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path: root/crawl-ref/source/mon-abil.h
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* Make torpor snail slow end immediately after LOS is brokenNicholas Feinberg2014-07-251-0/+2
* Make living lost soul revival more like the undead one.Shmuale Mark2014-06-261-2/+0
* Make torpor snails give Slow instead of -SwiftNicholas Feinberg2014-06-201-1/+1
* Add torpor snailsNicholas Feinberg2014-06-151-0/+1
* Remove shock serpent lightning torrent, adjust discharge / statsDracoOmega2014-03-111-1/+2
* Automatically apply injury bond from guardian golemsDracoOmega2014-02-131-0/+2
* Revamp shock serpentsDracoOmega2014-01-281-0/+1
* Teach sirens a new offensive trickDracoOmega2014-01-281-0/+2
* Remove nymph waterport touchDracoOmega2014-01-281-1/+0
* Let shambling mangroves sometimes nest ravens instead of waspsDracoOmega2014-01-281-1/+1
* Give treants a 'grasping roots' abilityDracoOmega2013-08-221-0/+2
* Revise treant bee-keepingDracoOmega2013-08-221-0/+1
* New water monster for Forest: Water NymphsDracoOmega2013-06-241-0/+1
* New monster: Spirit WolvesDracoOmega2013-06-241-0/+2
* Snaplasher Vines (for later use)DracoOmega2013-06-241-1/+1
* Heal flayed damage immediately when a flayed ghost is pacifiedDracoOmega2013-06-081-0/+1
* New monster: lost soulsDracoOmega2013-05-261-0/+3
* Let flayed ghosts flay their victimsDracoOmega2013-05-261-0/+2
* Add formatting fixes, and rename more variables for clarity.David Lawrence Ramsey2013-03-281-2/+2
* Make monster pushing from imprison more aware of neighbour destinationsDracoOmega2013-03-111-2/+4
* Make Zin's Imprison ability less picky about its surroundingsDracoOmega2013-03-111-0/+4
* Remove unneeded blank lines.David Lawrence Ramsey2013-03-031-1/+0
* Add Ironbrand ConvokersDracoOmega2013-03-031-0/+1
* Separate polymorph vs malmutate for monsters too.Adam Borowski2013-01-301-1/+1
* Make starcursed masses merge with a neighbour when damaged.DracoOmega2012-12-171-0/+1
* Ancient zymesDracoOmega2012-12-171-0/+2
* Refactoring of tentacle codeDracoOmega2012-12-091-1/+1
* Make another bunch of functions static or gone.Adam Borowski2012-04-051-1/+0
* Don't copy the entire monster whenever one of several properties is queried.Adam Borowski2011-11-061-1/+1
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Merged slimes split on polymorphArxale2010-10-231-0/+1
* Simplify _get_kraken_head() a bit.David Lawrence Ramsey2010-10-161-0/+2
* Clean up Tiamat's color-changing routine.David Lawrence Ramsey2010-10-111-0/+2
* Merge branch 'master' into malign_gatewayJude Brown2010-09-281-8/+8
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| * Rename class "monsters" to "monster".Robert Vollmert2010-09-051-7/+7
| * Rename variables named "monster" to "mons" or similar.Robert Vollmert2010-09-051-4/+4
* | Add a "demonic tentacle" monster, refactor tentacle code to support itCharles Otto2010-07-251-0/+1
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* Merge master into articulated_krakenCharles Otto2010-07-071-1/+0
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| * Make a few random functions static.Adam Borowski2010-07-061-1/+0
* | Let the main kraken body move againCharles Otto2010-06-131-0/+2
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* Ballistomycete exp changesCharles Otto2010-02-011-1/+2
* headers: fix inconsistent struct/class forward declarationsSteven Noonan2009-12-291-1/+1
* Change ballistomycete spawn mechanics (again)Charles Otto2009-11-131-1/+0
* Change ballistomycete messagingCharles Otto2009-11-131-1/+1
* Change ballistomycete spore mechanics againCharles Otto2009-11-121-0/+2
* Give giant spores a chance of spawning ballistos while wanderingCharles Otto2009-11-111-0/+2
* Split up monstuff.ccMatthew Cline2009-11-011-0/+19