| Commit message (Collapse) | Author | Age | Files | Lines |
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env.show is now a class show_def that stores tagged
unions of type show_type. For the moment, there's also
env.show_los for use in LOS determination, but that
should become an array of boolean at some point.
This breaks save compatibility.
Tiles and console version build and appear to work
fine, but this kind of change is likely to have
some side-effects.
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It's now in the more fitting l_dgngrd.cc.
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New binding for coord.cc's distance functions (dgn.distance(x1, y1, x2, y2)), lua function "point_in_radius", accepts two dgn.point functions and a radius and returns true if point1 is in radius around point2.
Extensive tweaks to FogMachine warning messages: most now accept a "see function" as the final parameter, which should take two parameters: an x and a y. The function should return true if the player can "see" this point.
Finally, tweaks to Volcanoes: utilise see_function and dgn.point_in_radius to provide better warning for lake. Utilise greensnark's new slave/master system for chaining FogMachines together in Bunker and Village.
Signed-off-by: Darshan Shaligram <dshaligram@users.sourceforge.net>
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New: colour.cc, coord.cc, coordit.cc, random.cc, rng.cc.
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cluautil.cc should eventually contain all of the functions
for passing objects from and to lua, at least the shared
ones.
Also cut down on clua.cc include list.
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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To avoid name clashes, rename dlua libs from *_lib to *_dlib.
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