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* Fix and merge a yet another word-wrapper.Adam Borowski2011-04-041-1/+1
* Fix several word wrappers, merge them into one.Adam Borowski2011-04-021-0/+1
* Correct non-ASCII weapon inscriptions being possibly corrupted.Adam Borowski2011-04-011-0/+2
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-4/+4
* Allow specifying multiple spellbooks in monster specs.Jude Brown2011-01-171-0/+1
* Add stubs for strwidth().Adam Borowski2010-12-041-0/+3
* fix window placement for side and top window taskbarRaphael Langella2010-10-261-1/+13
* remove tile_align_at_top option (much better taskbar overlap fix)Raphael Langella2010-10-181-0/+4
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-4/+4
* Move apostrophization functions from kills.cc/h to libutil.cc/h.David Lawrence Ramsey2010-10-091-0/+2
* Allow corpses to be placed in .des files.Darshan Shaligram2010-06-221-0/+1
* Make ^G equivalent to Escape in all prompts for the Emacs users out there (yo...Darshan Shaligram2010-06-131-0/+3
* [8] When querying monsters with ?/M, indicate partial matches in monster desc...Darshan Shaligram2010-06-071-0/+2
* Fix problems related to umlauts where Crawl expects 7-bit ASCII letters.Adam Borowski2010-05-021-0/+27
* Replace all strcpy(static_buffer, variable_data) by strlcpy().Adam Borowski2010-03-201-0/+1
* Calculate EV and spellcasting penalty with a scale of 2, rounding the final E...Darshan Shaligram2010-01-251-0/+6
* Move cgetsize and cscroll outside #ifdef USE_TILE.Robert Vollmert2010-01-211-2/+2
* A bunch of convenience functions for dealing with screen regions.Robert Vollmert2010-01-201-1/+4
* Add cgetpos() as a region-aware replacement for wherex()/wherey().Robert Vollmert2010-01-201-0/+1
* Remove libutil.h from AppHdr.h and include explicitly.Robert Vollmert2010-01-201-49/+0
* Extract pattern templates to pattern.h.Robert Vollmert2010-01-201-123/+0
* [212] Fixing prompts clearing screen in tiles.Enne Walker2010-01-031-0/+1
* Fix bad varargs handling.Robert Vollmert2009-12-171-0/+1
* Use snprintf() on DOS, we don't want crashes. Non-ancient compilers have it.Adam Borowski2009-12-171-4/+0
* cgotoxy now takes GotoRegion instead of int.Robert Vollmert2009-12-101-1/+1
* Add formatting fixes.David Lawrence Ramsey2009-11-211-2/+2
* Remove AppHdr.h from header filesMatthew Cline2009-11-011-1/+0
* Adding you.in_branch(string) as a lua function.Enne Walker2009-10-311-0/+4
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* libutil.cc: add escape_path_spaces()Steven Noonan2009-09-301-0/+2
* Fix use of the serial comma.dolorous2009-02-121-1/+1
* Tweak punctuation.dolorous2009-02-121-1/+1
* Add arena_force_ai option (also settable as "force_ai" or "no_force_ai" in th...dshaligram2009-01-031-0/+2
* Show place as "Sewer" in the HUD and in character dumps for the sewer portal ...dshaligram2008-11-181-0/+2
* Add whitespace fixes.dolorous2008-09-281-8/+8
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-5/+0
* Large tiles-related changes. Platform-specific rendering removed and replace...ennewalker2008-07-151-0/+22
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-1/+1
* [1801838] Use a menu to show mutation list so long lists don't scroll off the...dshaligram2008-01-251-1/+2
* New Zot levels, courtesy Lemuel (David).dshaligram2008-01-121-0/+12
* Tiles!ennewalker2008-01-051-0/+4
* [1849483] Warn player when fire_items_start option is blocking selection of t...dshaligram2007-12-281-0/+11
* Fixed bad messages when uniques are poisoned by toxic radiance.dshaligram2007-11-281-19/+0
* [1818799] Reduce message spam from Olgreb's toxic radiance.dshaligram2007-10-241-0/+29
* Fixed segfault in explore discovery reporting (syllogism).dshaligram2007-10-021-3/+4
* Can now search the description database by name (keyword) with '?/'.zelgadis2007-09-211-0/+7
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-0/+3
* Allow monster symbols to be customised using the mon_glyph option.dshaligram2007-07-231-5/+5
* Updated level-design.txt.dshaligram2007-07-211-0/+6
* Force monsters generated with only a missile launcher to wield the launcherdshaligram2007-07-091-0/+1