| Commit message (Collapse) | Author | Age | Files | Lines |
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hacks.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.5@10444 c06c8d41-db1a-0410-9941-cceddc491573
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libfreetype there's loads of leakage that I can't do anything about.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.5@9983 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9852 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9709 c06c8d41-db1a-0410-9941-cceddc491573
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the annotated colours when saving. Fixed by adding the ability to store
arbitrary exit hooks to be executed on (unusual) shutdown; for now they're
executed FIFO, but it should probably be LIFO with a stack. Anyway the
only thing that uses this now is the range view annotator. Oh, and it
only works if you're using libunix.cc.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8999 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8885 c06c8d41-db1a-0410-9941-cceddc491573
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against them in the make files like libunix/libgui/etc are.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8675 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8544 c06c8d41-db1a-0410-9941-cceddc491573
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probably doesn't make much difference if the game is in the process of
crashing).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8536 c06c8d41-db1a-0410-9941-cceddc491573
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* For Unix builds, shut down curses in case the crash reporter can't
open up a file and has to dump the crash directly to stderr.
* Include all saved messages in the crash report.
* Use EOL instead of \n or \r\n.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8535 c06c8d41-db1a-0410-9941-cceddc491573
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DOS. On UNIX with USE_UNIX_SIGNALS defined, when any crash causing signal
happens it will dump to a file the current crawl_state, anything caught by the
items and monsters scans, and level building info if the crash happened during
level generation.
Also, if crawl is linked against the GNU C library (and the exectuable is in
ELF format) it will dump the stack trace. The code attempts to automatically
detect the presence of glibc, but that might not work on all systems. This
should work on OS X, since there's an OS X man page for the glibc functions
that get the stack trace. Don't know if it would work with MinGW.
Actually getting function names for the stack trace requires the use of the
"-rdynamic" linker option, which increases the size of the stripped executable
by 27% (yikes!), but still prints the function names even when stripped.
All of the function names in the stack trace are mangled C++ ones, but that
shouldn't be too much of a problem.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8532 c06c8d41-db1a-0410-9941-cceddc491573
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compatibility.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8381 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8380 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8217 c06c8d41-db1a-0410-9941-cceddc491573
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into a file crawlhistory.txt in docs/obsolete.
I used a perl script to do this under the assumption that all these
change logs used the same system following the keyword "Change History".
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6930 c06c8d41-db1a-0410-9941-cceddc491573
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(-DDGL_ENABLE_CORE_DUMP) to make it easier to track down crashes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6912 c06c8d41-db1a-0410-9941-cceddc491573
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forward in time on dgl builds (oops).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6789 c06c8d41-db1a-0410-9941-cceddc491573
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Fix 2002931: feature_item_brand not working
No, it's not the important bugs, but at least these are bugs I can
reproduce. :P
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6433 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6381 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4234 c06c8d41-db1a-0410-9941-cceddc491573
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Of course we still need something like this for Tiles!
Make Ctrl+Dir call close_door() if the square in question is a closed door.
I've tested it, and found this change (suggested by dpeg) extremely convenient.
Also fixed the information leak about an invisible monster blocking a doorway
without time passing.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3778 c06c8d41-db1a-0410-9941-cceddc491573
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if Crawl was built with Unicode support.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3452 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3451 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3337 c06c8d41-db1a-0410-9941-cceddc491573
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FR 1840678: upon failed sacrifice give hint on correct item class
part of FR 1857701: Give a message when a weapon of returning does NOT return
(and add a message_colour line in init.txt)
Also, change Zin's donation messages to reflect the piety status the player
will have once the piety pool has emptied into the actual piety, and modify
descriptions of the good gods (by David).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3274 c06c8d41-db1a-0410-9941-cceddc491573
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adjusted per monster to hand out the right resists. The current
MR_RES_FIRE gives one level of resistance only.
Added a real ghost structure, discarded the old ghost values array.
Adjusted bones file format so bones will work out-of-the-box with
Hearse. Breaks bones format, older bones will be rejected.
Fixed some maps with bad DEPTHs.
Added more safe answers in Y/N prompts, added a check to make it less
likely that Crawl will spin in a tight loop reading input from a
closed tty.
(Experimental) !a will override existing foe of friendlies in LOS.
Blademasters no longer pick up stuff to throw (Erik).
Zombies of swimming things are also swimming things. Currently applies
only to zombies explicitly placed in .des files, since fish zombies
cannot be generated otherwise (can of worms).
Morgue is now saved before showing the inventory and other boring
end-of-game stuff.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3231 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3194 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2992 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2986 c06c8d41-db1a-0410-9941-cceddc491573
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call instead of forcing a specific locale (adapted from Guus' Debian patch). Also fixed some makefile.unix checks to strip variables that are prone to trailing spaces.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2885 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2723 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2629 c06c8d41-db1a-0410-9941-cceddc491573
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UNICODE_LOCALE, defaulting to en_US.UTF-8.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2322 c06c8d41-db1a-0410-9941-cceddc491573
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crawl_environment, player and monsters classes have been left in
externs.h, which necessitates that all of the enums references by
those classes stay in enums.h, since you can't forward declare an
enum. However, it's a start.
Also, portions of misc.{cc,h} have been split off into traps.{cc,h},
place.{cc,h} and terrain.{cc,h}
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2095 c06c8d41-db1a-0410-9941-cceddc491573
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Defaults to 'none'. (FR 1793669)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2083 c06c8d41-db1a-0410-9941-cceddc491573
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sounded.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1701 c06c8d41-db1a-0410-9941-cceddc491573
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.crawlrc).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1610 c06c8d41-db1a-0410-9941-cceddc491573
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stupid ideas of when the terminal is actually resized).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1604 c06c8d41-db1a-0410-9941-cceddc491573
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a command (i.e. sitting in the main play screen) since it appears that deferred
handling causes ncurses strange problems.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1603 c06c8d41-db1a-0410-9941-cceddc491573
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the term in the level-map doesn't work right, for instance).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1593 c06c8d41-db1a-0410-9941-cceddc491573
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Orb guardians are no longer valid polymorph targets.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1570 c06c8d41-db1a-0410-9941-cceddc491573
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widely-used Mac terminal emulators has a clue on how to handle Unicode block
characters (Terminal.app, iTerm, Terminator,...; they all suck), so Mac Unicode
lovers will probably need to run X and urxvt or something along those lines.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1567 c06c8d41-db1a-0410-9941-cceddc491573
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convert Unicode glyphs to multibyte sequences.
Added multibyte_strlen to calculate string lengths correctly when dealing with
multibyte strings.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1560 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1556 c06c8d41-db1a-0410-9941-cceddc491573
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by setting UNICODE_GLYPHS=y in makefile.unix).
Removed the (1,1) offset between map and grid. Both map and grid are now in
sync.
Store object indexes instead of raw characters in env.map so that players can
change charsets and have the display update immediately.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1552 c06c8d41-db1a-0410-9941-cceddc491573
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than 80x24. Also allow moving the PC around the viewport without scrolling the
viewport if the viewport is large enough.
This is not tested on DOS and Windows yet.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1524 c06c8d41-db1a-0410-9941-cceddc491573
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stair_item_brand is set (defaults to reverse).
Fixed compile error in clua.cc (oops).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1499 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1325 c06c8d41-db1a-0410-9941-cceddc491573
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terminals that cannot draw cursors on black spaces or darkgrey areas. May need
some work, since the fake cursor tends to leave artifacts on the scrolling
edge.
Removed the +1 X offset to the viewport.
Fixed crash when monster wielding a weapon of orc slaying hits player (Erik).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1016 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@940 c06c8d41-db1a-0410-9941-cceddc491573
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