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* Trim unnecessary #includes.Adam Borowski2010-01-131-1/+0
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* New monster props "speech_func" and "shout_func"Matthew Cline2009-12-071-1/+38
| | | | | | MonPropsMarker can be used to set "speech_func" and "shout_func" on a monster, functions which return a string to be used as the monster's speech/shout message.
* Check monster props for a speech key as well as prefixes (kilobyte).Jude Brown2009-11-271-3/+12
| | | | | | | | | This now means that speech_key will override the lookup: instead of looking up the monster's name, it will first look up the speech_key's value. speech_prefix retains the original implementation of speech_key (adding a single prefix to a list of possibles).
* Move _polyd_can_speak() to monsters::can_speak() so others can use it.Adam Borowski2009-11-231-22/+4
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* Move silenced(pos) to areas.cc.Robert Vollmert2009-11-211-0/+1
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* Worshippers of Xom will find Crazy Yiuf to be rather enlightening!Alex MacDonald2009-11-161-0/+2
| | | | Signed-off-by: David Ploog <dploog@users.sourceforge.net>
* Fix a few whitespace errors.Adam Borowski2009-11-151-1/+1
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* Allow monsters to specify a speech prefix.Jude Brown2009-11-151-0/+4
| | | | | Setting monster->props["speech_key"] to a string value will add that string to the monster speech lookup prefixes.
* Remove #include <conio.h> from all over the place. Convert COLORS to an enum.Adam Borowski2009-11-141-4/+0
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* Uniques like Pikel or Grum shouldn't be less chatty when in a band.Adam Borowski2009-11-121-2/+3
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* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-0/+860
I'm pretty sure I've managed to replace every instance of a reference to these files, so I hopefully haven't missed anything.