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path: root/crawl-ref/source/mon-data.h
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* Finally allow ranged attacks (BEAM_MISSILE) and spells (BEAM_MMISSILE only)j-p-e-g2008-03-291-10/+10
* Mark orc sorcerers as non-evil, and mark orc wizards as non-evil again.dolorous2008-03-281-2/+2
* Mark the "Shadow Creatures" spell as unholy, since weaving together dolorous2008-03-271-1/+1
* Fix a minor oversight: mark giant orange brains as evil, because they dolorous2008-03-271-2/+4
* Give ugly things and very ugly things cold resistance, as it fits their dolorous2008-03-271-2/+2
* Mark a few more monsters as non-evil, since they're fighting types that dolorous2008-03-261-11/+10
* For now, go ahead and mark player ghosts as evil, too.dolorous2008-03-251-1/+1
* Mark orange rats as evil, too, since they have a draining attack.dolorous2008-03-251-1/+1
* Make sure all undead and demonic things (with the exception of player dolorous2008-03-251-13/+22
* For now, mark orc wizards as evil, since they level up into orc dolorous2008-03-251-1/+1
* Add whitespace fixes again.dolorous2008-03-241-1/+1
* Add Ely's pacifying monsters effect:j-p-e-g2008-03-221-1/+1
* Remove fire resistance from orc sorcerers. Since they cast Bolt of dolorous2008-03-221-1/+1
* Fix compile-breaking typo (oops).dolorous2008-03-211-1/+1
* Also mark brain worms as natural evil, for the same reason Norris was dolorous2008-03-211-1/+1
* More changes to which monsters are marked as evil, based on their spell dolorous2008-03-211-16/+19
* FR 1913320: remove shock resistance from a number of (humanoid) monstersj-p-e-g2008-03-201-8/+8
* Abolish M_HUMANOID flag as it wasn't used anywhere. Comments claimedj-p-e-g2008-03-131-20/+19
* Clean up holiness handling, as well as a few other miscellaneous things.dolorous2008-03-131-5/+4
* [FR 1909388] Command key changesj-p-e-g2008-03-091-2/+2
* [Fix 1910212] Add M_SPEAKS to large numbers of monsters. This does not j-p-e-g2008-03-081-91/+100
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+3
* The much needed tidy up of mon-data.h.j-p-e-g2008-03-071-2775/+2800
* Add more monsters being capable of spattering the floor with blood.j-p-e-g2008-03-071-25/+25
* Following the mini-discussion on c-r-d considere all dragonsj-p-e-g2008-02-291-7/+7
* Change monster glyphs as suggested by Markus Maier j-p-e-g2008-02-271-88/+90
* Don't output inscriptions for DESC_PLAIN and DESC_BASENAMEj-p-e-g2008-02-091-2/+2
* FR 18863222: Don't let Trog burn Tome of Destruction, seeing how it works more j-p-e-g2008-02-061-2/+2
* Remove obsolete references to Glamour.dolorous2008-01-301-4/+2
* Fixed unique demon lord stats so they're more of a challenge. May need some t...dshaligram2008-01-271-35/+35
* [1829946] Fixed broken beam tracers.dshaligram2008-01-261-1/+2
* Tweaked resists for electric golems and ball lightning.dshaligram2008-01-251-2/+2
* Removed bogus melee attacks for yaktaur captains (Erik).dshaligram2008-01-111-1/+1
* First cut at new multilevel resists for monsters, needs a lot of work - sugge...dshaligram2008-01-091-57/+57
* Monsters get multilevel resists (incomplete). Monster data needs to bedshaligram2008-01-091-2/+2
* Add gore and splatter to Crawl - in the form of Jarmo's j-p-e-g2008-01-091-3/+3
* Change conducts of Zin and TSO (!)j-p-e-g2008-01-061-15/+15
* Remove the M_WALL_SHIELDED flag. Instead, use the function dolorous2008-01-051-16/+15
* Since swamp worms and rock worms don't leave corpses, don't give them dolorous2008-01-041-2/+2
* Actually use the new rock habitat properly (oops).dolorous2008-01-041-1/+1
* Clear up comments in mon-data.h to reflect not so recentj-p-e-g2008-01-041-30/+61
* Add more habitat cleanups: rename HT_NORMAL to HT_LAND, remove dolorous2008-01-041-354/+354
* Add rock wall to the habitats list (for rock worms), and move monster dolorous2008-01-041-359/+359
* Add miscellaneous type cleanups and comment fixes.dolorous2008-01-031-3/+3
* Mark all insubstantial monsters, as well as earth elementals, as not dolorous2008-01-031-10/+10
* Swamp drakes should not be M_EVIL (syllogism).dshaligram2007-12-301-1/+1
* [1859013] Fixed swamp worms being able to move over dry land.dshaligram2007-12-301-1/+1
* [1857104] Rakshasas lacked M_ACTUAL_SPELLS.dshaligram2007-12-281-1/+1
* Adjusted experience modifiers for high-level uniques.dshaligram2007-12-281-15/+15
* Upped attack damage for all nagas, give naga warriors more hp.dshaligram2007-12-281-7/+7