Commit message (Collapse) | Author | Age | Files | Lines | |
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* | IOOD: use the actual (floating point) ray traced. | Adam Borowski | 2010-01-03 | 1 | -4/+9 |
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* | Fix "the your". | Adam Borowski | 2010-01-01 | 1 | -1/+1 |
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* | Apply a stepdown on power to make damage more constant. | Adam Borowski | 2009-12-31 | 1 | -1/+2 |
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* | Don't give exp for kills by neutrals. | Adam Borowski | 2009-12-31 | 1 | -2/+2 |
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* | IOOD vs shields: blocks (boo!) and reflection (yay!) | Adam Borowski | 2009-12-31 | 1 | -0/+72 |
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* | A new cloud type: magical condensation trails, used by IOOD. | Adam Borowski | 2009-12-30 | 1 | -1/+1 |
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* | Make player-cast ioods restricted to the LOS radius. | Adam Borowski | 2009-12-27 | 1 | -0/+7 |
| | | | | | | This is a discrepancy from the monster version, but since there's much fun to be had if we allow long-lived orbs, we'll explain that by a scribal error in most copies of spellbooks or something like that. | ||||
* | Use grey not tloc smoke, iood uses no instant translocations. This departs ↵ | Adam Borowski | 2009-12-27 | 1 | -1/+1 |
| | | | | from the original idea. | ||||
* | Short-circuit behaviour_event(), projectiles are not supposed to behave. | Adam Borowski | 2009-12-21 | 1 | -4/+5 |
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* | Revert "Don't trust mon.foe, too many things mess with that." | Adam Borowski | 2009-12-21 | 1 | -11/+7 |
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* | Actually use spell power. | Adam Borowski | 2009-12-21 | 1 | -1/+2 |
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* | Don't trust mon.foe, too many things mess with that. | Adam Borowski | 2009-12-20 | 1 | -7/+11 |
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* | Make the "killing friend" conduct, slouch and swapping place treat ↵ | Adam Borowski | 2009-12-20 | 1 | -5/+0 |
| | | | | projectiles as non-monsters. | ||||
* | Make orb-orb explosion prettier. | Adam Borowski | 2009-12-20 | 1 | -2/+4 |
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* | Use dprf(). | Adam Borowski | 2009-12-20 | 1 | -16/+2 |
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* | Homing. | Adam Borowski | 2009-12-20 | 1 | -1/+58 |
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* | Fix visibility for hitting a wall just out of LOS. | Adam Borowski | 2009-12-20 | 1 | -2/+3 |
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* | When two orbs collide, make a big boom! | Adam Borowski | 2009-12-20 | 1 | -6/+20 |
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* | Announce when an iood hits a wall. | Adam Borowski | 2009-12-20 | 1 | -0/+7 |
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* | Tloc smoke trail. Doesn't look good IMO, I'd replace it with normal ↵ | Adam Borowski | 2009-12-20 | 1 | -2/+10 |
| | | | | transparent smoke. | ||||
* | Make debug messages show only in debug builds. | Adam Borowski | 2009-12-20 | 1 | -3/+9 |
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* | Iskenderun's Orb of Destruction | Adam Borowski | 2009-12-20 | 1 | -0/+172 |