| Commit message (Expand) | Author | Age | Files | Lines |
* | Trunk->0.4 merge r6659-6660: [2026251] Elf arrival vault fix, debug_mons_scan. | dshaligram | 2008-07-24 | 1 | -7/+14 |
* | Fix 2011722: Reallow targetting beams such that you may be hit. (There's | j-p-e-g | 2008-07-06 | 1 | -1/+2 |
* | Fix 2010077: Increase respawning rates again. | j-p-e-g | 2008-07-06 | 1 | -5/+13 |
* | Add a function x_chance_in_y(x,y) to replace the various | j-p-e-g | 2008-07-06 | 1 | -2/+2 |
* | [2000669] Fixing logic error that may have caused untargetable resting monste... | ennewalker | 2008-07-05 | 1 | -2/+2 |
* | Simplify. | dolorous | 2008-07-05 | 1 | -8/+7 |
* | Send wizards into the Dungeon wearing a proper wizard hat. David is | j-p-e-g | 2008-07-04 | 1 | -5/+0 |
* | [1997205] Fixing issue where monsters could be placed in walls. Also, consol... | ennewalker | 2008-07-04 | 1 | -46/+49 |
* | Restrict DrMo, unrestrict DrFE and DrIE. Disallow the creation of caps | j-p-e-g | 2008-07-04 | 1 | -1/+1 |
* | Tweak change log a bit and add new commands to 034_changes.txt. Are | j-p-e-g | 2008-07-04 | 1 | -1/+6 |
* | Fix 2008767: "random" not working for book choice option | j-p-e-g | 2008-07-03 | 1 | -4/+2 |
* | Added allow_self_target option, with possible values yes, no, prompt. | haranp | 2008-07-02 | 1 | -1/+0 |
* | Make fake raksha summons invisible before checking player_angers_monster() | zelgadis | 2008-07-02 | 1 | -3/+3 |
* | Simplify. | dolorous | 2008-06-30 | 1 | -1/+1 |
* | Only place a newly created monster (summons) on a sanctuary square if it | zelgadis | 2008-06-29 | 1 | -0/+4 |
* | Fix 2005269: trolls being capable of wearing almost all armour types. | j-p-e-g | 2008-06-28 | 1 | -9/+8 |
* | For amphibious creatures with HT_WATER, don't force replacing floor compatible | j-p-e-g | 2008-06-27 | 1 | -0/+1 |
* | #undef my debugging statements again | j-p-e-g | 2008-06-26 | 1 | -1/+19 |
* | Fix another two instances of monster placement returning false | j-p-e-g | 2008-06-26 | 1 | -13/+25 |
* | Fix a bug in monster summoning that was causing crashes, for example | j-p-e-g | 2008-06-26 | 1 | -12/+13 |
* | Let a level_id be directly compared to a branch type with == and != to | zelgadis | 2008-06-22 | 1 | -6/+3 |
* | Don't note monsters of HD <= 2. (Butterflies may be extremely rare, but | j-p-e-g | 2008-06-21 | 1 | -3/+4 |
* | Bug 1997989: Only dancing weapon were being created in the Abyss if the | zelgadis | 2008-06-20 | 1 | -1/+4 |
* | Add various god gift-related cleanups. | dolorous | 2008-06-19 | 1 | -1/+1 |
* | More progress on making pacified monsters leave the level. They'll now | dolorous | 2008-06-18 | 1 | -3/+2 |
* | Add more miscellaneous minor fixes. | dolorous | 2008-06-18 | 1 | -3/+6 |
* | Added "rare_interesting" game option. Like ood_interesting, but for the | zelgadis | 2008-06-17 | 1 | -10/+17 |
* | Fix compilation again. | dolorous | 2008-06-17 | 1 | -1/+1 |
* | Clean up handling of monsters' changing attitudes due to religion, and a | dolorous | 2008-06-17 | 1 | -31/+29 |
* | Added several new tutorial triggers including information on being caught | j-p-e-g | 2008-06-13 | 1 | -6/+6 |
* | Add explanatory comments to the pathfinding routines. I might have gone | j-p-e-g | 2008-06-12 | 1 | -13/+56 |
* | Make sure chaotic beings are actually angered by Zin worshippers (oops). | dolorous | 2008-06-12 | 1 | -1/+1 |
* | Clean up handling of killing mutators or rotters (i.e., chaotic beings), | dolorous | 2008-06-12 | 1 | -4/+14 |
* | Overhaul god gift handling again so that we can tell which god sent | dolorous | 2008-06-12 | 1 | -2/+1 |
* | Bug 1990763: if a monster tries to unsubmerge while under the player, | zelgadis | 2008-06-12 | 1 | -1/+1 |
* | Extend monster pathfinding to monsters circumventing pools of deep water | j-p-e-g | 2008-06-11 | 1 | -6/+3 |
* | Remove #define SHUT_LABYRINTH because I don't think it's needed anymore. | j-p-e-g | 2008-06-11 | 1 | -0/+6 |
* | Add spacing fix. | dolorous | 2008-06-11 | 1 | -1/+1 |
* | Enable monsters to move around glass structures if they can see the | j-p-e-g | 2008-06-10 | 1 | -1/+12 |
* | Add still more summoning-related cleanups. | dolorous | 2008-06-09 | 1 | -2/+2 |
* | Use the proper flag type to indicate god gifts (oops). | dolorous | 2008-06-09 | 1 | -0/+3 |
* | Fix player_will_anger_monster() so that it works properly when the holy, | dolorous | 2008-06-09 | 1 | -8/+11 |
* | Fix player_will_anger_monster() so that any of the boolean pointers being | zelgadis | 2008-06-09 | 1 | -0/+2 |
* | Add one more miscellaneous minor fix. | dolorous | 2008-06-09 | 1 | -1/+1 |
* | Clean up handling of angered monsters. | dolorous | 2008-06-08 | 1 | -10/+30 |
* | Clean up summoning of random demons and random holy beings again. | dolorous | 2008-06-07 | 1 | -3/+24 |
* | Generalize summoning of holy beings, in case any more of them are added. | dolorous | 2008-06-07 | 1 | -0/+5 |
* | Clean up yet more. | dolorous | 2008-06-07 | 1 | -65/+67 |
* | Enable pathfinding for patrolling monsters who lost their patrol point. | j-p-e-g | 2008-06-07 | 1 | -16/+47 |
* | Allow creation of non-friendly god gifts. The BEH_GOD_GIFT behavior has | dolorous | 2008-06-06 | 1 | -7/+10 |