| Commit message (Collapse) | Author | Age | Files | Lines |
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.cc, moving its contents into the new stepdown.cc and strings.cc.
(The latter also got many donations from libutil.h.)
Down with stuff! Up the new flesh!
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If a monster was first seen without an item, then left LOS, picked up an
item, and re-entered LOS, the new items were not marked as seen, leading
to some monster pickup oddities:
Aim: a gnoll, wielding a hand axe and carrying a wand of magic darts {zapped:1}
...
You kill the gnoll!
... [second gnoll steps up]
The gnoll picks up a wand of magic darts {zapped: 1}.
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As part of a wider scheme to make draining temporary.
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Since the removal of ally pickup modes, the flag has still been tracked
but never actually read.
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So that monsters can't pick them up if something else
covers them up before they hit the ground.
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A good deal of functions move to the two new files, mon-poly and
mon-message. Of the others, some go to where they are used, some to
mon-util, and a few are made member methods of monster.
This probably breaks Xcode compilation, and I'm not able to test
the changes I made to MSVC that will (hopefully) keep it working.
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