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path: root/crawl-ref/source/mon-info.h
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* Make draining temporary (for monsters)Nicholas Feinberg2014-07-131-0/+2
* Remove an unused MB and ENCH.Shmuale Mark2014-07-071-0/+4
* Simplify, optimise, and improve formattingNeil Moore2014-07-011-1/+1
* Add getting monster spells to clua m:spells() (#8737)Aj Adamson2014-07-011-0/+2
* Fix a reference to Leda's slowing monster action speed (#8743)Chris Campbell2014-06-271-0/+1
* Make living lost soul revival more like the undead one.Shmuale Mark2014-06-261-0/+1
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+1
* Replace corrosion with a temporary effect.Shayne Halvorson2014-05-141-0/+1
* Remove plague shamblers.Shmuale Mark2014-05-141-0/+2
* Remove two outdated functions from Control Winds.Shmuale Mark2014-05-051-0/+2
* Describe monster attack flavours in their descriptionsChris Campbell2014-05-041-0/+1
* Try to make player ghost / pandemonium lord see invisible show up right.Shmuale Mark2014-03-061-0/+1
* Describe monster energy usage in xv and ?/M screens.Steve Melenchuk2014-02-111-0/+1
* Monster Shroud of Golubria spell, effect and M_SHROUD.Steve Melenchuk2014-02-031-0/+1
* Merge branch 'demonspawn-enemies'Steve Melenchuk2014-01-281-1/+6
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| * Fix tiles compilation.Steve Melenchuk2014-01-231-1/+1
| * Demonspawn warmonger: Sap Magic.Steve Melenchuk2014-01-211-0/+1
| * Demonspawn black suns: Black Mark.Steve Melenchuk2014-01-211-0/+1
| * Demonspawn blood saint: Legendary Destruction and support spells.Steve Melenchuk2014-01-211-0/+1
| * Powered by Pain for torturous demonspawn.Steve Melenchuk2014-01-211-0/+1
| * A super-basic icemail effect for gelid demonspawn.Steve Melenchuk2014-01-211-0/+1
* | New monster spell: VirulenceDracoOmega2014-01-281-0/+1
* | Add a simple monster implementation of manticore barb damageDracoOmega2014-01-281-0/+1
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* Split some prototypes etc off to mon-book.hNeil Moore2014-01-171-2/+0
* Clarify is_spellcaster vs is_caster in monster_infoChris Campbell2014-01-031-2/+2
* Added spell list to monster description for player ghosts and vault monstersCedor2014-01-031-0/+23
* More formatting fixes for return (...);Neil Moore2013-11-151-1/+1
* Remove moths of suppressionChris Campbell2013-11-111-0/+2
* Tornado as a monster spell for the sole use of Lom Lobon.Steve Melenchuk2013-10-301-0/+2
* Fix some assignment operators.Neil Moore2013-10-161-2/+5
* Rework the Sword of Cerebov's -rF effectMarvinPA2013-09-061-0/+1
* Give treants a 'grasping roots' abilityDracoOmega2013-08-221-0/+1
* Revert "Bye bye clinging."Raphael Langella2013-08-121-2/+0
* Revamp Olgreb's Toxic RadianceDracoOmega2013-07-151-0/+1
* Ghostbusterize the holy spirit.Adam Borowski2013-07-101-0/+2
* Bye bye clinging.Adam Borowski2013-07-101-0/+2
* Tweak chimera name displayPete Hurst2013-07-021-0/+1
* Notify which monsters are expiring due to the summons capPete Hurst2013-06-251-0/+1
* Allow non-capped temporary summons to use stairs tooPete Hurst2013-06-251-0/+1
* Secondary effect for Control Winds: boost ally missile accuracyDracoOmega2013-06-241-0/+1
* New monster spell: Control WindsDracoOmega2013-06-241-0/+1
* Implement Chimeric monstersPete Hurst2013-06-211-0/+2
* Avoid "friendly 9 bone dragons" in "You can see" dump.Neil Moore2013-06-191-1/+2
* New monster spell: Dimension AnchorDracoOmega2013-05-261-0/+1
* New status effect: WeakDracoOmega2013-05-261-0/+1
* Rotting hulk -> Plague shamblerDracoOmega2013-05-261-0/+1
* Let flayed ghosts flay their victimsDracoOmega2013-05-261-0/+1
* Give water elementals a drowning attack, adjust statsDracoOmega2013-05-261-0/+2
* Add Ironheart PreserversDracoOmega2013-03-031-0/+1
* Add Ironbrand ConvokersDracoOmega2013-03-031-0/+1