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* Add whitespace fixes.David Lawrence Ramsey2009-11-021-11/+11
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* Lua builder funcs act on map_lines, not grd.Enne Walker2009-11-021-248/+597
| | | | | | | This lets regular vaults use the same Lua functions that layout vaults do. Convert functions in l_dgnbld that acted on grd. Update layout vaults to use these new functions. Also, remove l_dgn_bf, as all of its functionality is now in l_dgnbld.
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+2
| | | | New: colour.cc, coord.cc, coordit.cc, random.cc, rng.cc.
* Move more macros and functions to cluautil.cc.Robert Vollmert2009-10-211-1/+1
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* Complete rename to mapgrd.Robert Vollmert2009-10-211-2/+2
| | | | | | Previously, I had renamed only the C++-side of things. Also update documentation.
* cosmetic: strip trailing whitespaceSteven Noonan2009-10-201-45/+45
| | | | Signed-off-by: Steven Noonan <steven@uplinklabs.net>
* Move grd_lib out of clua.cc into l_mapgrd.cc.Robert Vollmert2009-10-201-1/+1
| | | | | | | | | | | | | | Rest of commit comment only as accurate as my understanding... Renaming from grd to mapgrd to avoid confusion with grd == env.grid: This grd is the maplines-section of a vault definition. Also move mapgrd_lib from clua to dlua since it's only used for dungeon building. clua and dlua need more descriptive names.
* Move clua crawl_lib from clua to l_crawl.cc.Robert Vollmert2009-10-201-1/+1
| | | | To avoid name clashes, rename dlua libs from *_lib to *_dlib.
* Split builder functions out from l_dgn.cc.Robert Vollmert2009-10-201-0/+365
Now sub-2k lines of code.