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mon-util.cc
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Age
Files
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...
*
Replace mons_is_magic_user() with monsters::is_magic_user().
David Lawrence Ramsey
2009-11-10
1
-5
/
+0
*
Fix monsters with static spellbooks not getting any spells.
Adam Borowski
2009-11-10
1
-0
/
+2
*
Remove a few obsolete includes.
Robert Vollmert
2009-11-10
1
-2
/
+0
*
Remove inside_level_bounds.
Robert Vollmert
2009-11-10
1
-2
/
+1
*
Split shouting and stealth code from view.cc.
Robert Vollmert
2009-11-10
1
-0
/
+1
*
Reorder entries in _get_spellbook_list().
David Lawrence Ramsey
2009-11-09
1
-22
/
+22
*
And add sanity check.
David Lawrence Ramsey
2009-11-09
1
-5
/
+6
*
Simplify.
David Lawrence Ramsey
2009-11-09
1
-8
/
+2
*
Make _get_spellbook_list() return true if we got a list.
David Lawrence Ramsey
2009-11-09
1
-19
/
+16
*
Simplify check for magic-using monsters.
David Lawrence Ramsey
2009-11-09
1
-8
/
+2
*
Add an is_holy() function to the actor interface.
David Lawrence Ramsey
2009-11-09
1
-1
/
+1
*
Replace mons_is_pacified with monsters::pacified.
Vsevolod Kozlov
2009-11-09
1
-5
/
+0
*
Replace mons_wont_attack with monsters::wont_attack.
Vsevolod Kozlov
2009-11-09
1
-8
/
+3
*
Move random spellbook selection for monsters into its own function.
David Lawrence Ramsey
2009-11-09
1
-52
/
+93
*
When mutiplying/dividing by slime creatures' number, check if it's
David Lawrence Ramsey
2009-11-08
1
-3
/
+3
*
Add a few more sanity checks for slime creatures' number.
David Lawrence Ramsey
2009-11-08
1
-2
/
+2
*
Split map knowledge and FPROPs.
Robert Vollmert
2009-11-08
1
-1
/
+2
*
Replace mons_cannot_act with monsters::cannot_act.
Vsevolod Kozlov
2009-11-08
1
-6
/
+0
*
Replace mons_cannot_move with monsters::cannot_move.
Vsevolod Kozlov
2009-11-08
1
-5
/
+0
*
Replace mons_is_petrifying with monsters::petrifying.
Vsevolod Kozlov
2009-11-08
1
-7
/
+2
*
Give ogre mages haste other
Charles Otto
2009-11-08
1
-0
/
+5
*
Merge from chaotic_experiment branch:
Eino Keskitalo
2009-11-07
1
-5
/
+0
*
New unique: Pikel, the big kobold slaver.
Jude Brown
2009-11-08
1
-0
/
+4
*
Remove mons_is_holy(), as it's redundant.
David Lawrence Ramsey
2009-11-07
1
-6
/
+1
*
Replace mons_is_summoned with monsters::is_summoned.
Vsevolod Kozlov
2009-11-07
1
-54
/
+2
*
Replace uses of mons_is_icy with monsters::is_icy.
Vsevolod Kozlov
2009-11-07
1
-8
/
+0
*
Replace mons_strict_neutral with monsters::strict_neutral.
Vsevolod Kozlov
2009-11-07
1
-7
/
+2
*
Replace mons_good_neutral with monsters::good_neutral.
Vsevolod Kozlov
2009-11-07
1
-7
/
+2
*
Replace mons_neutral with monsters::neutral.
Vsevolod Kozlov
2009-11-07
1
-8
/
+1
*
Remove trailing whitespace.
David Lawrence Ramsey
2009-11-06
1
-1
/
+1
*
Replace global see_cell by observe_cell and disambiguate old uses.
Robert Vollmert
2009-11-06
1
-1
/
+1
*
Move mons_is_friendly to monsters::friendly.
Vsevolod Kozlov
2009-11-06
1
-12
/
+7
*
Remove mons_friendly_real and mons_wont_attack_real.
Vsevolod Kozlov
2009-11-06
1
-11
/
+1
*
Add actor::petrified, which replaces mons_is_petrified.
Vsevolod Kozlov
2009-11-06
1
-6
/
+1
*
Simplify.
David Lawrence Ramsey
2009-11-06
1
-5
/
+4
*
Add haste other as a monster spell
Charles Otto
2009-11-06
1
-0
/
+41
*
Since all unholy monsters are considered evil, remove
David Lawrence Ramsey
2009-11-05
1
-5
/
+0
*
Mark (very) ugly things as having miscellaneous shapes.
David Lawrence Ramsey
2009-11-05
1
-2
/
+2
*
Clean up flight status checks for monsters.
David Lawrence Ramsey
2009-11-05
1
-87
/
+81
*
Create an is_evil() function in the actor interface.
David Lawrence Ramsey
2009-11-05
1
-6
/
+1
*
Replace mons_is_caught with monsters::caught.
Vsevolod Kozlov
2009-11-05
1
-5
/
+0
*
Replace mons_is_paralysed with monsters::paralysed.
Vsevolod Kozlov
2009-11-05
1
-6
/
+1
*
Move *_res(ist)_magic to relevant classes, provide actor interface.
Vsevolod Kozlov
2009-11-05
1
-76
/
+2
*
New monsters: golden eyes.
Jude Brown
2009-11-05
1
-1
/
+2
*
Allow each dancing weapon to have its own stats
Stefan O'Rear
2009-11-04
1
-0
/
+1
*
Split up view.cc.
Robert Vollmert
2009-11-04
1
-0
/
+1
*
Fix inconsistencies in checks for monsters' being slime creatures.
David Lawrence Ramsey
2009-11-04
1
-3
/
+3
*
Get rid of multiple-meaning "int object" in env.show.
Robert Vollmert
2009-11-04
1
-1
/
+1
*
Allow vaults to override monster spells with spells:<xyz>
Darshan Shaligram
2009-11-04
1
-11
/
+7
*
Split game_options from externs.h into options.h.
Robert Vollmert
2009-11-04
1
-0
/
+1
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