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mon-stealth.cc
Commit message (
Expand
)
Author
Age
Files
Lines
*
Split M_SHADOW from M_GLOWS_LIGHT.
Neil Moore
2014-03-04
1
-1
/
+1
*
Don't equate frenzy with berserk; let non-natural monsters frenzy.
Steve Melenchuk
2013-07-15
1
-1
/
+1
*
Make invis berserking/insane monsters lose their stealth (Reaver)
Adam Borowski
2013-06-01
1
-0
/
+3
*
Restore bad stealth for large zombies.
Adam Borowski
2013-03-21
1
-2
/
+4
*
Remove the small/large zombie distinction.
Adam Borowski
2013-03-21
1
-5
/
+1
*
Drop a lot of unnecessary braces.
Adam Borowski
2012-10-24
1
-2
/
+0
*
Use std namespace.
Raphael Langella
2012-08-26
1
-1
/
+1
*
Drop a bunch of useless uses of this->
Adam Borowski
2012-07-10
1
-1
/
+1
*
Some more return deparenthesization.
Adam Borowski
2012-07-05
1
-1
/
+1
*
Drop parentheses around scalar values in "return".
Adam Borowski
2012-07-05
1
-2
/
+2
*
Remove spaces between function identifiers and arguments lists.
Adam Borowski
2012-06-21
1
-1
/
+1
*
Drop pointless braces after else/else if as well.
Adam Borowski
2012-04-20
1
-2
/
+0
*
Drop pointless braces after if/for/while everywhere.
Adam Borowski
2012-04-20
1
-2
/
+0
*
s/antihalo/umbra/g in the code as well, to match the new user-visible name.
Adam Borowski
2011-09-07
1
-2
/
+2
*
Eronarn's profane servitors and antihaloes
Chris Campbell
2011-09-03
1
-0
/
+4
*
Make file headers doxygen-friendly, drop useless fields.
Adam Borowski
2011-03-28
1
-4
/
+4
*
Fix monster stealth, report when generate monster stats in WizMode.
Jude Brown
2011-01-23
1
-2
/
+17
*
Calculate a stealth value between -3 and 3 for monsters.
Jude Brown
2011-01-22
1
-0
/
+63