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* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-201-0/+1
| | | | | | .crawlrc). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1610 c06c8d41-db1a-0410-9941-cceddc491573
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1489 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed trunk build for DOS and Windows. DOS and Windows builds use a SQLite db,dshaligram2007-04-221-0/+1
| | | | | | | | | | with a dbm-like wrapper so database.cc builds unchanged. Added SQLite to the source tree. Only DOS and Windows builds use it at the moment, but it can be added to Unix builds easily (and will be added automatically if a suitable db.h or ndbm.h is not found). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1342 c06c8d41-db1a-0410-9941-cceddc491573
* Moved items() into a separate makeitem file.haranp2007-04-211-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1340 c06c8d41-db1a-0410-9941-cceddc491573
* First cut at db/flat text file based descriptions.peterb122007-04-171-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1331 c06c8d41-db1a-0410-9941-cceddc491573
* Banished uniques (including ghosts) will now be sent to the Abyss. Banisheddshaligram2007-03-181-0/+1
| | | | | | | | | | | | | | | | | non-uniques may also get the Abyss treatment if they clear a HD roll. Crawl tries very hard not to lose banished monsters, preserving them across Abyss shifts and teleports, and saving them on the transit list when the player escapes the Abyss. Breaks savefile compatibility. Toned down Vehumet and wizardry boosts a touch. Fixed bugginess where player could get aux unarmed attacks on a monster that just teleported away (by weapon of distortion). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1052 c06c8d41-db1a-0410-9941-cceddc491573
* Cleaned up ghost and Pandemonium demon handling.dshaligram2007-03-151-0/+1
| | | | | | | | | | | Can now have multiple ghosts or Pandemonium demons on a level. Ghosts and Pan demons can coexist. (D:9 and later are eligible for >1 ghost.) Enabled loading ghosts in Pandemonium. Pandemonium demons can now be created outside Pan. Not that you'd want to do it, but you can. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1043 c06c8d41-db1a-0410-9941-cceddc491573
* Moved formatted_string into its own file, separate from the rest of Menu.haranp2007-02-171-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@954 c06c8d41-db1a-0410-9941-cceddc491573
* Tutorial (JPEG) and some formatting cleanup.dshaligram2007-02-061-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@924 c06c8d41-db1a-0410-9941-cceddc491573
* Refactored out branches into branch.h and branch.cc.haranp2006-12-201-0/+1
| | | | | | | | | NOTE: This commit is *buggy*; the final Hell vaults contain buggy runes now. Will fix later; this is a benchmark, since hopefully everything else works. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@682 c06c8d41-db1a-0410-9941-cceddc491573
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-1/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@452 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+68
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573