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makeitem.cc
Commit message (
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)
Author
Age
Files
Lines
*
Refactor whip brand generation code
reaverb
2014-08-09
1
-26
/
+13
*
Fix mundane items sometimes being runed/glowing (|amethyst)
reaverb
2014-08-09
1
-0
/
+1
*
Remove 2 more parameters from items()
reaverb
2014-08-08
1
-11
/
+4
*
Move item placement code from items() to the only place it is used
reaverb
2014-08-08
1
-21
/
+1
*
Add a Doxygen comment to items()
reaverb
2014-08-08
1
-7
/
+20
*
Remove a parameter from items() (mundane)
reaverb
2014-08-08
1
-10
/
+16
*
Recolour stones brown.
Neil Moore
2014-08-04
1
-0
/
+1
*
Recolour sling bullets cyan.
Shmuale Mark
2014-08-03
1
-6
/
+5
*
Don't spawn triple crossbows (& greatslings) with uber-egos
Nicholas Feinberg
2014-07-30
1
-12
/
+3
*
Remove stuff
Nicholas Feinberg
2014-07-29
1
-1
/
+2
*
Generate triple crossbows like greatslings (PleasingFungus)
Neil Moore
2014-07-13
1
-0
/
+1
*
Rebalance crossbows
Nicholas Feinberg
2014-07-13
1
-1
/
+3
*
Refactor weapon_skill()
Nicholas Feinberg
2014-07-13
1
-52
/
+25
*
Record objects for objstat after the level builder has completed
gammafunk
2014-07-12
1
-9
/
+0
*
Rebalance slings
Nicholas Feinberg
2014-07-09
1
-9
/
+16
*
Extinguish cursed clubs
Nicholas Feinberg
2014-07-08
1
-7
/
+5
*
Refactor plus-squashing code
Nicholas Feinberg
2014-07-08
1
-32
/
+36
*
Replace potions of paralysis with potions of cancellation.
Shmuale Mark
2014-07-06
1
-1
/
+1
*
Remove potions of strong poison.
Shmuale Mark
2014-07-06
1
-3
/
+1
*
Simplify blood potion initialization
Nicholas Feinberg
2014-07-04
1
-4
/
+0
*
Move blood rotting into a new file
Nicholas Feinberg
2014-07-01
1
-1
/
+1
*
Reduce potion and scroll generation.
gammafunk
2014-06-29
1
-54
/
+52
*
Remove an unused argument from the items() function
gammafunk
2014-06-29
1
-1
/
+0
*
Make enchanted cloaks glow
Chris Campbell
2014-06-27
1
-2
/
+1
*
Illuminate weapon/armour glow code
Nicholas Feinberg
2014-06-26
1
-9
/
+26
*
Clean up function and variable names for objstat
gammafunk
2014-06-25
1
-2
/
+2
*
Write object statistics in one file per branch
gammafunk
2014-06-25
1
-2
/
+2
*
objstat: Item and monster generation statistics
gammafunk
2014-06-25
1
-0
/
+9
*
Unsquash +1 hats
Nicholas Feinberg
2014-06-25
1
-1
/
+5
*
Unsquash artefacts (reaverb)
Nicholas Feinberg
2014-06-24
1
-1
/
+1
*
Mark +2 aux armour as glowing/runed instead of squashing it.
Shmuale Mark
2014-06-24
1
-1
/
+4
*
Ditch an old use of plus2.
Shmuale Mark
2014-06-24
1
-1
/
+1
*
Unsquash clubs (minmay)
Nicholas Feinberg
2014-06-23
1
-3
/
+0
*
Squash plusses on boring items (Hirsch)
Nicholas Feinberg
2014-06-23
1
-0
/
+7
*
Allow rings of slaying to be up to +8.
Shmuale Mark
2014-06-22
1
-3
/
+5
*
Remove the dragon slaying brand
reaverb
2014-06-18
1
-11
/
+3
*
Make enchant weapon scrolls always succeed, reduce generation
Chris Campbell
2014-06-15
1
-4
/
+3
*
Rename "vampiricism" to "vampirism" (ChrisOelmueller, #8435)
reaverb
2014-06-15
1
-9
/
+9
*
Plus2: Combine all three enchant weapon scrolls
Chris Oelmueller
2014-06-14
1
-4
/
+2
*
Plus2: Make weapons only generate with one plus
Chris Oelmueller
2014-06-14
1
-36
/
+7
*
Simplify some code now that slaying only uses item.plus
Chris Oelmueller
2014-06-13
1
-4
/
+1
*
Combine plus/plus2 for rings of slaying, and Acc+/Dam+ on artefacts
Chris Oelmueller
2014-06-13
1
-28
/
+0
*
Revert "Make random_choose_weighted() end on -1 weight"
reaverb
2014-06-10
1
-16
/
+16
*
Make random_choose_weighted() end on -1 weight
reaverb
2014-06-10
1
-16
/
+16
*
Combine the frost/flame and freezing/flaming brands.
Shmuale Mark
2014-06-10
1
-16
/
+10
*
Fix some random_choose() calls to not crash
reaverb
2014-06-10
1
-3
/
+3
*
Refactor _determine_weapon_subtype() a bit
reaverb
2014-06-09
1
-50
/
+36
*
Inline _got_distortion_roll()
reaverb
2014-06-09
1
-13
/
+8
*
Remove darts.
Shmuale Mark
2014-05-30
1
-23
/
+16
*
Reduce fruit amounts, increase nutrition.
Shmuale Mark
2014-05-29
1
-1
/
+1
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