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* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-1/+1
* Freshly-rewritten quiver code. This is just a checkpoint, and it'spauldubois2008-04-091-0/+1
* Remove a now-obsolete reference to insult.o in makefile.obj, to fix the dolorous2008-02-261-1/+0
* Monsters can gain experience and level-up. Breaks saves.dshaligram2007-10-261-0/+1
* Added an actual vector version of CrawlHashTable, and removed the codezelgadis2007-10-091-2/+2
* Added class CrawlHashTable, a savable/loadable string-keyedzelgadis2007-10-081-0/+1
* Added new commands "re-do previous command" (bound to `) and "repeatzelgadis2007-09-191-0/+1
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+3
* Updated level-design.txt.dshaligram2007-07-211-0/+2
* Step 1 of .des file Lua-isation. The dungeon compiler converts .des files todshaligram2007-06-231-0/+1
* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-201-0/+1
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-0/+1
* Fixed trunk build for DOS and Windows. DOS and Windows builds use a SQLite db,dshaligram2007-04-221-0/+1
* Moved items() into a separate makeitem file.haranp2007-04-211-0/+1
* First cut at db/flat text file based descriptions.peterb122007-04-171-0/+1
* Banished uniques (including ghosts) will now be sent to the Abyss. Banisheddshaligram2007-03-181-0/+1
* Cleaned up ghost and Pandemonium demon handling.dshaligram2007-03-151-0/+1
* Moved formatted_string into its own file, separate from the rest of Menu.haranp2007-02-171-0/+1
* Tutorial (JPEG) and some formatting cleanup.dshaligram2007-02-061-0/+1
* Refactored out branches into branch.h and branch.cc.haranp2006-12-201-0/+1
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-1/+5
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+68