summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/mapdef.h
Commit message (Expand)AuthorAgeFilesLines
...
* Change the mimic vault tag to an integer.Raphael Langella2011-09-071-2/+2
* Merge all the item mimics into a single monster type.Raphael Langella2011-09-051-1/+0
* Add 2 new vault tags: mimic and no_mimic.Raphael Langella2011-09-051-1/+3
* Prevent des cache collisions by using path to file.Aaron Becker2011-08-311-0/+1
* Allow delve() to operate on both grd or map_lines.Adam Borowski2011-08-291-0/+2
* Adjust some whitespace and formatting.Adam Borowski2011-07-081-1/+2
* cppcheck: fix inefficient checking for emptiness.Adam Borowski2011-07-051-0/+1
* Allow setting of shapeshifter initial form via monster spec (#3818)Jude Brown2011-04-171-1/+3
* Fix flag loss on 32 bit due to too short longs.Adam Borowski2011-01-291-2/+2
* Use feature_property_type rather than longs.Adam Borowski2011-01-291-3/+3
* Doxygen: document shop_spec, trap_spec, feature_spec.Jude Brown2011-01-271-16/+66
* Add a "use_all" specifier for vault shops.Jude Brown2011-01-271-2/+5
* Allow specification of actual items in shops.Jude Brown2011-01-271-1/+4
* Allow vaults to specify shop: name, type name, suffix, greed, count.Jude Brown2011-01-261-3/+8
* Split feature_spec into trap_spec, shop_spec.Jude Brown2011-01-261-7/+22
* Allow specifying multiple spellbooks in monster specs.Jude Brown2011-01-171-2/+2
* Make the "mundane" tag actually work.Johanna Ploog2011-01-161-0/+1
* Make .des corpse generation use the actual monsterDarshan Shaligram2011-01-061-2/+17
* Fix dungeon builder not correctly checking if chance-selected vaults have alr...Darshan Shaligram2011-01-041-0/+11
* Also store default floor and rock tile names in the save.Johanna Ploog2010-12-311-1/+2
* Store vault-defined tile names in the save.Johanna Ploog2010-12-311-8/+8
* Fix maps losing weight and chance when loaded from cache (OG17).Darshan Shaligram2010-12-251-2/+5
* Allow maps to specify different CHANCE and WEIGHT for different depth ranges ...Darshan Shaligram2010-12-241-7/+139
* Add support for Lua hooks triggered during vault generation (dpeg)Darshan Shaligram2010-12-051-0/+7
* Properly reorder "god" and "god gift" vault parameters.David Lawrence Ramsey2010-10-031-2/+2
* Allow specifying whether a monster is a god gift in vaults.David Lawrence Ramsey2010-10-031-3/+7
* Allow specifying monster gods in vaults.David Lawrence Ramsey2010-10-031-3/+4
* Add spacing fixes.David Lawrence Ramsey2010-10-031-9/+9
* Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage.Adam Borowski2010-07-301-1/+1
* Allows decks to be specified in ITEM lines. Some sample specs:Haran Pilpel2010-07-101-0/+1
* Fix changes to MAP_CACHE_VERSION breaking saves (MarvinPA).Darshan Shaligram2010-07-041-1/+1
* Allow selecting Sprint maps by map desc where available (dpeg).Darshan Shaligram2010-07-041-0/+3
* If the PC dies in a vault, log the map name and description.Darshan Shaligram2010-06-281-1/+5
* Allow corpses to be placed in .des files.Darshan Shaligram2010-06-221-2/+8
* Fix duplicated map_def:: inside a class.Adam Borowski2010-06-191-1/+1
* Make dungeon builder reject vaults that have no DEPTH, PLACE or TAGS that can...Darshan Shaligram2010-06-201-2/+4
* [1769] Fix vault maplines not being saved in vault_placement (MarvinPA).Darshan Shaligram2010-06-161-0/+5
* Make Crawl react better to seeing des files and database text files modified ...Darshan Shaligram2010-06-141-0/+15
* Free memory used for Lua chunks after compiling .des files. This considerably...Darshan Shaligram2010-06-131-0/+1
* Bring sanity to enums by making them diffable/patchable.Adam Borowski2010-06-081-2/+2
* [348] Fix overflow temples smashing existing level layouts -- they were being...Darshan Shaligram2010-06-071-0/+1
* Add support for vaults in the Abyss, save vault metadata in the level save.Darshan Shaligram2010-06-061-2/+2
* Use tileidx_t for tile indices. Also, cleanup.Enne Walker2010-05-301-3/+3
* Changed structs that acted like classes to classesIxtli2010-05-041-1/+2
* Lua map epilogues (Keskitalo).Jude Brown2010-02-211-1/+4
* Revert "Revert "Hopefully solve issues with overriden door tiles.""Jude Brown2010-02-021-3/+5
* Revert "Hopefully solve issues with overriden door tiles."Jude Brown2010-02-021-5/+3
* Hopefully solve issues with overriden door tiles.Jude Brown2010-02-011-3/+5
* shoals_atoll support: FHEIGHT sets heights for map squares, tide_seed propert...Darshan Shaligram2010-01-201-3/+56
* Convert fprop instances in mapdef.* to unsigned long. (greensnark)Jude Brown2010-01-171-3/+3