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* Apply trunk r10309 to 0.5.dolorous2009-07-191-1/+1
* * For friendly monsters, don't use knowledge of summoning spellsj-p-e-g2009-04-301-1/+2
* * Properly print (non-spoily) resists descriptions for ghosts/pandemoniumj-p-e-g2009-04-191-1/+2
* [2758242] Fixing segfault during debug_mons_scan due to an mprf not matching ...ennewalker2009-04-181-3/+0
* Make the toggle actually update the title for V and a.j-p-e-g2009-04-051-1/+1
* * Allow fleeing monster to push past higher ranked monsters of the samej-p-e-g2009-04-031-1/+2
* Really fix monster speed handling, so that enslaved intact souls can dolorous2009-03-141-2/+3
* FR 2093461: add player + allies FRIENDLY_PICKUP modej-p-e-g2009-03-121-1/+1
* Add a few last monster speed cleanups.dolorous2009-03-091-1/+1
* And use it in one more place.dolorous2009-03-081-0/+2
* Properly calculate speed on the level of individual monsters.dolorous2009-03-061-2/+3
* Fix [2604363]: stashes and autoexplore leaked information about mimics.haranp2009-02-171-0/+1
* Fix [2004960]: clean up sanctuary logic. Monsters will now stop fleeingharanp2009-02-161-1/+5
* Make monster size checks for weapons and armor consistent with those for dolorous2009-02-061-1/+0
* Remove some unneeded externs.haranp2009-01-211-1/+1
* Allow testers to force-feed corpses to ghouls and necrophages.zelgadis2009-01-211-0/+1
* Dead code removal and minor cleanup on the new monster descriptions.haranp2009-01-131-0/+2
* Allow for the creation of named zombies and spectral things from namedzelgadis2009-01-111-1/+2
* Display basic resistance information. I'm putting this in so thatharanp2009-01-101-0/+1
* Remove the last vestiges of hellfrost.dolorous2009-01-101-1/+0
* Make the position of monster held items (-2, -2) rather than (0, 0), so thatzelgadis2009-01-081-0/+2
* Make name_zombified_unique() return a bool to indicate whether it dolorous2009-01-061-1/+1
* Consolidate the routines for naming zombified uniques.dolorous2009-01-061-0/+1
* In arena mode, make mons_friendly() and mons_wont_attack() always return false,zelgadis2009-01-061-0/+2
* Expand the setting of spell_type in mgen_data to include all dolorous2009-01-031-2/+2
* Add more minor cosmetic fixes.dolorous2009-01-031-1/+1
* Make monster behaviour in arenas smarter, allow delay:N in arena spec to set ...dshaligram2009-01-021-1/+2
* Fixed 2481704: Travel stopping for spellcasting monsters without LOSj-p-e-g2009-01-021-0/+1
* Make the tests for icy and skeletal monsters in Lee's Rapid dolorous2008-12-311-0/+1
* Add miscellaneous minor fixes.dolorous2008-12-311-5/+6
* Got rid of setup_dragon(), moving it's functionality into setup_mons_cast() andzelgadis2008-12-141-1/+9
* Spellcasting allies never picked up ranged ammo (because SPELL_NO_SPELLharanp2008-12-121-1/+1
* Added BEAM_CHAOS and changed chaos launchers/ammo to use that. Currently onlyzelgadis2008-12-081-1/+17
* Implement harpyes. They ...j-p-e-g2008-12-031-5/+6
* Add some chaos attacks/weapons. Missiles and launchers of chaos fire a bolt ofzelgadis2008-12-011-2/+4
* Place external loot chamber for ziggurat levels with jellies.dshaligram2008-11-251-1/+3
* Fix bug 2298697: for dealing with weapons of returning which fail to return,zelgadis2008-11-221-0/+1
* Add the attack types AT_PUNCH and AT_KICK, and make draconian monks use dolorous2008-11-171-0/+2
* Make monsters' glowing quality a class flag, instead of hardcoding a dolorous2008-11-081-1/+1
* Add more minor cosmetic fixes.dolorous2008-11-071-1/+1
* Revert Twisted Resurrection's abominations' being unable to use stairs, dolorous2008-11-011-1/+0
* Simplify.dolorous2008-11-011-1/+1
* Disallow permanent abominations created via Twisted Resurrection from dolorous2008-11-011-0/+1
* Properly handle zombified dual-wielding monsters.dolorous2008-10-161-1/+1
* Replace Yred's "Control Undead" power with "Enslave Soul", as proposed dolorous2008-10-161-0/+5
* Allow checking regeneration ability at the level of individual monsters.dolorous2008-10-151-0/+2
* Add yet more minor cosmetic fixes.dolorous2008-10-071-1/+1
* Revert previous changes, as they don't seem that useful, given that most dolorous2008-10-071-2/+1
* Expand monster speed handling to work on the level of individual dolorous2008-10-071-2/+3
* Expand mons_itemuse() to work at the individual monster level, as well.dolorous2008-10-061-11/+12