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path: root/crawl-ref/source/menu.h
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* Don't include items in drop filter if they're cursed and equipped, or ifzelgadis2008-06-031-1/+1
* Modify menu_colour_item_prefix() to also handle stuff like contaminatedj-p-e-g2008-05-311-4/+4
* Allow specific colouring of pickup menu (as opposed to generalj-p-e-g2008-04-171-16/+17
* For David. Menu's draw_title_suffix can now accept a formatted_stringpauldubois2008-04-071-0/+3
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+8
* Finally implemented by applying Paul Du Bois' latest patch. :)j-p-e-g2008-02-181-3/+5
* Fixed mutation menu miscolouring mutations. dshaligram2008-01-251-1/+2
* [1801838] Use a menu to show mutation list so long lists don't scroll off the...dshaligram2008-01-251-0/+17
* Tiles!ennewalker2008-01-051-0/+4
* Added an MF_SHOW_PAGENUMBERS flag to Menu, which will show "(page X of Y)"haranp2007-12-111-0/+1
* Menus are now tagged. Menu colours now only apply to a menu with a matchingharanp2007-10-191-3/+7
* A handful of new game options:zelgadis2007-09-171-1/+8
* In the item selection menu, pressing "." will toggle the next item in thezelgadis2007-09-161-0/+2
* Type-safety on mpr() and friends channel argument.haranp2007-08-041-1/+2
* Changed Nemelex description (David.)haranp2007-07-261-0/+1
* Coloured power display. This is, for now, a rather extreme hack.haranp2007-07-031-0/+1
* Drop and pickup menus now support Ctrl-F to select all items matching a regex.haranp2007-07-021-0/+2
* The tutorial now uses set_more() to display the ability-menu helpharanp2007-06-301-2/+2
* Implemented 1715578: pressing '!' in the Z? screen toggles betweenharanp2007-06-291-0/+27
* Cleaned up abilities screen information for tutorial.j-p-e-g2007-06-151-4/+2
* Added information to the abilities screen during tutorials, j-p-e-g2007-06-101-0/+2
* Changed list_spells() somewhat. It's now a slider wraparound menu.haranp2007-05-081-1/+1
* s/Adolf/Frederickharanp2007-03-241-1/+1
* Major overhaul of tutorial messages and clean-up of tutorial.ccj-p-e-g2007-03-141-0/+2
* Requesting help when choosing race/class jumps you to the appropriate section...haranp2007-03-131-0/+1
* Confined help menu scrolling to within a file (David.)haranp2007-03-081-0/+5
* Kill hard tabs in .h files and crawl_options.txt.dshaligram2007-03-071-1/+1
* Moved formatted_string into its own file, separate from the rest of Menu.haranp2007-02-171-75/+2
* Added add_glyph methods to formatted string to show a monster or item glyph asdshaligram2007-01-281-2/+6
* Added formatted_mpr(), which gives (very!) basic support for formattedharanp2007-01-271-9/+9
* [1638588] Don't use highlighters in formatted_scrollers.dshaligram2007-01-251-1/+1
* First steps towards making delay_message_clear useful. The intent is to use adshaligram2007-01-121-1/+1
* Implemented some of David's ideas:haranp2007-01-071-2/+3
* Put tables.txt into the help (hotkeyed to 's', for 'skills'.)haranp2006-12-311-11/+6
* Menu browsing should not have easy_exit set (Darshan.)haranp2006-12-271-1/+1
* Put in a very basic help browser on '+'. This is *not* a good key, I'm justharanp2006-12-131-0/+11
* Redid how the resists screen works (both in-game and in-dump.)haranp2006-11-291-0/+5
* [1602285] Fixed newgame slider bugs. dshaligram2006-11-291-1/+11
* Fixed hiding of draw_item() in derived classes of Menu.haranp2006-11-271-2/+2
* New overview screen (the 'O' screen.)haranp2006-11-261-0/+9
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-29/+222
* These files shouldn't be executable.nlanza2006-08-131-0/+0
* Add a metric ton of compiler warnings to the Xcode project, and cleannlanza2006-08-131-2/+2
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+216