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path: root/crawl-ref/source/mon-spll.h
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* | | Drop three gratuitous uses of Petrify from monster spell sets.Steve Melenchuk2013-09-241-3/+3
* | | Revert Abyss/Thrashing horror changesChris Campbell2013-09-221-1/+1
* | | Thrashing Horror BandsBrendan Hickey2013-09-191-1/+1
* | | Give wellsprings a small band of water elementals instead of summons.Steve Melenchuk2013-09-161-1/+1
* | | Rename SPELL_POISON_SPLASH to SPELL_SPIT_POISONontoclasm2013-09-061-2/+2
* | | Require orb spiders to charge the orb before using.Adam Borowski2013-09-061-1/+1
* | | Rename Summon Beast to Summon Hell Beast.Adam Borowski2013-09-021-4/+4
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* | Rename death drake spell: Miasma -> Miasma Breath.Adam Borowski2013-08-271-7/+7
* | Rename Mirror Damage to Injury Mirror, to match the player ability.Adam Borowski2013-08-271-3/+3
* | Replace EH in the Spriggan Enchanter spellset with SleepDracoOmega2013-08-241-2/+2
* | Handle non-actual "spell" lists better.Neil Moore2013-08-241-1/+1
* | Display monster spells and magical abilities with x-vcjo2013-08-241-0/+5
* | Replace Caniforms with Druid's CallDracoOmega2013-08-221-1/+1
* | Remove minor demon from a deep elf mage spellbook, replace with venom boltDracoOmega2013-08-221-2/+2
* | Rename unborn deep dwarf to unborn, change glyph to LChris Campbell2013-08-091-1/+1
* | Remove deep dwarf scions, artificers and necromancersChris Campbell2013-08-091-0/+2
* | Remove Gloorx Vloq's emergency invisibilityChris Campbell2013-08-041-1/+1
* | Reduce elemental wellspring hp slightly, reduce chance of summoning elementalsDracoOmega2013-07-301-2/+2
* | Deep Elf Conjurer tweaksDracoOmega2013-07-131-13/+2
* | Revamp Deep Elf Mage spellbooksDracoOmega2013-07-131-0/+55
* | Unlink Draconian Zealot and Deep Elf High Priest spellbooksDracoOmega2013-07-131-0/+11
* | Make deep elf priests more distictDracoOmega2013-07-131-5/+5
* | Make deep elf summoners more distinctDracoOmega2013-07-131-4/+4
* | Ghostbusterize the holy spirit.Adam Borowski2013-07-101-11/+0
* | Rework Curse ToesDracoOmega2013-07-061-3/+3
* | Give Agony to necromancer monstersDracoOmega2013-07-041-2/+2
* | Tengu reaver tweaksDracoOmega2013-06-261-5/+5
* | Change The Enchantress's spell set, make her magic immuneDracoOmega2013-06-241-5/+5
* | Spriggan Enchanter (the monster) changesDracoOmega2013-06-241-3/+3
* | Multiple changes to SojoboDracoOmega2013-06-241-5/+5
* | Faun and Satyr gear and spellset adjustmentsDracoOmega2013-06-241-29/+7
* | New spell for spriggan druids: Haste PlantsDracoOmega2013-06-241-2/+2
* | New water monster for late D (and Forest): Elemental WellspringDracoOmega2013-06-241-0/+11
* | Reduce vapour HD and chance of casting lightning boltDracoOmega2013-06-241-0/+11
* | New water monster for Forest: Thorn LotusDracoOmega2013-06-241-0/+11
* | New water monster for Forest: Water NymphsDracoOmega2013-06-241-0/+11
* | New monster: Thorn Hunter (and Briar Patches)DracoOmega2013-06-241-1/+12
* | Give spriggan air mages Control Winds. Remove Haste from their emergency slot.DracoOmega2013-06-241-2/+2
* | Dryad adjustmentsDracoOmega2013-06-241-4/+4
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* Ancient champion spellset tweaksDracoOmega2013-06-081-2/+2
* Rework forest drakes into wind drakes.Steve Melenchuk2013-06-071-0/+11
* More variety for Forest monster spell sets.Steve Melenchuk2013-05-281-50/+127
* Sojobo, king of the tengu!Steve Melenchuk2013-05-271-0/+11
* Spriggan assassins and spriggan enchanters.Steve Melenchuk2013-05-271-0/+11
* Enemy tengu adjustments.Steve Melenchuk2013-05-271-0/+11
* Strip Pan of duplication.Steve Melenchuk2013-05-271-11/+0
* Drop Mesmerise from fauns and satyrs, and Leda's from fauns (not satyrs).Steve Melenchuk2013-05-271-1/+12
* Add tengu to forest; add tengu conjurers and tengu warriors.Steve Melenchuk2013-05-261-0/+11
* New unique: Pan, the lord of all satyrs.Steve Melenchuk2013-05-261-0/+22
* Forest monsters: fauns and satyrs.Steve Melenchuk2013-05-261-0/+11