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* Qazlal: enums, initial descriptions.Steve Melenchuk2014-05-071-1/+1
* Gozag: Call Merchant.Steve Melenchuk2014-05-071-0/+6
* Gozag: charge a service fee for joining.Steve Melenchuk2014-05-071-0/+42
* Gozag: enums, descriptions.Steve Melenchuk2014-05-071-0/+5
* Ranged weapon delay.Steve Melenchuk2014-04-271-2/+1
* Auto-id jewellery on equip.Shmuale Mark2014-04-271-3/+0
* Adjust a slime wall message when resting is abortedChris Campbell2014-04-241-1/+4
* Replace easy_open with travel_open_doors.Shmuale Mark2014-04-171-1/+1
* Move some main.cc functions to a new filereaver2014-04-141-1179/+7
* Remove a superfluous `break;`Tobias Rehbein2014-04-141-1/+1
* Remove the unused jelly formChris Campbell2014-04-101-9/+1
* Apply poison damage after regeneration, and don't penalize slow movement.elliptic2014-04-071-5/+3
* Remove scrambling.Shmuale Mark2014-04-061-1/+1
* Don't use MSGCH_MULTITURN for recite messagesChris Campbell2014-03-301-1/+1
* Use a symbolic rather than string properties key.Neil Moore2014-03-281-3/+3
* Avoid an Ozo's armour crash (gammafunk, MarvinPA)Neil Moore2014-03-281-3/+5
* Explicitly invalidate agrid on renouncing TSO / Dith.Steve Melenchuk2014-03-261-1/+1
* Don't allow a duration to be decremented to a negative value (#8289).gammafunk2014-03-261-18/+37
* Rework the icemail mutation.Shmuale Mark2014-03-251-1/+1
* Reduce song of slaying noiseChris Campbell2014-03-241-1/+1
* Rework some checks for player shout volumeChris Campbell2014-03-241-20/+1
* Clean up the player hp change and calculation functionsgammafunk2014-03-181-2/+6
* Use the correct radius when sensing invisible monsters in LOS (MarvinPA).gammafunk2014-03-131-8/+5
* A couple mesmerisation tweaksDracoOmega2014-03-111-0/+2
* Make the Battlelust card a bit better.Shmuale Mark2014-03-101-1/+0
* Make all abyss teleports shift the Abyss (minmay).Shmuale Mark2014-03-081-5/+4
* A first pass at deterministic player poisonDracoOmega2014-03-061-1/+1
* Replace Mass Abjuration with Aura of AbjurationDracoOmega2014-03-061-0/+7
* Overhaul Summon Dragon for playersDracoOmega2014-03-061-0/+15
* Add command for evoking rods without range checks.Neil Moore2014-03-041-1/+2
* Remove insignificant speed-up of corpse rotting with Powered by Death.Shmuale Mark2014-03-021-2/+0
* Merge branch 'summon_spells'Chris Campbell2014-02-181-0/+3
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| * Merge branch 'master' into summon_spellsDracoOmega2014-02-131-13/+1
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| * | New spell: Summon Forest (L5 Summ/Tloc)Shayne Halvorson2014-02-101-0/+3
* | | Remove the Bargain cardChris Campbell2014-02-171-1/+0
* | | Always display a message when moving while manticore-spiked.elliptic2014-02-161-9/+1
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* | Base RMsl/DMsl expiry on current power rather than power at cast timeChris Campbell2014-02-111-12/+0
* | s/Dithmengos/Dithmenos/ (dpeg).Steve Melenchuk2014-02-101-1/+1
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* Check for monsters in range when evoking a wielded rod using "v".Tommy2014-02-101-1/+1
* Turn Portal Projectile into a durationChris Campbell2014-02-091-0/+6
* Slight adjustments to power, timeouts and messages for RMsl/DMslChris Campbell2014-02-081-8/+4
* Give Repel/Deflect missiles a chance to expire per deflection instead of a du...argonaut2014-02-081-2/+8
* Include a link to character dump/morgue in exit game dialog.Pekka Lampila2014-02-051-0/+4
* Give Fo dig noise and hunger cost.pubby2014-02-021-2/+10
* Make Fo digging faster.pubby2014-02-021-1/+4
* Remove the unused Fumes mutationChris Campbell2014-01-311-1/+0
* Use a regular y/n prompt for penance attacks, add message colouringChris Campbell2014-01-301-2/+1
* Make warnings against penance-causing attacks more prominent.Sage2014-01-301-3/+9
* Add Wizard mode commands to identify/unidentify item types and level items.gammafunk2014-01-301-1/+2
* Merge branch 'demonspawn-enemies'Steve Melenchuk2014-01-281-0/+13
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