| Commit message (Expand) | Author | Age | Files | Lines |
* | Backport r10255 to 0.5. | j-p-e-g | 2009-07-17 | 1 | -1/+1 |
* | * Call viewwindow after placing an autoexclusion. | j-p-e-g | 2009-06-16 | 1 | -0/+1 |
* | * AutoID rings of teleport control after teleporting. | j-p-e-g | 2009-05-30 | 1 | -0/+2 |
* | Add spacing fixes. | dolorous | 2009-04-19 | 1 | -1/+1 |
* | Xom again: | j-p-e-g | 2009-03-28 | 1 | -1/+1 |
* | Fix bug #2510110: blood potions coagulating while in a monster's inventory | zelgadis | 2009-01-16 | 1 | -3/+1 |
* | Remove atk and def from melee_attack. | haranp | 2009-01-13 | 1 | -1/+0 |
* | is_orckind() and is_dragonkind() no longer duplicate their arguments. | haranp | 2009-01-13 | 1 | -2/+2 |
* | Add one more skeleton change: Allow vampires' bottling blood from | dolorous | 2009-01-03 | 1 | -1/+2 |
* | Add various long-standing skeleton changes, to compensate for their | dolorous | 2009-01-01 | 1 | -1/+2 |
* | Add spacing fixes. | dolorous | 2009-01-01 | 1 | -2/+2 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-01 | 1 | -2/+2 |
* | Fix 2471146: equipment being melded due to mutations. | j-p-e-g | 2008-12-28 | 1 | -0/+1 |
* | Differentiate intrinsically safe monsters and ones which the user options | haranp | 2008-12-15 | 1 | -2/+5 |
* | Add blood and glass to labyrinths. | j-p-e-g | 2008-11-26 | 1 | -1/+1 |
* | Make zombified orcs vulnerable to weapons of orc slaying, too. | dolorous | 2008-11-24 | 1 | -0/+2 |
* | Put skeletal dragons back in the dragon genus, and treat all | dolorous | 2008-11-24 | 1 | -0/+2 |
* | Add poison-related cleanups. | dolorous | 2008-11-07 | 1 | -2/+0 |
* | Add an auto_exclude option that will automatically set a travel | j-p-e-g | 2008-10-03 | 1 | -0/+2 |
* | Vampire feeding changes: | j-p-e-g | 2008-09-28 | 1 | -0/+1 |
* | Fix 2085598: Nemelex won't be disappointed if there are invisible monsters | haranp | 2008-09-21 | 1 | -4/+7 |
* | Remove pre-Stone Soup change history from source files, and push it all | j-p-e-g | 2008-09-14 | 1 | -4/+0 |
* | Massive overhaul to move towards coord_def(). | haranp | 2008-07-30 | 1 | -34/+3 |
* | Massive change from using x and y to using coord_defs(). Not quite tested, | haranp | 2008-07-22 | 1 | -3/+4 |
* | Move the prompt on entering a level that is marked as dangerous via | j-p-e-g | 2008-06-23 | 1 | -0/+1 |
* | Add missing prototype to misc.h. | dolorous | 2008-06-23 | 1 | -0/+2 |
* | player_in_a_dangerous_place() can now optionally return if any hostile | zelgadis | 2008-06-19 | 1 | -1/+1 |
* | General code cleanups. | haranp | 2008-06-15 | 1 | -1/+1 |
* | Moved some cloud related functions from misc.{cc,h} to cloud.{cc,h} | zelgadis | 2008-06-09 | 1 | -13/+0 |
* | Add still more miscellaneous minor fixes. | dolorous | 2008-06-09 | 1 | -2/+2 |
* | Create random blood spatter in the Abyss and Pandemonium (FR 1986241). | j-p-e-g | 2008-06-07 | 1 | -0/+1 |
* | Clean up and consolidate random_uselessness(), as well as its associated | dolorous | 2008-06-01 | 1 | -2/+0 |
* | Outsource weird sounds. | dolorous | 2008-06-01 | 1 | -0/+2 |
* | Consolidate all cases where corpses are turned into skeletons, as | j-p-e-g | 2008-05-31 | 1 | -0/+1 |
* | Autoprayer is gone. | zelgadis | 2008-05-30 | 1 | -2/+0 |
* | Outsource names of roaring animals and smells. | dolorous | 2008-05-27 | 1 | -1/+3 |
* | Outsource more miscellaneous names besides colors (glowing color types, | dolorous | 2008-05-26 | 1 | -1/+1 |
* | Move set_attack_conducts() to religion.cc, as it really belongs there. | dolorous | 2008-05-25 | 1 | -4/+0 |
* | And name the consolidated function properly. | dolorous | 2008-05-25 | 1 | -2/+2 |
* | Consolidate the setting of the "standard" attack conducts. | dolorous | 2008-05-25 | 1 | -1/+4 |
* | Consolidate the attack warning prompts for both melee and beams, and use | dolorous | 2008-05-25 | 1 | -0/+4 |
* | Consolidate beam and cloud handling routines a bit, and allow clouds to | dolorous | 2008-05-14 | 1 | -0/+3 |
* | Move your_hand() from spells4.cc to misc.cc. | dolorous | 2008-05-04 | 1 | -0/+2 |
* | Change mummy curses to only turn part of a stack of potions into decay. | j-p-e-g | 2008-04-21 | 1 | -1/+1 |
* | Implement the results of the HUD discussion with maybe 80% accuracy. | pauldubois | 2008-04-19 | 1 | -2/+0 |
* | Another modification of autotargetting submerged monsters, based off | j-p-e-g | 2008-04-17 | 1 | -3/+6 |
* | Disallow monster vampires to drain monsters (and the player) if they | j-p-e-g | 2008-04-15 | 1 | -0/+1 |
* | Overhaul blood potions to work completely differently. | j-p-e-g | 2008-04-14 | 1 | -4/+7 |
* | Make vampires' metabolism dependant on their hunger state. | j-p-e-g | 2008-04-07 | 1 | -0/+6 |
* | Polish for monster list: | pauldubois | 2008-03-30 | 1 | -5/+4 |