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* The great mon-stuff migration.Shmuale Mark2014-06-221-2/+49
* Brace.Nicholas Feinberg2014-06-171-0/+2
* Replace randomly-generate teleport traps with 1-shot versionsNicholas Feinberg2014-06-171-1/+2
* Fix an important missing statement in siren movement codeDracoOmega2014-03-111-0/+4
* Adjust siren movement behaviorDracoOmega2014-03-111-9/+30
* Fix some buggy pathing behavior for low intelligence creaturesDracoOmega2014-03-091-2/+2
* Make monster pathfinding less player-centricDracoOmega2014-02-251-15/+26
* Fix seek/wandering behaviour of spectral weapons and battlespheres.gammafunk2014-02-091-1/+1
* A few more siren behavioral tweaksDracoOmega2014-01-281-4/+9
* Fix a few issues with siren movement behaviorDracoOmega2014-01-281-3/+14
* Make salamanders amphibious wrt lava / spawn occasionally in late Snake.Steve Melenchuk2014-01-061-1/+3
* Drop pointless empty lines after or before a brace.Adam Borowski2013-12-211-1/+0
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Don't let Dryads walk through treesChris Campbell2013-12-031-90/+0
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-3/+3
* Less los_def usage.Adam Borowski2013-11-051-1/+2
* Get rid of the radius_iterator "legacy" constructor.Adam Borowski2013-11-051-9/+7
* Get rid of all external uses of get_los().Adam Borowski2013-11-051-2/+2
* Satisfy a comment's request.Adam Borowski2013-11-051-8/+5
* Shorten branch enums.Adam Borowski2013-11-031-1/+1
* Rewrite monster_iterator.Adam Borowski2013-10-311-1/+1
* monster_near_iteratorAdam Borowski2013-10-311-1/+2
* Revert "Bye bye clinging."Raphael Langella2013-08-121-2/+10
* Bye bye clinging.Adam Borowski2013-07-101-10/+2
* Make unintelligent monsters respect patrol pointsDracoOmega2013-06-241-51/+27
* New mcros ASSERT_IN_BOUNDS{,_OR_ORIGIN}().Neil Moore2013-06-091-1/+1
* Rename arcane familiar to battlesphere.elliptic2013-02-091-1/+1
* Add Iskenderun's Arcane Familiar spellDracoOmega2013-01-281-1/+2
* Formatting nazi to the rescue!Adam Borowski2013-01-101-1/+1
* Remove unnecessary includes from header files.Jay3.14152012-10-231-3/+1
* Prevent friendly summons from attacking out of LOS.Raphael Langella2012-08-291-0/+3
* Use std namespace.Raphael Langella2012-08-261-14/+12
* Give the coords in wizmode ZotDef pathfind failures.Adam Borowski2012-07-141-3/+5
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-50/+50
* Remove #define LOS_MAX_RADIUSAdam Borowski2012-06-241-1/+1
* Set ZotDef in Zot.Neil Moore2012-05-021-1/+2
* Merge branch 'master' into portal_branchesAdam Borowski2012-04-251-4/+0
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| * Drop pointless braces after else/else if as well.Adam Borowski2012-04-201-2/+0
| * Drop pointless braces after if/for/while everywhere.Adam Borowski2012-04-201-2/+0
* | Merge branch 'master' into portal_branchesAdam Borowski2011-12-281-1/+1
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| * Disambiguate the LOS_SOLID confusion.Adam Borowski2011-12-111-1/+1
* | Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.Adam Borowski2011-11-041-2/+2
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* ZotDef: don't crash when a monster somehow gets into loot vaults.Adam Borowski2011-10-311-1/+2
* Zotdef: Fix bazaar "failed to pathfind" crash.Samuel Bronson2011-10-111-1/+5
* Fix the retreating behaviour.Raphael Langella2011-10-071-2/+1
* Fix broken logic.Raphael Langella2011-09-151-1/+1
* Fix a crash with DEBUG_PATHFIND.Raphael Langella2011-09-151-1/+2
* Fix pathfinding distance inconsistency.Raphael Langella2011-09-151-1/+1
* New monster behaviour: retreating.Raphael Langella2011-09-101-8/+6