index
:
crawl-ref
master
travis
Dungeon Crawl Stone Soup
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
crawl-ref
/
source
/
mon-project.cc
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove stuff
Nicholas Feinberg
2014-07-29
1
-1
/
+1
*
Separate 'permanent' and 'temporary' monster hit dice
Nicholas Feinberg
2014-07-13
1
-1
/
+1
*
Fix magical shields being unable to block most ranged attacks (#8772)
Chris Campbell
2014-07-09
1
-2
/
+2
*
The great mon-stuff migration.
Shmuale Mark
2014-06-22
1
-1
/
+0
*
Whitespace fix.
Steve Melenchuk
2014-06-06
1
-1
/
+1
*
Properly credit kills from reflected IOOD (#3941)
Neil Moore
2014-06-06
1
-0
/
+17
*
Rename BEAM_NUKE to BEAM_DEVASTATION
reaverb
2014-06-05
1
-1
/
+1
*
Make Orbs of Destruction less crashy
Nicholas Feinberg
2014-05-28
1
-2
/
+6
*
Boulder beetle verisimilitude (7988)
Nicholas Feinberg
2014-05-28
1
-2
/
+4
*
Blow up a couple of instances of blown up by.
Steve Melenchuk
2014-04-12
1
-1
/
+1
*
Move mon death stuff from mon-stuff.cc to mon-death.cc.
Shmuale Mark
2014-04-12
1
-0
/
+1
*
Make IOODs fizzle instead of exploding when colliding with low distance
Chris Campbell
2014-03-18
1
-7
/
+28
*
Don't make visible orb/boulder collisions silent.
Neil Moore
2014-02-25
1
-0
/
+6
*
Don't let Dryads walk through trees
Chris Campbell
2013-12-03
1
-1
/
+0
*
Remove rock worms.
Adam Borowski
2013-11-29
1
-1
/
+1
*
Replace `mpr(s, ch)` with `mprf(ch, s)`
Adam Borowski
2013-11-29
1
-1
/
+1
*
More formatting fixes for return (...);
Neil Moore
2013-11-15
1
-1
/
+1
*
Drop unnecessary parentheses from return statements.
Adam Borowski
2013-11-15
1
-1
/
+1
*
Fix a crash when a boulder beetle dies to its own first move.
Adam Borowski
2013-10-24
1
-0
/
+3
*
Fix a crash if a boulder beetle dies due to damage it deals.
Adam Borowski
2013-09-30
1
-1
/
+1
*
Don't let IOOD circle submerged creatures (#7520).
Neil Moore
2013-08-29
1
-2
/
+3
*
Store IOOD's caster in monster.summoner.
Adam Borowski
2013-08-25
1
-3
/
+3
*
Fix and clarify several cases of buggy boulder behaviour
Pete Hurst
2013-04-11
1
-10
/
+14
*
Add formatting fixes.
David Lawrence Ramsey
2013-03-10
1
-3
/
+5
*
Fix strange interaction of boulder beetles and fluids
Pete Hurst
2013-03-10
1
-1
/
+15
*
Rename arcane familiar to battlesphere.
elliptic
2013-02-09
1
-1
/
+1
*
Allow IOODs to go past arcane familiars (like all other beams).
Adam Borowski
2013-02-03
1
-1
/
+1
*
Unify player and monster inaccuracy.
Adam Borowski
2012-10-26
1
-4
/
+4
*
Make most misc effects use victim->apply_ac().
Adam Borowski
2012-10-03
1
-1
/
+1
*
Give pghosts and pillusions flawed IOODs.
Adam Borowski
2012-08-29
1
-5
/
+15
*
Use std namespace.
Raphael Langella
2012-08-26
1
-1
/
+1
*
Remove duplicate "The orb of destruction hits you!" message.
Steve Melenchuk
2012-08-24
1
-4
/
+0
*
Prune duplicate-in-spirit message when rolling boulder beetle hits player.
Steve Melenchuk
2012-08-04
1
-1
/
+1
*
Make boulder beetles flee in the correct direction.
elliptic
2012-08-02
1
-2
/
+4
*
Fix the logic of boulder beetles stopping when rolling over stuff.
Adam Borowski
2012-07-18
1
-3
/
+4
*
Add an article for the poor bugger a boulder smashes into.
Adam Borowski
2012-07-18
1
-1
/
+1
*
Get rid of massive code duplication between iood and boulder beetles.
Adam Borowski
2012-07-18
1
-309
/
+90
*
Make being rolled over by a boulder beetle a separate ktyp.
Adam Borowski
2012-07-18
1
-22
/
+14
*
Boulder beetles now spend energy when hitting something in boulder form.
Steve Melenchuk
2012-07-15
1
-2
/
+5
*
Drop parentheses around scalar values in "return".
Adam Borowski
2012-07-05
1
-29
/
+29
*
Make feature renames local to a vault rather than the whole level.
Adam Borowski
2012-07-05
1
-2
/
+2
*
Allow monsters to wear rings and amulets.
Steve Melenchuk
2012-06-12
1
-2
/
+4
*
Fix message for death to one's own IOOD (sgrunt).
Neil Moore
2012-06-05
1
-1
/
+1
*
Drop pointless braces after if/for/while everywhere.
Adam Borowski
2012-04-20
1
-4
/
+0
*
Item effect -> player effect abstraction, part 1
Ben Striegel
2012-04-04
1
-1
/
+1
*
Suppression aura effects, part 1
Ben Striegel
2012-04-04
1
-1
/
+1
*
Simplify and increase boulder beetle damage
Chris Campbell
2012-04-04
1
-3
/
+1
*
Merge branch 'boulder_beetles'
Chris Campbell
2012-03-31
1
-0
/
+305
|
\
|
*
Whitespace/indentation fixes
Chris Campbell
2012-03-28
1
-8
/
+11
|
*
Use HD to determine to-hit for shielding boulders
Chris Campbell
2012-03-28
1
-1
/
+1
[next]