| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Apply galehar's "next map after winning" changes to the tutorial. | Johanna Ploog | 2011-02-11 | 1 | -0/+4 |
* | Split trees into trees-on-land and trees-on-water. | Adam Borowski | 2011-01-05 | 1 | -3/+7 |
* | Store the blame when clouds are placed. | Adam Borowski | 2010-12-26 | 1 | -12/+7 |
* | Allow maps to specify different CHANCE and WEIGHT for different depth ranges ... | Darshan Shaligram | 2010-12-24 | 1 | -38/+68 |
* | Use rectangle_iterator and adjacent_iterator in dgn_floor_halo. | Vsevolod Kozlov | 2010-12-22 | 1 | -17/+13 |
* | Use rectangle_iterator in dgn_fixup_stairs. | Vsevolod Kozlov | 2010-12-22 | 1 | -16/+13 |
* | Ensure a space after "return". | Adam Borowski | 2010-12-16 | 1 | -2/+2 |
* | Convert special rooms to a minivault that uses subvaults. | Vsevolod Kozlov | 2010-12-09 | 1 | -19/+0 |
* | Add support for Lua hooks triggered during vault generation (dpeg) | Darshan Shaligram | 2010-12-05 | 1 | -0/+7 |
* | Remove rune_subst; bump save major version, map cache version; clean up after... | Vsevolod Kozlov | 2010-11-25 | 1 | -7/+0 |
* | Massive spacing fixes: "( spaces after parentheses )". | Adam Borowski | 2010-10-15 | 1 | -12/+12 |
* | fix lua memory leak | Jesse Luehrs | 2010-09-21 | 1 | -1/+1 |
* | add lua function to access the vault containing a coord | Jesse Luehrs | 2010-09-10 | 1 | -0/+17 |
* | [2394] Fix Shoals incremental tide updates to guarantee a shallow water inter... | Darshan Shaligram | 2010-08-28 | 1 | -1/+1 |
* | Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage. | Adam Borowski | 2010-07-30 | 1 | -4/+4 |
* | For functions with names starting with _, actually declare them static. | Adam Borowski | 2010-07-06 | 1 | -1/+1 |
* | Implement chaos-brand melee effects for being engulfed in CLOUD_CHAOS (Mu). | Darshan Shaligram | 2010-07-03 | 1 | -2/+2 |
* | If the PC dies in a vault, log the map name and description. | Darshan Shaligram | 2010-06-28 | 1 | -0/+14 |
* | Redo CHANCE handling for vaults. | Darshan Shaligram | 2010-06-24 | 1 | -3/+6 |
* | Decouple stealth checks from drawing the view window. | Adam Borowski | 2010-06-23 | 1 | -2/+2 |
* | Make dungeon builder reject vaults that have no DEPTH, PLACE or TAGS that can... | Darshan Shaligram | 2010-06-20 | 1 | -5/+8 |
* | Clean up brace placement. | Robert Vollmert | 2010-06-17 | 1 | -3/+6 |
* | Add support for vaults in the Abyss, save vault metadata in the level save. | Darshan Shaligram | 2010-06-06 | 1 | -8/+13 |
* | Split off tilepick files into tileview. | Enne Walker | 2010-05-30 | 1 | -1/+1 |
* | Split up tiles.h. | Enne Walker | 2010-05-30 | 1 | -1/+2 |
* | Remove the place.num_runes field, it is never used. | Adam Borowski | 2010-04-22 | 1 | -7/+0 |
* | Allow setting all branch flags from Lua/.des. | Robert Vollmert | 2010-04-07 | 1 | -1/+1 |
* | Make the enums for trees use singular form, just like all other features. | Adam Borowski | 2010-03-09 | 1 | -1/+1 |
* | Fix TGW's Kiku altar. | Jude Brown | 2010-02-15 | 1 | -0/+15 |
* | dgn.cloud_at wrapper for TGW. | Jude Brown | 2010-02-14 | 1 | -0/+19 |
* | Remove libutil.h from AppHdr.h and include explicitly. | Robert Vollmert | 2010-01-20 | 1 | -0/+1 |
* | shoals_atoll support: FHEIGHT sets heights for map squares, tide_seed propert... | Darshan Shaligram | 2010-01-20 | 1 | -0/+15 |
* | Convert fprop instances in mapdef.* to unsigned long. (greensnark) | Jude Brown | 2010-01-17 | 1 | -6/+2 |
* | Code to alter/check feature properties in Lua. | Jude Brown | 2010-01-17 | 1 | -0/+57 |
* | A simple noisy wrapper for Zaba. | Jude Brown | 2010-01-08 | 1 | -0/+12 |
* | Fix Shoal:$ generation bugs: stairs could be surrounded by deep water, hut en... | Darshan Shaligram | 2010-01-05 | 1 | -9/+115 |
* | Guarantee a small guard around the shoal rune. | Darshan Shaligram | 2010-01-01 | 1 | -0/+7 |
* | Customisable clouds! | Jude Brown | 2009-12-28 | 1 | -4/+14 |
* | Replace long debug message calls with dprf(), except for cases where a dumb c... | Adam Borowski | 2009-12-20 | 1 | -3/+1 |
* | tiles: only include tiledef-*.h in files where they're needed | Steven Noonan | 2009-12-12 | 1 | -0/+3 |
* | Temporary hack to make set_border_fill_type work. | Jude Brown | 2009-12-06 | 1 | -0/+4 |
* | Quiet compiler warning. | Robert Vollmert | 2009-12-01 | 1 | -2/+2 |
* | Revert "Convert dgn.set_border_fill_type to BORDER." | Jude Brown | 2009-11-30 | 1 | -27/+27 |
* | Convert dgn.set_border_fill_type to BORDER. | Jude Brown | 2009-11-30 | 1 | -27/+27 |
* | Reduce dependency on travel.h | Matthew Cline | 2009-11-29 | 1 | -0/+1 |
* | Subvaults. | Enne Walker | 2009-11-28 | 1 | -4/+34 |
* | Remove further header-header includes. | Robert Vollmert | 2009-11-27 | 1 | -0/+1 |
* | Remove unnecessary header-header includes. | Robert Vollmert | 2009-11-27 | 1 | -0/+1 |
* | Don't use is_travelsafe_square for dungeon generation. | Robert Vollmert | 2009-11-25 | 1 | -1/+1 |
* | Lua wrapper for place_cloud. | Jude Brown | 2009-11-21 | 1 | -0/+52 |