summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/menu.h
Commit message (Expand)AuthorAgeFilesLines
...
* | Add an in-game help for the new skill system.Raphael Langella2011-07-071-0/+1
* | New skill menu switches.Raphael Langella2011-07-041-2/+2
|/
* s/linebreak_string2/linebreak_string/Adam Borowski2011-04-041-1/+1
* Fix and merge a yet another word-wrapper.Adam Borowski2011-04-041-1/+0
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* [2930] Fix stash search results not being coloured correctly when matching it...Darshan Shaligram2011-03-171-1/+2
* Fix Enter not working for skipping through menus.Johanna Ploog2011-01-201-0/+1
* If you only know a single spell, preselect it in the spells menu.Johanna Ploog2011-01-171-5/+9
* Skill menu: vertically align text with icons.Raphael Langella2010-12-231-0/+1
* Add a find_item_by_hotkey() function to MenuObject.Raphael Langella2010-12-161-0/+1
* Add skill tiles to the skill menu.Raphael Langella2010-12-151-0/+4
* SKill menu: easier cursor navigation.Raphael Langella2010-12-141-0/+15
* Skill menu: don't show highlight cursor until an arrow key is pressed.Raphael Langella2010-12-131-0/+3
* Add a FormattedTextItem class, derived of NoSelectTextItem.Raphael Langella2010-12-081-0/+13
* Fix * in drop menu and , in pickup menu.Raphael Langella2010-11-241-1/+5
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-32/+32
* Rename class "monsters" to "monster".Robert Vollmert2010-09-051-1/+1
* Move Menu::get_cursor() into menu.cc.Robert Vollmert2010-06-281-19/+1
* Bring sanity to enums by making them diffable/patchable.Adam Borowski2010-06-081-6/+6
* Change MenuObject::set_active_item() to use ID instead of indexJanne Lahdenpera2010-06-051-3/+5
* Split up tiles.h.Enne Walker2010-05-301-1/+2
* Remove unused slider_menu.Robert Vollmert2010-05-011-52/+0
* Reduce dependencies on tilereg.h.Enne Walker2010-04-251-0/+4
* Support for wrapping texts in TextItemsJanne Lahdenpera2010-04-231-2/+18
* Make PrecisionMenu destructor virtual.Robert Vollmert2010-04-211-1/+1
* Startup menus.Janne Lahdenpera2010-04-211-1/+21
* A more generic menu structure approachJanne Lahdenpera2010-04-211-86/+446
* Implement dpeg's long-wished-for alternative multidrop interface.Johanna Ploog2010-04-041-1/+21
* Adds support for mouse and arrow operable menusJanne Lahdenpera2010-03-291-0/+127
* Remove EOL.Robert Vollmert2010-03-111-1/+1
* Replace print_formatted_paragraph by mpr.Robert Vollmert2010-01-221-2/+0
* Add menu flag to allow a menu to start at the end of its content.Robert Vollmert2010-01-201-1/+2
* Use proper newlines in the ?v version information.Johanna Ploog2009-12-071-1/+1
* Remert menu::del_entry() additionMatthew Cline2009-11-271-2/+0
* New method menu::del_entry()Matthew Cline2009-11-271-0/+2
* Add third menu action type ACT_MISCMatthew Cline2009-11-271-2/+2
* All menu entries can have tilesMatthew Cline2009-11-211-0/+7
* Init FeatureMenuEntry from dungeon_feature_typeMatthew Cline2009-11-201-1/+4
* Let ToggleableMenu be a tiles menuMatthew Cline2009-11-181-1/+2
* headers: remove 'AppHdr.h' include from .h filesSteven Noonan2009-10-101-1/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Add spelling fixes.David Lawrence Ramsey2009-09-231-1/+1
* Apply kotk's minor fixes patch in [2827129], with minor tweaks.dolorous2009-07-251-2/+3
* Add player icons (default species/job tile) to the selection menu for j-p-e-g2009-07-011-1/+11
* Make the toggle actually update the title for V and a.j-p-e-g2009-04-051-1/+3
* * Allow fleeing monster to push past higher ranked monsters of the samej-p-e-g2009-04-031-0/+12
* [2722438] Fixing crash when viewing shop contents. shop_item* was being blin...ennewalker2009-03-311-0/+10
* Generalize the menu toggle from InvMenu to Menu and use it to properlyj-p-e-g2009-03-111-2/+5
* Greatly improve 'V' command:j-p-e-g2009-03-101-5/+2
* Don't pass number of columns to print_formatted_paragraph(), since it alwaysharanp2009-02-041-2/+2