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* Tidy up bracket placement according to our coding conventions.Johanna Ploog2009-12-101-18/+23
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* Remove mark_summoned wrapper.Jude Brown2009-12-061-43/+1
| | | | It's now superfluous with the dur: and sum: tags.
* dLua "mark_summoned" wrapper for monsters.Jude Brown2009-12-041-1/+44
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* l_mons.cc: mon.you_can_see monster methodMatthew Cline2009-11-131-1/+8
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* l_mons.cc: mon.set_prop(), for hash props memberMatthew Cline2009-11-131-1/+41
| | | | | The set_prop() lua method can be used to set and unset entries in the CrawlHashTable monsters::props member.
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
| | | | | I'm pretty sure I've managed to replace every instance of a reference to these files, so I hopefully haven't missed anything.
* l_mons.cc: More monster name accessorsMatthew Cline2009-11-111-3/+29
| | | | | | Renamed mons.name() to mons.type_name(), made mons.name() actually call mons->name(DESC_PLAIN), and added mons.base_name(), mons.full_name(), and mons.db_name()
* Fix up MDEFN closures, add random monster teleport wrapper.Jude Brown2009-11-051-1/+18
| | | | | | MDEFN was currently hardcoded to wrap l_mons_do_dismiss, fixed (greensnark). Provide a wrapper for instant random teleport of monsters (restricted to dlua).
* Move Lua monster bindings into the dungeon lua.Robert Vollmert2009-10-271-1/+1
| | | | | | They appear to be used only for ziggurat monster placement, and I'm finding it hard to see a safe use of these for the user. Correct me if I'm wrong.
* Move userdata templates to cluautil.h.Robert Vollmert2009-10-211-1/+1
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* Move monster libraries from clua.cc to l_mons.cc.Robert Vollmert2009-10-201-0/+245