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* Add minor cosmetic fixes.dolorous2008-05-061-1/+1
* Fix [1947495]: Adjust orc bands.dolorous2008-04-211-1/+1
* Add still more whitespace fixes.dolorous2008-04-211-1/+1
* Fix what remains of 1905764: monster description lookup issues.j-p-e-g2008-03-211-2/+3
* Allow angels and daevas to show up in the Abyss.dolorous2008-02-031-0/+4
* Implementing merfolk monsters. There are two types, merfolk fighters,j-p-e-g2007-10-131-0/+14
* Added some missing cases to various mons_foo_level() functions.zelgadis2007-09-241-0/+143
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+1
* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-8/+8
* Manual update (David).dshaligram2007-07-031-0/+9
* Minor cleanups.haranp2007-05-151-2/+0
* s/island/shoal/haranp2007-04-271-3/+3
* Added giant bats and hippogriffs to the Islands.haranp2007-04-231-6/+21
* Added a new Island branch, based on dpeg's ideas.haranp2007-04-121-0/+61
* More refactoring.haranp2007-04-071-2/+2
* More realistic level for unseen horrors.dshaligram2007-03-021-1/+1
* direction() cleanup, stage 2: look_around is gone, everything unifiedharanp2007-01-251-1/+0
* Fixed buggy runes introduced by branch refactoring.haranp2006-12-211-2/+2
* Refactored out branches into branch.h and branch.cc.haranp2006-12-201-198/+53
* Add draconians to the Abyss, but make them very rare.dshaligram2006-12-111-0/+31
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-14/+135
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+2727