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* The great 0.15 monster glyph migration (#8242).Steve Melenchuk2014-04-241-1/+1
* Remove thorn lotuses.Shmuale Mark2014-04-231-15/+0
* Move mon death stuff from mon-stuff.cc to mon-death.cc.Shmuale Mark2014-04-121-0/+1
* Remove scrambling.Shmuale Mark2014-04-061-4/+4
* Indent and brace cleanupsgammafunk2014-03-301-2/+0
* Don't let queen bees cause berserking while confused (#8331)Chris Campbell2014-03-301-0/+3
* Tweak the monster throw ability scoring functiongammafunk2014-03-231-1/+1
* Don't let boulder beetles start rolling in shallow water (#8303)Chris Campbell2014-03-231-3/+4
* Rework the octopode crusher throwing abilitygammafunk2014-03-221-70/+104
* Don't let summoned shambling mangroves produce permenant faunaDracoOmega2014-03-221-0/+7
* Tweak siren drowned soul mechanicsDracoOmega2014-03-201-10/+23
* Formatting fixes.Neil Moore2014-03-191-2/+0
* Make monster throwing properly use ranges and document the function.gammafunk2014-03-131-5/+17
* Remove fake Mara/Rakshasa monsters and associated code, refactor to use Phant...DracoOmega2014-03-111-1/+0
* Remove shock serpent lightning torrent, adjust discharge / statsDracoOmega2014-03-111-67/+13
* Give a clearer message for clarity blocking mesmerisationDracoOmega2014-03-111-1/+4
* A couple mesmerisation tweaksDracoOmega2014-03-111-2/+3
* Make drowned soul touch auto-hit, somewhat increase early spawn frequencyDracoOmega2014-03-111-1/+1
* Reduce siren pulling frequencyDracoOmega2014-03-111-14/+15
* Remove an erroneous semicolon (floatingatoll).gammafunk2014-03-091-1/+1
* Make the monster throw ability use a ray path.gammafunk2014-03-081-18/+25
* Make octopode crushers throw what they constrict, not always the player.gammafunk2014-03-081-15/+39
* Clean up a useless check in mesmerisation codeChris Campbell2014-03-071-3/+1
* Let mesmerisation work on player MerfolkChris Campbell2014-03-071-7/+1
* Octopode Crusher: An octopode warrior that throws your weight around.gammafunk2014-03-061-2/+115
* Reduce Lightning Spire power and spellpower scalingDracoOmega2014-03-061-1/+1
* Scale Summon Lightning Spire with spellpowerDracoOmega2014-03-061-1/+1
* Fix some erroneous uses of visible_to in monster abilitiesDracoOmega2014-02-281-12/+2
* s/x_chance_in_y(1,/one_chance_in(/reaver2014-03-011-2/+2
* Don't let eyeballs use their abilities through transparent wallsChris Campbell2014-02-271-3/+7
* Remove agate snails.wheals2014-02-251-1/+0
* Remove djinn.wheals2014-02-241-0/+4
* Merge branch 'summon_spells'Chris Campbell2014-02-181-0/+22
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| * Merge branch 'master' into summon_spellsDracoOmega2014-02-131-28/+32
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| * | Automatically apply injury bond from guardian golemsDracoOmega2014-02-131-0/+12
| * | New spell: Summon Guardian Golem (L4 Summ/Hex)Shayne Halvorson2014-02-101-0/+10
* | | Add missing punctuation (Pacra).DracoOmega2014-02-141-1/+1
* | | Don't fire lightning torrent if friendlies are in the wayDracoOmega2014-02-141-0/+7
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* | Don't let tentacles pull back stationary monstersDracoOmega2014-02-121-27/+31
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* Don't crash when sirens sing near occupied water.Neil Moore2014-02-081-11/+5
* Don't give XP for clearing out ballisto coloniesChris Campbell2014-02-081-5/+1
* Merge branch 'demonspawn-enemies'Steve Melenchuk2014-01-281-1/+1
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| * Demonspawn enemies: underlying base/non-base monster work.Steve Melenchuk2014-01-211-1/+1
* | Let siren song actually triggerDracoOmega2014-01-281-0/+3
* | Revamp shock serpentsDracoOmega2014-01-281-0/+118
* | Revamp manticoresDracoOmega2014-01-281-6/+7
* | Make siren/mermaid mesmerisation scale with HDDracoOmega2014-01-281-1/+1
* | Teach sirens a new offensive trickDracoOmega2014-01-281-1/+68
* | Adjust siren pulling behaviorDracoOmega2014-01-281-9/+15
* | Remove a pointless special caseDracoOmega2014-01-281-7/+0