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misc.cc
Commit message (
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Author
Age
Files
Lines
...
*
Don't convert the argument to stop_attack_prompt() back and forth.
Adam Borowski
2013-11-29
1
-2
/
+2
*
Remove mpr_nocap().
Adam Borowski
2013-11-29
1
-1
/
+1
*
Reverse the order of arguments in mpr_nojoin().
Adam Borowski
2013-11-29
1
-1
/
+1
*
Replace `mpr(s, ch)` with `mprf(ch, s)`
Adam Borowski
2013-11-29
1
-2
/
+2
*
Rename mprnojoin to mpr_nojoin
Chris Oelmueller
2013-11-28
1
-1
/
+1
*
Swiftness changes.
elliptic
2013-11-27
1
-3
/
+0
*
Fix dragon slaying not working on drakes.
Adam Borowski
2013-11-20
1
-0
/
+2
*
Purge some now-unused blood id code.
Adam Borowski
2013-11-20
1
-40
/
+0
*
Fix typos, "Che" -> "Chei"
Chris Oelmueller
2013-11-20
1
-1
/
+1
*
More formatting fixes for return (...);
Neil Moore
2013-11-15
1
-9
/
+9
*
Drop unnecessary parentheses from return statements.
Adam Borowski
2013-11-15
1
-6
/
+6
*
Give Trog's Hand its own duration.
pubby
2013-11-10
1
-1
/
+0
*
Fix the sword of Jihad not working for monsters.
Adam Borowski
2013-11-10
1
-1
/
+1
*
Rename "dragon" to "fire dragon"
Chris Oelmueller
2013-11-08
1
-1
/
+1
*
Make the sword of Jihad mass-zerk all friends in LOS when you go berserk.
Adam Borowski
2013-11-08
1
-0
/
+7
*
Block Swap effects with stasis (#7713)
Chris Campbell
2013-11-07
1
-0
/
+6
*
Redraw evasion when freed from a net via Swap card
Chris Campbell
2013-11-07
1
-0
/
+2
*
Less los_def usage.
Adam Borowski
2013-11-05
1
-9
/
+4
*
Get rid of the radius_iterator "legacy" constructor.
Adam Borowski
2013-11-05
1
-6
/
+5
*
Axe a buttload of useless #includes.
Adam Borowski
2013-11-03
1
-2
/
+0
*
monster_near_iterator
Adam Borowski
2013-10-31
1
-13
/
+13
*
Rewrite (x*y)/z as x*y/z
Adam Borowski
2013-10-26
1
-1
/
+1
*
Separate monster_descriptor() into proper functions.
Adam Borowski
2013-10-19
1
-1
/
+1
*
Reformat multi-line array literals.
Adam Borowski
2013-10-05
1
-1
/
+2
*
Simplify conduct checks and fix prompting with elec/devastator for jump-attack
gammafunk
2013-10-01
1
-1
/
+3
*
Allow jump attack to target an empty square
gammafunk
2013-10-01
1
-20
/
+18
*
Evokable Jump attack ability
gammafunk
2013-10-01
1
-7
/
+25
*
Always id weapons on wield.
Adam Borowski
2013-09-22
1
-47
/
+0
*
Refactor.
Neil Moore
2013-09-20
1
-2
/
+2
*
Remove no-monster-pickup flag when the player picks up an item.
Neil Moore
2013-09-20
1
-2
/
+2
*
Move mons_is_stationary() to struct actor.
Adam Borowski
2013-09-13
1
-1
/
+1
*
Remove draining on resurrection (karphead)
Neil Moore
2013-08-27
1
-0
/
+1
*
Fix a comment
Chris Oelmueller
2013-08-22
1
-2
/
+1
*
Improve a comment (ChrisOelmueller)
Neil Moore
2013-08-22
1
-1
/
+2
*
Autopickup otherwise inedible or bad chunks for Simulacrum/Sublimation
Chris Oelmueller
2013-08-21
1
-1
/
+6
*
Axe an unused function.
Adam Borowski
2013-08-12
1
-23
/
+0
*
Use-id amulets of resist corrosion on getting hit by acid.
Adam Borowski
2013-08-06
1
-0
/
+4
*
Copy some flags when splitting half-coagulated stacks (#7378)
Neil Moore
2013-08-03
1
-5
/
+8
*
Merge some duplicated code.
Neil Moore
2013-08-03
1
-70
/
+30
*
Don't pretend to set flags on inventory-coagulated blood.
Neil Moore
2013-08-03
1
-2
/
+2
*
Refactor 'you.religion' checks.
Brendan Hickey
2013-07-28
1
-5
/
+5
*
Remove the Traps skill.
Adam Borowski
2013-07-17
1
-1
/
+0
*
Let everyone spot traps, at XL/3 skill.
Adam Borowski
2013-07-17
1
-1
/
+1
*
Allow vault wardens to seal stairways in addition to doors
DracoOmega
2013-07-14
1
-2
/
+2
*
Allow Lava Orcs to worship Beogh.
Neil Moore
2013-06-30
1
-2
/
+1
*
Don't make wizmode stealth above 27 special.
Adam Borowski
2013-06-24
1
-4
/
+1
*
Add a gadget shop for miscellany/evokables
Pete Hurst
2013-06-21
1
-1
/
+2
*
Avoid "your ally the Terence" (#7232)
Neil Moore
2013-06-19
1
-1
/
+7
*
Document the want_move parameter for i_feel_safe and friends.
Neil Moore
2013-06-18
1
-0
/
+7
*
Revert "Track who destroys an item; incur Nemelex penance for deck destruction."
Adam Borowski
2013-06-15
1
-3
/
+3
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