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path: root/crawl-ref/source/mon-behv.h
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* The great mon-stuff migration.Shmuale Mark2014-06-221-0/+4
* Move mon death stuff from mon-stuff.cc to mon-death.cc.Shmuale Mark2014-04-121-0/+11
* Allow nearly created allies to automatically choose appropriate foesDracoOmega2014-02-121-0/+2
* Have monsters lose clairvoyance on the player's location if you reenter a lev...DracoOmega2012-12-121-0/+2
* Prevent friendly summons from attacking out of LOS.Raphael Langella2012-08-291-0/+4
* Mindexicide: behaviour_event().Adam Borowski2012-04-211-1/+1
* Trigger the fleeing check when monster takes damage from any source.Raphael Langella2011-10-201-0/+1
* Cache position of the Orb.Adam Borowski2011-08-251-6/+2
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Further formatting fixes (and a few minor regular ones).Adam Borowski2010-11-301-1/+1
* Merge branch 'zotdef-0.6' into zotdef-mastermark2010-11-101-0/+8
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| * Merge of the original myzotdef branch into the Crawl 0.6Mark Mackey2010-05-051-0/+8
* | Clean up and fix monster cloud handling.Robert Vollmert2010-09-121-8/+0
* | Rename class "monsters" to "monster".Robert Vollmert2010-09-051-9/+9
* | Rename variables named "monster" to "mons" or similar.Robert Vollmert2010-09-051-3/+3
* | Bring sanity to enums by making them diffable/patchable.Adam Borowski2010-06-081-1/+1
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* Merge Firing and Aim lines, per dcss:messagespam.Haran Pilpel2010-01-151-2/+0
* Split up monstuff.ccMatthew Cline2009-11-011-0/+52