| Commit message (Expand) | Author | Age | Files | Lines |
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* | Let Orb run spawns generate in all non-abyss locations | gammafunk | 2014-03-27 | 1 | -13/+20 |
* | Some D population adjustments | DracoOmega | 2014-03-11 | 1 | -3/+3 |
* | Let Rakshasa sometimes be accompanied by a single depth-appropriate monster | DracoOmega | 2014-03-11 | 1 | -0/+20 |
* | Remove fake Mara/Rakshasa monsters and associated code, refactor to use Phant... | DracoOmega | 2014-03-11 | 1 | -3/+0 |
* | Salamander tweaks | DracoOmega | 2014-03-11 | 1 | -1/+1 |
* | Spriggan band adjustments | DracoOmega | 2014-03-11 | 1 | -18/+12 |
* | Don't generate plain formicids | Chris Campbell | 2014-03-08 | 1 | -9/+0 |
* | Nudge FoVM enemies again. | Steve Melenchuk | 2014-03-07 | 1 | -0/+1 |
* | Give Formicids bands. | pubby | 2014-03-07 | 1 | -0/+8 |
* | Replace Summon Ugly Thing with Summon Menagerie (pending a better name) | DracoOmega | 2014-03-06 | 1 | -1/+1 |
* | Allow temporarily-friendly summons from Greater Demon to work with autofoe | DracoOmega | 2014-03-06 | 1 | -1/+4 |
* | Remove unneeded braces. | Neil Moore | 2014-03-02 | 1 | -2/+0 |
* | Treat rod of shadows bands as one summon (like Shadow Creatures). | Steve Melenchuk | 2014-03-01 | 1 | -1/+5 |
* | Consider a band produced by shadow creatures to be one creature for capping p... | DracoOmega | 2014-02-26 | 1 | -2/+9 |
* | Remove rotting devils. | Shmuale Mark | 2014-02-26 | 1 | -2/+1 |
* | Wizlab balance/etc edits | tenofswords | 2014-02-26 | 1 | -0/+3 |
* | Glaciate. | Steve Melenchuk | 2014-02-25 | 1 | -1/+3 |
* | Treat lava as uninhabitable for derived undead (#8177). | Steve Melenchuk | 2014-02-24 | 1 | -8/+20 |
* | Avoid a crash when non-Xom deities place random monster types. | Steve Melenchuk | 2014-02-24 | 1 | -2/+2 |
* | Give deep dwarf berserkers the axe. | Shmuale Mark | 2014-02-24 | 1 | -2/+1 |
* | Fix shapeshifter simulacra changing forms (#7319) | Chris Campbell | 2014-02-24 | 1 | -2/+2 |
* | Reduce spamminess on some types of monster generation. | Steve Melenchuk | 2014-02-23 | 1 | -38/+4 |
* | Remove lemures. | wheals | 2014-02-18 | 1 | -1/+0 |
* | Clarify puff of smoke code. | elliptic | 2014-02-14 | 1 | -3/+3 |
* | Fix summon placement. | elliptic | 2014-02-14 | 1 | -4/+0 |
* | Allow nearly created allies to automatically choose appropriate foes | DracoOmega | 2014-02-12 | 1 | -0/+3 |
* | Reduce merfolk aquamancer band size a bit | DracoOmega | 2014-02-11 | 1 | -2/+2 |
* | Don't draw random Abyss spawns from other branches | Chris Campbell | 2014-02-09 | 1 | -5/+3 |
* | Remove plain merfolk bands from Depths mf impalers, javelineers | tenofswords | 2014-02-06 | 1 | -0/+4 |
* | Remove an apparently spurious and issue-causing handle_seen_interrupt(). | Steve Melenchuk | 2014-02-05 | 1 | -4/+0 |
* | Set natural_leader for Vashnia's band. | Steve Melenchuk | 2014-02-04 | 1 | -0/+1 |
* | Unique: Vashnia, leader of the elite marksnaga squad. | Steve Melenchuk | 2014-02-03 | 1 | -0/+8 |
* | Monster Shroud of Golubria spell, effect and M_SHROUD. | Steve Melenchuk | 2014-02-03 | 1 | -0/+3 |
* | Formatting fixes. | Neil Moore | 2014-02-02 | 1 | -4/+4 |
* | Formatting fixes for some band code. | Steve Melenchuk | 2014-01-31 | 1 | -11/+37 |
* | Asterion, a late-game unique minotaur of Makhleb | gammafunk | 2014-01-31 | 1 | -0/+3 |
* | Rework the monster Ozocubu's Armour effect and give back to Fannar. | Steve Melenchuk | 2014-01-31 | 1 | -0/+8 |
* | Functionality for branch zombie lists (currently unused). | Steve Melenchuk | 2014-01-30 | 1 | -1/+5 |
* | Reduce chaos champion spell spam, band size. | tenofswords | 2014-01-29 | 1 | -2/+2 |
* | Merge branch 'demonspawn-enemies' | Steve Melenchuk | 2014-01-28 | 1 | -3/+187 |
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| * | Stack nonbase demonspawn HD sizes, AC, EV on base demonspawn values. | Steve Melenchuk | 2014-01-27 | 1 | -1/+15 |
| * | Adjust DS bands, throw into pan spawn slots, zigs | tenofswords | 2014-01-24 | 1 | -14/+124 |
| * | Properly pick locations for arena random demons/draconians/demonspawn. | Steve Melenchuk | 2014-01-22 | 1 | -2/+2 |
| * | Remove "demonspawn" from nonbase demonspawn names. | Steve Melenchuk | 2014-01-21 | 1 | -5/+5 |
| * | Spawn locales for the new enemies. | Steve Melenchuk | 2014-01-21 | 1 | -0/+30 |
| * | A super-basic icemail effect for gelid demonspawn. | Steve Melenchuk | 2014-01-21 | 1 | -0/+5 |
| * | Demonspawn enemies: underlying base/non-base monster work. | Steve Melenchuk | 2014-01-21 | 1 | -0/+25 |
* | | Salamander populations for Depths | DracoOmega | 2014-01-28 | 1 | -2/+15 |
* | | Experimental band and population adjustments for Snake | DracoOmega | 2014-01-28 | 1 | -10/+64 |
* | | Replace Naga Enchanters with Naga Ritualists | DracoOmega | 2014-01-28 | 1 | -3/+3 |