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* Kill hard tabs, and add whitespace fixes.dolorous2008-06-261-3/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6158 c06c8d41-db1a-0410-9941-cceddc491573
* Fixing assert problem due to wherex() inconsistency between tile and console ↵ennewalker2008-04-181-3/+2
| | | | | | | | versions. Removed jpeg's commented out code in the health bar drawing routine, as the reamining code is correct. (Thanks!) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4339 c06c8d41-db1a-0410-9941-cceddc491573
* Fix X11 tiles build.dolorous2008-04-011-2/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4029 c06c8d41-db1a-0410-9941-cceddc491573
* Another huge code clean-up for tiles. At this rate, soon no linej-p-e-g2008-03-251-1/+0
| | | | | | | in the tile code will have been untouched. :p git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3874 c06c8d41-db1a-0410-9941-cceddc491573
* Introduce a temporary neutral brand for tiles because it was driving me nutsj-p-e-g2008-03-231-1/+2
| | | | | | | | | | | | when testing Ely's pacifying. (Currently only inappropriately reuses TILE_NEW_STAIR, which will have to be replaced with something more distinctive some time.) Also add an option for colouring neutrals on the minimap (defaults to red, like hostiles) and allow secondary item use by Ctrl-L-clicking on items in inventory (firing weapons, unwielding rods, etc.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3830 c06c8d41-db1a-0410-9941-cceddc491573
* Batch of tiny changes for MSVC compiles.pauldubois2008-03-101-1/+1
| | | | | | | | | | | | | | | Most of these fall into the category: - don't use struct to refer to a class, and vice versa - msvc doesn't like unistd.h or dirent.h Doesn't fix all the struct/class problems; I think I'll silence those for now and move on because it's not all that important. Tested on OS X. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3571 c06c8d41-db1a-0410-9941-cceddc491573
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+8
| | | | | | | | huge number of files. Also correct file name comments. No coding changes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3539 c06c8d41-db1a-0410-9941-cceddc491573
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3337 c06c8d41-db1a-0410-9941-cceddc491573
* Tiles: allow direct selection of corpse to be butchered from floorj-p-e-g2008-01-211-0/+2
| | | | | | | or to drink blood from for vampires git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3313 c06c8d41-db1a-0410-9941-cceddc491573
* Fix non-tile compile of tutorial.cc (whoops!)j-p-e-g2008-01-191-2/+2
| | | | | | | | | | | Add messages when entering or leaving the level map ('X') in tiles. First attempts at outlining icons via cursor in tile tutorial. (Currently this only works for monsters, though I'm not sure why...) And some code clean-up for tiles and the tutorial. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3301 c06c8d41-db1a-0410-9941-cceddc491573
* Fix tutorial output for tile mode. For now, we simply suppressj-p-e-g2008-01-181-5/+5
| | | | | | | | output of ASCII item/monster symbols. Also, fix non-tile compile and add a few comments to tiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3298 c06c8d41-db1a-0410-9941-cceddc491573
* Tiles!ennewalker2008-01-051-0/+164
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3194 c06c8d41-db1a-0410-9941-cceddc491573