summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/misc.cc
Commit message (Expand)AuthorAgeFilesLines
* "Maras are frozen" -> "The Maras are frozen" (5054)Jesse Luehrs2014-08-141-2/+3
* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Remove an unused function (misc.cc)reaverb2014-07-281-17/+0
* Move move_stairs() from misc.cc to melee_attack.ccNicholas Feinberg2014-07-271-22/+0
* Create prompt.ccNicholas Feinberg2014-07-271-0/+1
* Staticify is_dragonkind() (wheals)Nicholas Feinberg2014-07-221-32/+0
* Move a little more code out of misc.ccNicholas Feinberg2014-07-021-134/+0
* Let BLOOD finally have its place in the sunNicholas Feinberg2014-07-011-249/+0
* Split butchering/bottling into a new fileNicholas Feinberg2014-07-011-268/+0
* Move blood rotting into a new fileNicholas Feinberg2014-07-011-554/+1
* Remove an unused argument from the items() functiongammafunk2014-06-291-1/+1
* Decontaminate all chunks.Shmuale Mark2014-06-271-5/+1
* Don't allow infinite kraken simulacra.Shmuale Mark2014-06-251-2/+8
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+0
* Take the 'trap' out of web traps!Nicholas Feinberg2014-06-181-1/+1
* Allow temporary branding to go over a permanent brand.Shmuale Mark2014-06-121-2/+0
* Remove vestiges of Simulacrum-chunk interactions.Neil Moore2014-06-091-2/+1
* Move go_berserk() out of misc.ccNicholas Feinberg2014-06-041-109/+0
* Don't make Chei slow you if you don't worship himNicholas Feinberg2014-06-041-16/+32
* Correct some doxygen blocks.Neil Moore2014-05-291-2/+2
* Don't carry over sealed featured into the Abyss (#8601)Neil Moore2014-05-281-8/+1
* Remove player burden and carrying capacitygammafunk2014-05-261-22/+15
* SimplifyChris Campbell2014-05-221-6/+2
* Remove Blurry Vision's effect on trap detectionreaverb2014-05-221-2/+1
* Remove some hard-coded 1e38s (floatingatoll, Grunt).Neil Moore2014-05-141-2/+3
* Melt away lava orcs.Steve Melenchuk2014-05-141-0/+2
* Remove various references to use-IDing jewellery that now identifies on equipChris Campbell2014-05-121-15/+1
* Replace Q cloud displacement with cloud immunity (Bloax, elliptic).Steve Melenchuk2014-05-071-1/+4
* Gozag wrath: the Curse of Gozag.Steve Melenchuk2014-05-071-7/+7
* Gozag: Call Merchant.Steve Melenchuk2014-05-071-0/+5
* Remove phoenixesreaverb2014-05-061-1/+0
* Auto-id jewellery on equip.Shmuale Mark2014-04-271-85/+0
* Remove scrambling.Shmuale Mark2014-04-061-14/+1
* Fix blood coagulation occasionally causing a burden discrepancy.elliptic2014-03-181-1/+3
* Clean up the player hp change and calculation functionsgammafunk2014-03-181-1/+10
* Take regeneration rate into account when displaying poison level.elliptic2014-03-131-1/+1
* Make all abyss teleports shift the Abyss (minmay).Shmuale Mark2014-03-081-1/+1
* Rename unchivalric_attack_type and friends.Shmuale Mark2014-03-061-1/+1
* Block autoexplore and such when lethally poisonedDracoOmega2014-03-061-0/+8
* Don't generate racial armourChris Oelmueller2014-03-061-2/+1
* Merge wand and gadget shops (and allow them to occasionally have rods).Steve Melenchuk2014-02-271-2/+1
* Make monster pathfinding less player-centricDracoOmega2014-02-251-1/+1
* Fix to attack penance warnings.gammafunk2014-02-191-9/+4
* Automatically identify chopped hides.Implojin2014-02-031-0/+4
* Use a regular y/n prompt for penance attacks, add message colouringChris Campbell2014-01-301-6/+2
* Make warnings against penance-causing attacks more prominent.Sage2014-01-301-16/+52
* Let blood scent trigger if blood would be spilled over ineligible squaresDracoOmega2014-01-281-5/+6
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-2/+0
* Unseal stairs too when warden seal expires (#7874, #7875)Neil Moore2013-12-171-1/+8
* Don't unseal destroyed doors.Adam Borowski2013-12-171-0/+6