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path: root/crawl-ref/source/l_dgntil.cc
Commit message (Expand)AuthorAgeFilesLines
* Remove stuffNicholas Feinberg2014-07-291-0/+1
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Use std namespace.Raphael Langella2012-08-261-9/+9
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-4/+4
* Merge branch 'master' into portal_branchesAdam Borowski2011-12-281-45/+0
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| * Fix most of data loss of tile information in console games.Adam Borowski2011-12-161-45/+0
* | Merge branch 'master' into portal_branchesAdam Borowski2011-11-191-0/+32
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| * Fix portal vaults' "floor_tile" not working for actual floor.Adam Borowski2011-11-191-0/+32
* | Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.Adam Borowski2011-11-041-4/+4
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* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-4/+4
* Also store tile names defined via lua triggers.Johanna Ploog2010-12-311-14/+46
* Also store default floor and rock tile names in the save.Johanna Ploog2010-12-311-10/+4
* Split off tilepick files into tileview.Enne Walker2010-05-301-1/+1
* Split up tiles.h.Enne Walker2010-05-301-1/+2
* Use tileidx_t for tile indices. Also, cleanup.Enne Walker2010-05-301-5/+5
* Framework for portal vault entries having tiles; Volcano tile (purge).Jude Brown2010-01-301-3/+25
* tiles: only include tiledef-*.h in files where they're neededSteven Noonan2009-12-121-0/+2
* Massively expand tile functionality in vault definitions.Jude Brown2009-12-091-0/+10
* Adding missing includes for tiles compilation.Enne Walker2009-11-171-0/+3
* Move more macros and functions to cluautil.cc.Robert Vollmert2009-10-211-1/+1
* cosmetic: strip trailing whitespaceSteven Noonan2009-10-201-11/+11
* Move clua crawl_lib from clua to l_crawl.cc.Robert Vollmert2009-10-201-1/+1
* Add l_dgntil.cc which was missing in the last commit.Robert Vollmert2009-10-201-0/+159