| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Change the mimic vault tag to an integer. | Raphael Langella | 2011-09-07 | 1 | -2/+2 |
* | Merge all the item mimics into a single monster type. | Raphael Langella | 2011-09-05 | 1 | -1/+0 |
* | Add 2 new vault tags: mimic and no_mimic. | Raphael Langella | 2011-09-05 | 1 | -1/+3 |
* | Prevent des cache collisions by using path to file. | Aaron Becker | 2011-08-31 | 1 | -0/+1 |
* | Allow delve() to operate on both grd or map_lines. | Adam Borowski | 2011-08-29 | 1 | -0/+2 |
* | Adjust some whitespace and formatting. | Adam Borowski | 2011-07-08 | 1 | -1/+2 |
* | cppcheck: fix inefficient checking for emptiness. | Adam Borowski | 2011-07-05 | 1 | -0/+1 |
* | Allow setting of shapeshifter initial form via monster spec (#3818) | Jude Brown | 2011-04-17 | 1 | -1/+3 |
* | Fix flag loss on 32 bit due to too short longs. | Adam Borowski | 2011-01-29 | 1 | -2/+2 |
* | Use feature_property_type rather than longs. | Adam Borowski | 2011-01-29 | 1 | -3/+3 |
* | Doxygen: document shop_spec, trap_spec, feature_spec. | Jude Brown | 2011-01-27 | 1 | -16/+66 |
* | Add a "use_all" specifier for vault shops. | Jude Brown | 2011-01-27 | 1 | -2/+5 |
* | Allow specification of actual items in shops. | Jude Brown | 2011-01-27 | 1 | -1/+4 |
* | Allow vaults to specify shop: name, type name, suffix, greed, count. | Jude Brown | 2011-01-26 | 1 | -3/+8 |
* | Split feature_spec into trap_spec, shop_spec. | Jude Brown | 2011-01-26 | 1 | -7/+22 |
* | Allow specifying multiple spellbooks in monster specs. | Jude Brown | 2011-01-17 | 1 | -2/+2 |
* | Make the "mundane" tag actually work. | Johanna Ploog | 2011-01-16 | 1 | -0/+1 |
* | Make .des corpse generation use the actual monster | Darshan Shaligram | 2011-01-06 | 1 | -2/+17 |
* | Fix dungeon builder not correctly checking if chance-selected vaults have alr... | Darshan Shaligram | 2011-01-04 | 1 | -0/+11 |
* | Also store default floor and rock tile names in the save. | Johanna Ploog | 2010-12-31 | 1 | -1/+2 |
* | Store vault-defined tile names in the save. | Johanna Ploog | 2010-12-31 | 1 | -8/+8 |
* | Fix maps losing weight and chance when loaded from cache (OG17). | Darshan Shaligram | 2010-12-25 | 1 | -2/+5 |
* | Allow maps to specify different CHANCE and WEIGHT for different depth ranges ... | Darshan Shaligram | 2010-12-24 | 1 | -7/+139 |
* | Add support for Lua hooks triggered during vault generation (dpeg) | Darshan Shaligram | 2010-12-05 | 1 | -0/+7 |
* | Properly reorder "god" and "god gift" vault parameters. | David Lawrence Ramsey | 2010-10-03 | 1 | -2/+2 |
* | Allow specifying whether a monster is a god gift in vaults. | David Lawrence Ramsey | 2010-10-03 | 1 | -3/+7 |
* | Allow specifying monster gods in vaults. | David Lawrence Ramsey | 2010-10-03 | 1 | -3/+4 |
* | Add spacing fixes. | David Lawrence Ramsey | 2010-10-03 | 1 | -9/+9 |
* | Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage. | Adam Borowski | 2010-07-30 | 1 | -1/+1 |
* | Allows decks to be specified in ITEM lines. Some sample specs: | Haran Pilpel | 2010-07-10 | 1 | -0/+1 |
* | Fix changes to MAP_CACHE_VERSION breaking saves (MarvinPA). | Darshan Shaligram | 2010-07-04 | 1 | -1/+1 |
* | Allow selecting Sprint maps by map desc where available (dpeg). | Darshan Shaligram | 2010-07-04 | 1 | -0/+3 |
* | If the PC dies in a vault, log the map name and description. | Darshan Shaligram | 2010-06-28 | 1 | -1/+5 |
* | Allow corpses to be placed in .des files. | Darshan Shaligram | 2010-06-22 | 1 | -2/+8 |
* | Fix duplicated map_def:: inside a class. | Adam Borowski | 2010-06-19 | 1 | -1/+1 |
* | Make dungeon builder reject vaults that have no DEPTH, PLACE or TAGS that can... | Darshan Shaligram | 2010-06-20 | 1 | -2/+4 |
* | [1769] Fix vault maplines not being saved in vault_placement (MarvinPA). | Darshan Shaligram | 2010-06-16 | 1 | -0/+5 |
* | Make Crawl react better to seeing des files and database text files modified ... | Darshan Shaligram | 2010-06-14 | 1 | -0/+15 |
* | Free memory used for Lua chunks after compiling .des files. This considerably... | Darshan Shaligram | 2010-06-13 | 1 | -0/+1 |
* | Bring sanity to enums by making them diffable/patchable. | Adam Borowski | 2010-06-08 | 1 | -2/+2 |
* | [348] Fix overflow temples smashing existing level layouts -- they were being... | Darshan Shaligram | 2010-06-07 | 1 | -0/+1 |
* | Add support for vaults in the Abyss, save vault metadata in the level save. | Darshan Shaligram | 2010-06-06 | 1 | -2/+2 |
* | Use tileidx_t for tile indices. Also, cleanup. | Enne Walker | 2010-05-30 | 1 | -3/+3 |
* | Changed structs that acted like classes to classes | Ixtli | 2010-05-04 | 1 | -1/+2 |
* | Lua map epilogues (Keskitalo). | Jude Brown | 2010-02-21 | 1 | -1/+4 |
* | Revert "Revert "Hopefully solve issues with overriden door tiles."" | Jude Brown | 2010-02-02 | 1 | -3/+5 |
* | Revert "Hopefully solve issues with overriden door tiles." | Jude Brown | 2010-02-02 | 1 | -5/+3 |
* | Hopefully solve issues with overriden door tiles. | Jude Brown | 2010-02-01 | 1 | -3/+5 |
* | shoals_atoll support: FHEIGHT sets heights for map squares, tide_seed propert... | Darshan Shaligram | 2010-01-20 | 1 | -3/+56 |
* | Convert fprop instances in mapdef.* to unsigned long. (greensnark) | Jude Brown | 2010-01-17 | 1 | -3/+3 |