| Commit message (Expand) | Author | Age | Files | Lines |
* | After some pointers from jpeg, rework the routine for monsters' leaving | dolorous | 2008-06-28 | 1 | -1/+0 |
* | Clean up monster pacifying a bit: don't allow it to work for stationary | dolorous | 2008-06-23 | 1 | -11/+10 |
* | Add various god gift-related cleanups. | dolorous | 2008-06-19 | 1 | -1/+0 |
* | More progress on making pacified monsters leave the level. They'll now | dolorous | 2008-06-18 | 1 | -1/+1 |
* | Add an unfinished attempt at making pacified monsters leave the level. | dolorous | 2008-06-17 | 1 | -0/+3 |
* | Make yet more use of wrappers. | dolorous | 2008-06-17 | 1 | -0/+2 |
* | Add yet more cleanups. | dolorous | 2008-06-17 | 1 | -1/+2 |
* | Use wrapper functions more often when checking monster behaviors. | dolorous | 2008-06-16 | 1 | -0/+2 |
* | Clean up and consolidate most of the monster pacification routines. | dolorous | 2008-06-16 | 1 | -1/+7 |
* | Comment fixes. | dolorous | 2008-06-14 | 1 | -3/+5 |
* | Improve handling of god gifts when dumping gods, so that only god gifts | dolorous | 2008-06-14 | 1 | -1/+1 |
* | Implement the Petrify spell in a rather basic variant, and replace the | j-p-e-g | 2008-06-12 | 1 | -0/+4 |
* | Clean up handling of killing mutators or rotters (i.e., chaotic beings), | dolorous | 2008-06-12 | 1 | -0/+2 |
* | Overhaul god gift handling again so that we can tell which god sent | dolorous | 2008-06-12 | 1 | -0/+1 |
* | Extend monster pathfinding to monsters circumventing pools of deep water | j-p-e-g | 2008-06-11 | 1 | -1/+2 |
* | Go back to detecting priestly monsters by the flag instead of using a | dolorous | 2008-06-09 | 1 | -1/+0 |
* | Simplify checking whether a monster is a priest. | dolorous | 2008-06-09 | 1 | -0/+1 |
* | Fix 1986261: patrolling monsters not interrupting their patrol to hunt | j-p-e-g | 2008-06-06 | 1 | -2/+2 |
* | Fix 1984593: all monster being generated awake. | j-p-e-g | 2008-06-05 | 1 | -0/+2 |
* | Fix 1937489: Remove map markers overwritten by lakes or rivers, as was | j-p-e-g | 2008-06-01 | 1 | -6/+9 |
* | Yet another session of comment/whitespace cleanups. | j-p-e-g | 2008-05-27 | 1 | -0/+3 |
* | Add various attitude- and alignment-related fixes. | dolorous | 2008-05-20 | 1 | -0/+2 |
* | Fix monsters capable of LOS attack behind glass walls being ignored. | j-p-e-g | 2008-05-20 | 1 | -12/+12 |
* | Pull code from mon->can_see(target) into a new function mon->see_grid() | j-p-e-g | 2008-05-18 | 1 | -0/+1 |
* | * Fix god gift randarts being named after *other* gods. | j-p-e-g | 2008-05-06 | 1 | -1/+1 |
* | Cleaned up monster generation functions, separate monster zombie type from mo... | dshaligram | 2008-05-05 | 1 | -1/+1 |
* | [1956565] Fix issues with monster names. | dshaligram | 2008-05-04 | 1 | -1/+0 |
* | The royal jelly can no longer regenerate (dpeg). | dshaligram | 2008-04-26 | 1 | -0/+1 |
* | Allow christening (beoghening?) of plain orcs, after all, but make it | j-p-e-g | 2008-04-24 | 1 | -1/+1 |
* | * Add a wizard function apply_monster_blessing to allow for easy testing | j-p-e-g | 2008-04-24 | 1 | -7/+10 |
* | Since the M_THICK_SKIN flag has no effect, replace it with the | dolorous | 2008-04-23 | 1 | -1/+1 |
* | Add still more minor cosmetic fixes. | dolorous | 2008-04-23 | 1 | -4/+4 |
* | More neutrality cleanups. Holy beings neutralized on sight by your | dolorous | 2008-04-07 | 1 | -0/+2 |
* | For now, don't differentiate between attacks on permanently neutral | dolorous | 2008-04-07 | 1 | -1/+0 |
* | Remove now-unused function. | dolorous | 2008-04-07 | 1 | -1/+0 |
* | Clarify references to swappable monsters. | dolorous | 2008-04-07 | 1 | -1/+1 |
* | Allow the player to swap places with neutral god gifts. | dolorous | 2008-04-07 | 1 | -0/+1 |
* | Clean up handling of neutral god gifts. | dolorous | 2008-04-07 | 1 | -0/+1 |
* | Finally allow ranged attacks (BEAM_MISSILE) and spells (BEAM_MMISSILE only) | j-p-e-g | 2008-03-29 | 1 | -1/+1 |
* | Improve the previous sanity fixes. Add a function | dolorous | 2008-03-20 | 1 | -0/+1 |
* | Clean up handling of zombie-types. | dolorous | 2008-03-15 | 1 | -0/+1 |
* | Add more holiness cleanups. | dolorous | 2008-03-15 | 1 | -1/+2 |
* | Overhauled potions of blood and vampires. | j-p-e-g | 2008-03-13 | 1 | -0/+1 |
* | Abolish M_HUMANOID flag as it wasn't used anywhere. Comments claimed | j-p-e-g | 2008-03-13 | 1 | -2/+1 |
* | Clean up holiness handling, as well as a few other miscellaneous things. | dolorous | 2008-03-13 | 1 | -0/+1 |
* | Batch of tiny changes for MSVC compiles. | pauldubois | 2008-03-10 | 1 | -1/+1 |
* | FR 1836617: Add item brand for plants (and mimics) in Tiles. | j-p-e-g | 2008-01-16 | 1 | -1/+1 |
* | New Zot levels, courtesy Lemuel (David). | dshaligram | 2008-01-12 | 1 | -0/+2 |
* | First cut at new multilevel resists for monsters, needs a lot of work - sugge... | dshaligram | 2008-01-09 | 1 | -1/+9 |
* | Monsters get multilevel resists (incomplete). Monster data needs to be | dshaligram | 2008-01-09 | 1 | -26/+45 |