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...
*
Moved the list of required .des files into loadmaps.lua.
dshaligram
2007-06-29
1
-8
/
+8
*
Updated level-design.txt with a basic overview of the Lua possibilities.
dshaligram
2007-06-28
1
-2
/
+7
*
Added glyphs_connected and friends for maps to test connectedness of points
dshaligram
2007-06-27
1
-0
/
+1
*
The dungeon builder now caches compiled Lua chunks instead of Lua source in the
dshaligram
2007-06-27
1
-5
/
+3
*
Added support for a validation hook for maps to check if they're A-Ok.
dshaligram
2007-06-26
1
-11
/
+26
*
.des files can use a global Lua prelude (before maps are defined) that runs
dshaligram
2007-06-25
1
-10
/
+36
*
Fixed compile for Windows.
dshaligram
2007-06-24
1
-0
/
+1
*
Implemented .des file caching (speeds startup a fair bit): .des files are
dshaligram
2007-06-24
1
-4
/
+189
*
Step 1 of .des file Lua-isation. The dungeon compiler converts .des files to
dshaligram
2007-06-23
1
-4
/
+9
*
Allow minivaults tagged "lab" to be used for labyrinth exits.
dshaligram
2007-06-21
1
-0
/
+3
*
[1738010] Stash-tracker now also tracks traps and other dungeon features.
dshaligram
2007-06-17
1
-1
/
+1
*
Added Lemuel's mines minivaults.
dshaligram
2007-05-09
1
-7
/
+7
*
Moved entry vaults and branch entries into their own .des files.
dshaligram
2007-05-07
1
-0
/
+2
*
Branch entry vaults now respect DEPTH: declarations so you can put tough bran...
dshaligram
2007-04-25
1
-2
/
+6
*
Allow "any trap" and "any shop" (alternatives to "random trap" and "random
dshaligram
2007-04-10
1
-15
/
+0
*
Added dummy vault to prevent too much repetition of the early-game vaults (we
dshaligram
2007-03-08
1
-0
/
+3
*
Updated Elf:7 levels (David).
dshaligram
2007-03-05
1
-5
/
+6
*
Added extra entry vaults and option to load them.
dshaligram
2007-03-01
1
-0
/
+9
*
Updated entry vaults (David).
dshaligram
2007-02-19
1
-5
/
+0
*
Allow portal vaults to clobber water and lava.
dshaligram
2007-02-08
1
-0
/
+2
*
[1638394] Added support for portal vaults.
dshaligram
2007-02-07
1
-13
/
+83
*
Allow maps to use SHUFFLE: directive to shuffle symbols in the map definition
dshaligram
2007-01-29
1
-0
/
+2
*
New entry vaults and regular vaults (Lemuel). The regular vaults are probably
dshaligram
2007-01-18
1
-34
/
+5
*
Oops, fixed bad format string.
dshaligram
2007-01-11
1
-1
/
+1
*
Changed error message + exit() sequences to end() calls so that the user can
dshaligram
2007-01-11
1
-5
/
+1
*
Better handling for entry minivaults and minivaults that specify PLACE:
dshaligram
2006-12-08
1
-0
/
+8
*
*Breaks save compatibility* - changed monster flags to long, added "god" fiel...
dshaligram
2006-12-07
1
-8
/
+16
*
Merged stone_soup r15:451 into trunk.
dshaligram
2006-11-22
1
-3525
/
+219
*
Clean up a mistake in the SVN import.
nlanza
2006-08-13
1
-0
/
+3641
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