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mon-place.cc
Commit message (
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)
Author
Age
Files
Lines
*
Don't use the current level's vault monster list in Weave Shadows.
Neil Moore
2014-08-06
1
-1
/
+2
*
allow iterating over branches in a non-enum order (8742)
Jesse Luehrs
2014-08-02
1
-5
/
+5
*
Fix ugly thing banding (|amethyst)
Nicholas Feinberg
2014-07-30
1
-4
/
+4
*
Make Crawl a little uglier (upgrade ugly things)
Nicholas Feinberg
2014-07-30
1
-0
/
+5
*
Don't mark friendly illusions/ghosts as interesing (#8817)
Neil Moore
2014-07-26
1
-0
/
+6
*
Experimentally add torpor snails to Depths
Nicholas Feinberg
2014-07-23
1
-7
/
+15
*
Don't hang when Yredites cast Shadow Creatures in holy_pan
Neil Moore
2014-07-21
1
-0
/
+5
*
Separate 'permanent' and 'temporary' monster hit dice
Nicholas Feinberg
2014-07-13
1
-5
/
+5
*
Record objects for objstat after the level builder has completed
gammafunk
2014-07-12
1
-5
/
+0
*
Clean up function and variable names for objstat
gammafunk
2014-06-25
1
-1
/
+1
*
Write object statistics in one file per branch
gammafunk
2014-06-25
1
-1
/
+1
*
objstat: Item and monster generation statistics
gammafunk
2014-06-25
1
-0
/
+5
*
The great mon-stuff migration.
Shmuale Mark
2014-06-22
1
-1
/
+1
*
Recognize gastropodal leadership potential (gammafunk)
Nicholas Feinberg
2014-06-20
1
-0
/
+2
*
Rename functions (|amethyst).
Shmuale Mark
2014-06-19
1
-2
/
+2
*
Try to reduce duplication in Recite code.
Shmuale Mark
2014-06-19
1
-2
/
+2
*
Comment and simplify.
Shmuale Mark
2014-06-18
1
-6
/
+6
*
Replace randomly-generate teleport traps with 1-shot versions
Nicholas Feinberg
2014-06-17
1
-1
/
+1
*
Fix braces for Torpor Snail bands
reaverb
2014-06-17
1
-0
/
+2
*
Add torpor snails
Nicholas Feinberg
2014-06-15
1
-0
/
+32
*
Merge branch 'mon-pickup'
Shmuale Mark
2014-06-11
1
-1
/
+1
|
\
|
*
Give mercs better items.
Shmuale Mark
2014-06-10
1
-1
/
+1
*
|
Revert "Make random_choose_weighted() end on -1 weight"
reaverb
2014-06-10
1
-32
/
+32
*
|
Make random_choose_weighted() end on -1 weight
reaverb
2014-06-10
1
-32
/
+32
*
|
Make Crawl a little bit more metal
Nicholas Feinberg
2014-06-07
1
-1
/
+16
*
|
Don't claim that monster open portal gates (#8655)
Neil Moore
2014-06-07
1
-1
/
+1
|
/
*
Remove plague shamblers.
Shmuale Mark
2014-05-14
1
-2
/
+1
*
Remove Shedu
reaverb
2014-05-13
1
-19
/
+0
*
Formatting fixes (add braces).
Neil Moore
2014-05-12
1
-0
/
+12
*
Allow random monsters on random monster lists (#8520).
Neil Moore
2014-05-10
1
-2
/
+7
*
Fixes for Gozag bugs related to level generation.
Steve Melenchuk
2014-05-07
1
-47
/
+5
*
Gozag: Don't let bribes take effect until the player spots the monster.
Steve Melenchuk
2014-05-07
1
-6
/
+10
*
Gozag wrath: counter-bribe.
Steve Melenchuk
2014-05-07
1
-1
/
+2
*
Gozag: prelimiary implementation of Bribe Branch.
Steve Melenchuk
2014-05-07
1
-0
/
+46
*
Fix place: random monsters for real.
Neil Moore
2014-05-05
1
-6
/
+6
*
Abstractify.
Shmuale Mark
2014-05-05
1
-3
/
+3
*
Let draconians grow up.
Shmuale Mark
2014-05-05
1
-31
/
+22
*
Don't crash on Shadow Creatures in Zigs.
Neil Moore
2014-05-05
1
-2
/
+3
*
Remove spriggan enchanters.
Shmuale Mark
2014-05-05
1
-1
/
+1
*
Really don't crash on "nothing" in random monster list.
Neil Moore
2014-05-03
1
-7
/
+12
*
Don't crash when resolving MONS_NO_MONSTER from vault lists.
Steve Melenchuk
2014-05-02
1
-2
/
+3
*
Remove flaming corpses.
Shmuale Mark
2014-04-29
1
-1
/
+1
*
Reduce the sizes of plain demonspawn bands
Chris Campbell
2014-04-26
1
-15
/
+30
*
Don't give plain salamanders bands
Chris Campbell
2014-04-26
1
-9
/
+0
*
De-dwarfify death knights.
Steve Melenchuk
2014-04-24
1
-3
/
+3
*
Hopefully avoid a BAND_RANDOM_SINGLE crash (wheals).
Steve Melenchuk
2014-04-18
1
-1
/
+4
*
Allow BAND_RANDOM_SINGLE to select from vault-defined monster lists.
Steve Melenchuk
2014-04-17
1
-4
/
+21
*
Don't allow raskshasa's BAND_RANDOM_SINGLE in monsterless branches.
Steve Melenchuk
2014-04-17
1
-1
/
+1
*
Remove vapour monsters
gammafunk
2014-04-09
1
-3
/
+1
*
Remove spriggan assassins.
Shmuale Mark
2014-04-02
1
-1
/
+1
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