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Commit message (Expand)AuthorAgeFilesLines
* Remove stuffNicholas Feinberg2014-07-291-0/+1
* Reformat.Neil Moore2014-07-051-2/+1
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+6
* Fix an off-by-one error (johnnyzero, #8284).Steve Melenchuk2014-03-161-1/+1
* Don't crash baileys (#8283).Steve Melenchuk2014-03-161-1/+3
* Let Lua tag-placed vaults get the tag that placed them.Steve Melenchuk2014-03-151-6/+9
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-3/+0
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-1/+1
* Add a new "ORDER:" map header for sorting game-mode maps.Neil Moore2013-09-051-0/+8
* Add a CLEAR directive for map filesPete Hurst2013-05-291-0/+6
* Merge branch 'master' into mon-pickAdam Borowski2013-02-241-0/+44
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| * De-over-line-length a couple of comments.Steve Melenchuk2013-01-281-4/+5
| * Allow Lua to determine exits and space (@ and ' ' in maps)Pete Hurst2013-01-281-2/+3
| * Prevent coord validating against global map boundariesPete Hurst2013-01-281-2/+5
| * Allow Lua to inspect the vault before it is placedPete Hurst2013-01-281-0/+21
| * Lua calls for setting/unsetting env map maskPete Hurst2013-01-281-0/+18
* | Merge branch 'master' into mon-pickAdam Borowski2012-11-041-69/+64
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| * Drop a lot of unnecessary braces.Adam Borowski2012-10-241-2/+0
| * Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+1
| * Revert "Remove dgn_resolve_map()."Adam Borowski2012-10-171-0/+31
| * Remove dgn_resolve_map().Adam Borowski2012-10-151-31/+0
| * Use unique_ptr instead of auto_ptr (emulated for non-C++11).Adam Borowski2012-08-281-1/+1
| * Use std namespace.Raphael Langella2012-08-261-67/+63
* | Get rid of a crapload of uselessly passed level_number.Adam Borowski2012-11-041-7/+0
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* Massive style fix (braces, indentation, etc.)Neil Moore2012-08-011-0/+2
* Some more return deparenthesization.Adam Borowski2012-07-051-1/+1
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-104/+104
* Make feature renames local to a vault rather than the whole level.Adam Borowski2012-07-051-0/+21
* Remove spaces between function identifiers and arguments lists.Adam Borowski2012-06-211-3/+3
* Remove (unused) support for vault welcome messages.Adam Borowski2012-06-211-8/+0
* Move dgn.mark_game_won() to crawl., it's not related to map generation.Adam Borowski2012-05-261-4/+0
* Change 'clobber' to 'check_collision' in _build_secondary_vault and things th...Vsevolod Kozlov2012-05-241-2/+2
* Merge branch 'master' into portal_branchesAdam Borowski2012-04-251-8/+0
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| * Drop pointless braces after if/for/while everywhere.Adam Borowski2012-04-201-8/+0
* | Merge branch 'master' into portal_branchesAdam Borowski2012-04-121-7/+3
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| * Make another bunch of functions static or gone.Adam Borowski2012-04-051-7/+3
* | Place arches and exits in bazaars.Adam Borowski2012-04-111-35/+0
* | Rename set_lt_callback() to set_branch_epilogue(), make it work again.Adam Borowski2012-04-091-7/+14
* | Drop unused lt_callbacks.Adam Borowski2012-04-091-4/+1
* | Let PLACE: selectors use level ranges as well.Adam Borowski2012-03-261-1/+1
* | Merge branch 'master' into portal_branchesAdam Borowski2011-12-281-7/+3
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| * Make most of initialized data static.Adam Borowski2011-12-271-1/+1
| * Fix most of data loss of tile information in console games.Adam Borowski2011-12-161-6/+2
* | Remove the ability to dynamically set branch flags.Adam Borowski2011-11-041-48/+0
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* Allow specification of cloud exclusion radius, also via Lua; cloud traps.Jude Brown2011-11-021-4/+7
* Stop ZotDef trying to prevent magic mapping.Adam Borowski2011-10-111-1/+1
* Fix the new warnings.Adam Borowski2011-09-211-2/+2
* Assert that no passable feature is placed on map border.Adam Borowski2011-04-241-11/+8
* "Endless lava", for map borders.Adam Borowski2011-04-241-4/+1