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path: root/crawl-ref/source/l_crawl.cc
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* Make is_unavailable_god available to dlua.Neil Moore2014-08-011-0/+20
* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Add end.ccNicholas Feinberg2014-07-281-0/+1
* Create prompt.ccNicholas Feinberg2014-07-271-0/+1
* objstat: Item and monster generation statisticsgammafunk2014-06-251-0/+1
* Rename 'mesclr()' to 'clear_messages()'reaverb2014-06-221-63/+64
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* WhitespaceChris Oelmueller2013-12-141-1/+1
* Replace `mpr(s, ch)` with `mprf(ch, s)`Adam Borowski2013-11-291-3/+3
* More formatting fixes for return (...);Neil Moore2013-11-151-2/+2
* Reformat multi-line array literals.Adam Borowski2013-10-051-1/+2
* Cancel an american speling.Adam Borowski2013-08-241-3/+3
* Make print_hint function non-static, and make it accessible in dlua.Eino Keskitalo2013-07-011-0/+2
* Let vault code work normally during --mapstat and --test.Adam Borowski2013-06-211-1/+3
* Make list_opt = foo reset the list, not append.Neil Moore2013-05-261-13/+0
* Avoid use of gettimeofday() on Windows (not implemented on MSVC).Adam Borowski2013-05-151-9/+19
* Don't give gettimeofday() an unused depreciated argument.Adam Borowski2013-05-151-2/+1
* Improve procedural functionalityPete Hurst2013-04-091-0/+39
* Allow crawl.millis() Lua call to be used on WindowsPete Hurst2013-04-021-7/+0
* Hush an -Og warning.Adam Borowski2013-03-291-2/+4
* Add Lua exports for Simplex and Worley noise, and random_realPete Hurst2013-03-231-0/+73
* Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+3
* Fix crawl.split() crash (oops).Neil Moore2012-10-041-0/+1
* Allow prepending with listopt ^= foo.Neil Moore2012-10-041-1/+2
* Make dumping via lua silent.elliptic2012-09-271-1/+1
* Lua wrap dump_char().elliptic2012-09-271-0/+4
* Add a lua call to check for touch UI.Raphael Langella2012-09-241-0/+12
* Handle resetting, subtracting for Lua list options.Neil Moore2012-09-161-0/+35
* Use std namespace.Raphael Langella2012-08-261-9/+9
* Add a milestone for the first time each branch is exited.elliptic2012-08-221-1/+1
* Drop a bunch of parentheses from return statements.Adam Borowski2012-08-081-2/+2
* Massive style fix (braces, indentation, etc.)Neil Moore2012-08-011-0/+2
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-68/+68
* clua: crawl.hints_type()Adam Borowski2012-06-281-0/+25
* Put tutorial messages for tutorial 5 into the database.Adam Borowski2012-06-281-0/+11
* Make is_tiles() available on the C++ side.Adam Borowski2012-06-221-7/+1
* Remove spaces between function identifiers and arguments lists.Adam Borowski2012-06-211-1/+1
* Move dgn.mark_game_won() to crawl., it's not related to map generation.Adam Borowski2012-05-261-0/+3
* Don't let people in tutorial use clua to change their skills/etc.Adam Borowski2012-05-261-4/+4
* Drop pointless braces after else/else if as well.Adam Borowski2012-04-201-2/+0
* Drop pointless braces after if/for/while everywhere.Adam Borowski2012-04-201-2/+0
* A lua hook for div_rand_round.Raphael Langella2012-04-051-0/+3
* Let lua's crawl.is_tiles() know whether the controller plays tiles.Adam Borowski2011-12-161-1/+3
* Add two clua functions.elliptic2011-11-251-0/+8
* Whitespace fixes.Adam Borowski2011-10-261-2/+2
* Merge branch 'luadoc'Samuel Bronson2011-10-241-3/+100
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| * Document a bit more of l_crawl.cc.Samuel Bronson2011-10-021-4/+28
| * Start documenting l_crawl.cc.Samuel Bronson2011-10-021-1/+74
* | Fix the skill menu for an experience card not showing up in Tiles.Florian Diebold2011-10-181-0/+1
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