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melee_attack.cc
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use reflexive in one more place.
Neil Moore
2014-08-07
1
-1
/
+1
*
Tweak defender_name method and use it more.
Neil Moore
2014-08-07
1
-21
/
+21
*
Use reflexive in a few currently impossible cases.
Neil Moore
2014-08-07
1
-5
/
+5
*
Hide a hack better.
Shmuale Mark
2014-08-03
1
-2
/
+1
*
Avoid a few more incorrect reflexives.
Neil Moore
2014-07-30
1
-1
/
+1
*
Remove stuff
Nicholas Feinberg
2014-07-29
1
-1
/
+1
*
Move move_stairs() from misc.cc to melee_attack.cc
Nicholas Feinberg
2014-07-27
1
-1
/
+30
*
Make rPois a bit more consistent (for players)
Nicholas Feinberg
2014-07-26
1
-9
/
+21
*
Refactor attacker_sustain_passive_damage()
Nicholas Feinberg
2014-07-26
1
-31
/
+31
*
Remove (grey) draconic trampling
Nicholas Feinberg
2014-07-16
1
-7
/
+0
*
Remove a strange and unused case from AF_DRAIN_XP
Nicholas Feinberg
2014-07-13
1
-5
/
+1
*
Partially refactor tendril_disarm()
Nicholas Feinberg
2014-07-13
1
-20
/
+38
*
Separate 'permanent' and 'temporary' monster hit dice
Nicholas Feinberg
2014-07-13
1
-27
/
+29
*
Clean up more door/fountain mimic code (Zaba, |amethyst)
Nicholas Feinberg
2014-07-13
1
-0
/
+2
*
Remove support for door-snapping attacks
Nicholas Feinberg
2014-07-13
1
-9
/
+0
*
Make boots block the effects of hooves.
Neil Moore
2014-07-12
1
-5
/
+4
*
Simplify (tswett)
Neil Moore
2014-07-09
1
-4
/
+1
*
Fix magical staves always doing 0 damage (#8771)
Policarpo Caballero
2014-07-09
1
-1
/
+2
*
Let BLOOD finally have its place in the sun
Nicholas Feinberg
2014-07-01
1
-0
/
+1
*
Decontaminate all chunks.
Shmuale Mark
2014-06-27
1
-5
/
+2
*
Correct an article.
Neil Moore
2014-06-26
1
-1
/
+1
*
Simplify spiny code, and ignore player armour.
Shmuale Mark
2014-06-23
1
-10
/
+6
*
Let a special case for staff of air float away (minqmay).
Shmuale Mark
2014-06-23
1
-3
/
+0
*
The great mon-stuff migration.
Shmuale Mark
2014-06-22
1
-3
/
+3
*
Two new hit messages for LANG_GRUNT (#8348, reaverb).
Shmuale Mark
2014-06-18
1
-1
/
+9
*
Unbreak compilation.
Shmuale Mark
2014-06-17
1
-1
/
+1
*
Make a hit message less buggy.
Shmuale Mark
2014-06-17
1
-11
/
+4
*
Make profane servitors ignore holy wrath, like holy energy (#7089).
Shmuale Mark
2014-06-17
1
-1
/
+1
*
Rename "vampiricism" to "vampirism" (ChrisOelmueller, #8435)
reaverb
2014-06-15
1
-4
/
+4
*
Combine plus/plus2 for rings of slaying, and Acc+/Dam+ on artefacts
Chris Oelmueller
2014-06-13
1
-1
/
+1
*
Improve grammar (TR_Muscateer)
Neil Moore
2014-06-12
1
-2
/
+5
*
Rename AF_NAPALM to AF_STICKY_FLAME
reaverb
2014-06-11
1
-1
/
+1
*
Fix Confusing Touch's damage reduction
Nicholas Feinberg
2014-06-01
1
-0
/
+3
*
Correct a comment I screwed up.
Neil Moore
2014-05-29
1
-1
/
+1
*
Correct some doxygen blocks.
Neil Moore
2014-05-29
1
-2
/
+3
*
Destroy item destruction
gammafunk
2014-05-28
1
-6
/
+6
*
Reduce the base chance of applying corrosion, ignore item enchantment for res...
Chris Campbell
2014-05-28
1
-5
/
+8
*
Condense three functions into one.
Steve Melenchuk
2014-05-19
1
-14
/
+14
*
Remove AF_DISEASE.
Shmuale Mark
2014-05-14
1
-4
/
+0
*
Melt away lava orcs.
Steve Melenchuk
2014-05-14
1
-0
/
+4
*
Remove plague shamblers.
Shmuale Mark
2014-05-14
1
-22
/
+0
*
Formatting fixes (add braces).
Neil Moore
2014-05-12
1
-0
/
+4
*
Fix "if(" and friends.
Neil Moore
2014-05-12
1
-2
/
+2
*
Remove an apparently useless bit of code duplication.
Shmuale Mark
2014-05-12
1
-25
/
+0
*
Remove various references to use-IDing jewellery that now identifies on equip
Chris Campbell
2014-05-12
1
-9
/
+0
*
New monster spell: Drain Magic.
Steve Melenchuk
2014-05-10
1
-4
/
+4
*
Remove an odd use of !x_chance_in_y()
reaverb
2014-05-10
1
-21
/
+21
*
Qazlal: Elemental Adaptation.
Steve Melenchuk
2014-05-07
1
-0
/
+4
*
Balance cleaving order better when no walls are adjacent to the attacker.
elliptic
2014-05-07
1
-2
/
+3
*
Remove Red Wasp chain paralysis
reaverb
2014-05-07
1
-2
/
+3
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