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* Fix a message's gender.Neil Moore2014-07-301-1/+1
* Improve battlecry message table.Neil Moore2014-07-301-5/+10
* Simplify mermaid singing code.Neil Moore2014-07-301-30/+21
* Make a function static.Neil Moore2014-07-301-1/+1
* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Adjust invisible mermaidsNicholas Feinberg2014-07-291-13/+9
* Refactor mermaid songNicholas Feinberg2014-07-291-89/+106
* Don't print fake 'you resist' messagesNicholas Feinberg2014-07-281-4/+2
* Move canned_message() from stuff.cc to message.ccNicholas Feinberg2014-07-271-0/+1
* Refactor ballisto_on_move()Nicholas Feinberg2014-07-271-40/+51
* Make torpor snail slow end immediately after LOS is brokenNicholas Feinberg2014-07-251-10/+9
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-22/+22
* Remove some duplicate code.Neil Moore2014-07-131-12/+4
* Improve lost soul messaging a little moreNicholas Feinberg2014-07-071-25/+21
* Fix messaging for lost soulsNicholas Feinberg2014-07-071-5/+9
* Let BLOOD finally have its place in the sunNicholas Feinberg2014-07-011-0/+1
* Have monster throwing ignore firewood when choosing a landing sitegammafunk2014-07-021-1/+5
* BraceNicholas Feinberg2014-07-011-0/+2
* Disable non-hostile snails' torpor (Lasty, Pitch)Nicholas Feinberg2014-07-011-1/+3
* Remove Big Fish from the gamereaverb2014-07-011-1/+1
* Allow torpor snails to slow Chei worshippers (PleasingFungus, wheals)reaverb2014-06-261-1/+0
* Make living lost soul revival more like the undead one.Shmuale Mark2014-06-261-74/+24
* The great mon-stuff migration.Shmuale Mark2014-06-221-2/+2
* Make torpor snails give Slow instead of -SwiftNicholas Feinberg2014-06-201-15/+30
* Remove pulsating lumps.Shmuale Mark2014-06-171-1/+0
* Don't let torpor snails slow by sight aloneNicholas Feinberg2014-06-151-2/+2
* Update a few vaults to use torpor snailsNicholas Feinberg2014-06-151-1/+1
* Add torpor snailsNicholas Feinberg2014-06-151-0/+27
* Simplify.Neil Moore2014-06-131-3/+1
* Ghost crabs (PleasingFungus, floatingatoll).Shmuale Mark2014-06-131-7/+8
* Don't make caught monsters blink.Neil Moore2014-06-091-2/+1
* Remove giant fireflies.Shmuale Mark2014-06-091-51/+0
* Change a hardcoded list to a monster flag.Shmuale Mark2014-06-081-14/+7
* Make Doxygen @returns "@return" for consistancy.reaverb2014-06-051-2/+2
* Don't crash on time step while siren-mesmerised (#8546)Neil Moore2014-05-311-0/+1
* Friendly wardens no longer lock players in (crate, 8592)Nicholas Feinberg2014-05-271-1/+1
* Fix non-cherub battlecries working on higher-HD monstersChris Campbell2014-05-231-1/+1
* Let Cherubs buff higher HD holies (wheals)reaverb2014-05-231-2/+3
* Spatter rather than splatter blood.Neil Moore2014-05-151-2/+2
* Don't let sirens pull treeformed players (#8555)Chris Campbell2014-05-141-2/+3
* Don't make bog bodies randomly rotChris Campbell2014-05-131-14/+0
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+4
* Fix "if(" and friends.Neil Moore2014-05-121-1/+1
* Remove the special abilities of OCS and SS.Steve Melenchuk2014-05-101-84/+0
* Revert "Remove silver statues."Steve Melenchuk2014-05-101-0/+38
* Remove silver statues.Shmuale Mark2014-05-091-38/+0
* Revert "Revert "Remove player clinging"."reaver2014-05-071-1/+1
* Don't limit the number of volleys a manticore can make.Shmuale Mark2014-05-051-6/+0
* Lost soul spectralization retains monster's god (#8487)Eduardo Gonzalez2014-05-041-1/+2
* Turn !coinflip() to coinflip()reaver2014-04-271-1/+1