summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/mon-death.h
Commit message (Expand)AuthorAgeFilesLines
* Duvessa and Dowan cleanup.Mikko Vepsalainen2014-06-221-0/+6
* The great mon-stuff migration.Shmuale Mark2014-06-221-0/+14
* Remove Shedureaverb2014-05-131-7/+0
* Drop a now-unused argument to place_monster_corpse.Steve Melenchuk2014-05-071-2/+1
* Gozag: goldify corpses of defeated enemies.Steve Melenchuk2014-05-071-1/+1
* Remove phoenixesreaverb2014-05-061-4/+0
* Move mon death stuff from mon-stuff.cc to mon-death.cc.Shmuale Mark2014-04-121-1/+41
* Let non-Natasha monster felids revive as well.Steve Melenchuk2014-02-081-2/+3
* A felid unique, Natasha.wheals2014-02-021-0/+3
* Ghostbusterize the holy spirit.Adam Borowski2013-07-101-2/+0
* Add spacing fixes.David Lawrence Ramsey2013-02-131-3/+1
* Remove unnecessary includes from header files.Jay3.14152012-10-231-2/+0
* Remove spaces between function identifiers and arguments lists.Adam Borowski2012-06-211-2/+2
* Make some more functions static/gone.Adam Borowski2012-03-251-9/+8
* Finish Phoenixes!Jude Brown2011-11-101-0/+9
* Don't "partially break" Pikel's spell when he follows stairs.Adam Borowski2011-06-161-1/+1
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-4/+4
* Doxygen: add documentation for mon-death.cc.Jude Brown2011-01-231-1/+0
* Add #ifndef/#define MONDEATH_H to mon-death.h.Vsevolod Kozlov2010-12-291-0/+4
* Finally complete shedu!Jude Brown2010-12-291-0/+8
* Use mons_is_elven_twin() to handle polymorphed D&D. (due)Adam Borowski2010-09-171-3/+3
* Partially implement spirits, though not fully.Jude Brown2010-09-161-0/+2
* Rename class "monsters" to "monster".Robert Vollmert2010-09-051-8/+8
* Clean up monster death effects, elven twin death effects, mon-death.cc.Jude Brown2010-02-151-0/+17