] Change identification process of j-p-e-g2008-03-031-0/+41
* Outsource randart names.j-p-e-g2008-02-241-0/+6
* 'DD' is now an alias for 'Dy'.haranp2008-01-161-0/+8
* s/LONG_SWORDS/LONG_BLADES/ (cbus).dshaligram2008-01-101-12/+12
* List quiver in status section like you do for the hand weapon.j-p-e-g2008-01-091-1/+3
* Removed DISRUPTION brand and added DRAGON_SLAYING.j-p-e-g2008-01-071-2/+1
* Remove studded leather armor, as its implementation is unfinished, it's dolorous2007-12-161-5/+1
* Reallow racial eveningstars (dwarven and orcish), since executioners' dolorous2007-12-161-1/+0
* After some more thought, reallow racial ancuses, but only orcish ones. dolorous2007-12-151-1/+2
* Disallow racial eveningstars, as they never show up randomly. Also, dolorous2007-12-151-0/+1
* Disallow racial blessed blades, as they never show up randomly.dolorous2007-12-151-1/+2
* Disallow racial ancuses. They don't show up randomly, elves don't make dolorous2007-12-151-0/+1
* Disallow racial scythes. They're never generated randomly, elves and dolorous2007-12-151-0/+1
* Fix [1813286]: Rename the lochaber axe to the bardiche, and change its dolorous2007-12-141-2/+2
* Actually allow elven whips in set_equip_race().dolorous2007-12-131-1/+2
* In set_equip_race(), disallow dwarven whips, since they don't show up dolorous2007-12-131-0/+1
* Allow racial whips again, as orc and elf monsters can get them (oops), dolorous2007-12-131-1/+0
* Add still more consistency fixes regarding racial weapons, based on dolorous2007-12-131-7/+26
* In set_equip_race(), disallow elven crossbows, dwarven bows and hand dolorous2007-12-131-2/+9
* When trying to wear a hard helmet as a kenku, display "That helmet does dolorous2007-12-131-1/+1
* Add minor cleanups of the new helmet handling code: use is_hard_helmet() dolorous2007-12-121-7/+6
* And fix compilation breakage (oops again).dolorous2007-12-111-1/+1
* Fix the disabling of dwarven and orcish soft helmets to disable *only* dolorous2007-12-111-2/+2
* Add one last consistency fix for equipment. Disallow elven hard helmets dolorous2007-12-101-2/+13
* Helmets, helms, caps and wizard hats now have their own subtypes, asharanp2007-12-101-85/+28
* Add more consistency fixes for equipment. Disallow dwarven needles and dolorous2007-12-101-2/+6
* "?/" can now be used to look up items. A side effect of this is thatzelgadis2007-12-061-22/+4
* Allow racial javelins. Javelins can now be elven and orcish, since dolorous2007-12-041-2/+13
* Add consistency fixes for elven weapons:dolorous2007-11-301-1/+4
* Clean up set_equip_race() to make it more readable, and also to properly dolorous2007-11-301-14/+38
* Mark sling bullets as not having a racial type in set_equip_race(), dolorous2007-11-301-1/+3
* Move the disabling of elven maces/flails and dwarven polearms into dolorous2007-11-291-13/+18
* make player::has_claws() and player::has_usable_claws() take a bool dolorous2007-11-221-1/+1
* Fix a net bug that was responsible for never (!) entrapping monsters. Whoops...j-p-e-g2007-11-191-2/+1
* Corpses don't need identification [1830717]haranp2007-11-131-0/+1
* Runes no longer need ID [1826900]haranp2007-11-071-1/+6
* Fixed 1825223: unknown curses don't leak information in prices.haranp2007-11-051-1/+1
* [1817715] Fixed autopickup trying to pick up nets you're caught in.dshaligram2007-10-291-3/+8
* Give ogres one extra rock to throw, increased preservation rates for javelins...dshaligram2007-10-291-1/+1
* Fixed javelin base hit, dropped weight slightly.dshaligram2007-10-291-1/+1
* Adding two new mutations for the heck of it:j-p-e-g2007-10-261-0/+8
* [1818982] Kenku talons as mutation (dolorous).dshaligram2007-10-251-10/+8
* [1810433] Ogre hunters start with large rocks. Monster ogres can also throw l...dshaligram2007-10-251-2/+2