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path: root/crawl-ref/source/losparam.cc
Commit message (Expand)AuthorAgeFilesLines
* Less los_def usage.Adam Borowski2013-11-051-0/+1
* Get rid of grid_appearance().Adam Borowski2013-10-111-4/+2
* Improve a comment.Neil Moore2013-10-031-1/+1
* Move mons_is_stationary() to struct actor.Adam Borowski2013-09-131-1/+1
* Formatting/brace/trivial returns fixes.Adam Borowski2013-09-031-1/+1
* Make pathfinding consider all stationary monsters as obstaclesDracoOmega2013-06-241-4/+1
* Fix general checks for bush and oklob types to use species when applicable.David Lawrence Ramsey2013-02-201-10/+4
* Simplify tree and mangrove handling by using feat_is_tree().David Lawrence Ramsey2013-02-191-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-5/+5
* Rename swamp trees to mangroves.Michael Gagno2012-07-031-1/+1
* Fix a standards compliance issue.Neil Moore2012-01-011-7/+7
* Eliminate duplicated symbols.Neil Moore2011-12-271-0/+8
* Fix mimic opacity for different LOS models.Adam Borowski2011-12-111-13/+11
* Disambiguate the LOS_SOLID confusion.Adam Borowski2011-12-111-3/+10
* Merge all the feature mimics into a single monster type.Raphael Langella2011-09-051-14/+3
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-4/+4
* Fix #3424: assertion when targeting beyond door mimic.Johanna Ploog2011-02-141-4/+10
* Fix #3436: los not updating when a door mimic is killed.Johanna Ploog2011-02-141-1/+3
* Make door mimics block LOS.Adam Borowski2011-02-021-4/+8
* Split trees into trees-on-land and trees-on-water.Adam Borowski2011-01-051-3/+4
* Unify type and id().Adam Borowski2010-12-251-1/+1
* Formatting fixes.Adam Borowski2010-12-011-1/+2
* Merge branch 'zotdef-0.6' into zotdef-mastermark2010-11-101-0/+5
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| * Merge of the original myzotdef branch into the Crawl 0.6Mark Mackey2010-05-051-0/+5
| * opacity_immob for monster movement.Robert Vollmert2010-02-221-0/+27
| * Clean up opacity_no_trans a bit.Robert Vollmert2010-02-221-9/+4
| * Revert "Make trees and plants block opacity_no_trans."Robert Vollmert2010-02-221-23/+6
* | Revert "make statues block opacity_no_trans". It'd be inconsistent with othe...Adam Borowski2010-09-081-1/+1
* | make statues block opacity_no_transJesse Luehrs2010-09-071-1/+1
* | Rename class "monsters" to "monster".Robert Vollmert2010-09-051-1/+1
* | Make the enums for trees use singular form, just like all other features.Adam Borowski2010-03-091-3/+3
* | opacity_immob for monster movement.Robert Vollmert2010-02-221-0/+27
* | Clean up opacity_no_trans a bit.Robert Vollmert2010-02-221-9/+4
* | Revert "Make trees and plants block opacity_no_trans."Robert Vollmert2010-02-221-23/+6
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* Make trees and plants block opacity_no_trans.Robert Vollmert2010-02-071-6/+23
* Use grid_appearance instead of env.grid for LOS calculation.Robert Vollmert2009-11-111-1/+3
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Make disintegration splatter not end up behind actors.Robert Vollmert2009-11-101-0/+8
* Add opc_no_trans and use that for see_cell_no_trans.Robert Vollmert2009-11-081-1/+17
* Replace bounds_func with circle_def.Robert Vollmert2009-11-081-12/+0
* Remove an unnecessary header env.h include.Robert Vollmert2009-11-081-0/+1
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-4/+3
* Clean up some unused #includesAdam Borowski2009-10-221-1/+0
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Replace monster_los by calls to losight.Robert Vollmert2009-10-171-0/+9
* Make default LOS configurable.Robert Vollmert2009-10-171-1/+1
* Clean up LOS precalculation settings.Robert Vollmert2009-10-171-1/+1
* Naming consistency.Robert Vollmert2009-10-171-3/+3
* Rewrite cell_see_cell using exists_ray.Robert Vollmert2009-10-161-0/+8
* Get rid of los_param outside of los.cc/losparam.cc.Robert Vollmert2009-10-161-99/+14