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* Replace a few more calls of seen_monster with handle_seen_interrupt,j-p-e-g2009-05-031-1/+1
* Code cleanups with monster speech (targeted beams, etc.)haranp2009-02-281-1/+2
* Fix second half of [2628480]: monsters that shout while in view willharanp2009-02-251-18/+26
* Don't give shout/talk messages if they're on the TALK_VISUAL channelharanp2009-02-251-12/+5
* Remove erroneous semicolon in mons_speaks().dolorous2009-02-061-1/+1
* Add more minor cosmetic fixes.dolorous2009-02-061-15/+14
* Make extra-sure that a monster won't be announced to have come into view, onlyzelgadis2009-01-201-0/+2
* Simplify the code that issues the "comes into view" monster interrupt message,zelgadis2009-01-191-5/+0
* * Also add blood bottling to command help for Vampires.j-p-e-g2009-01-181-2/+8
* Make sure the "comes into view" monster messages are displayed before thezelgadis2009-01-161-0/+8
* Fix bug #2510205: prevent monsters from using visual speech messages whenzelgadis2009-01-161-25/+35
* Add spacing fixes.dolorous2009-01-061-3/+3
* Comment fixes.dolorous2009-01-051-1/+1
* Generalize the mechanism for Boris' death message, so that any monster canzelgadis2009-01-051-31/+50
* Determine if an orc is an unbeliever when it's generated, and use an orc's godzelgadis2009-01-051-5/+8
* Allow monster speech to be directed at other monsters, as well as at thezelgadis2009-01-051-39/+214
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...dshaligram2008-12-311-1/+2
* FR #2083661: when polymorphed, unique (and named) monsters now retain theirzelgadis2008-12-251-1/+30
* First draft of the spell noisyness system: spells cast by the player and byzelgadis2008-12-131-6/+11
* Remove unneeded blank line.dolorous2008-10-061-1/+0
* Expand handling of monster intelligence and zombifiability to work on dolorous2008-10-061-2/+2
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* More cleanups and fixes.haranp2008-07-231-3/+3
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-13/+13
* Add still more cleanups.dolorous2008-06-161-1/+1
* Fix 1937489: Remove map markers overwritten by lakes or rivers, as wasj-p-e-g2008-06-011-1/+1
* Add still more minor cosmetic fixes.dolorous2008-06-011-1/+1
* Add two new channels, MSGCH_FRIEND_SPELL and MSGCH_FRIEND_ENCHANT,j-p-e-g2008-04-291-5/+15
* Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.j-p-e-g2008-04-141-11/+12
* Code cleanup and renaming of static methods, mostly for decks.cc and j-p-e-g2008-03-311-31/+36
* Another few modifications to monster speech, and removed (or rather,j-p-e-g2008-03-131-9/+21
* Fix new firing interface to also apply when selecting items via tile inventory.j-p-e-g2008-03-121-8/+11
* Another of those commits on monster speech, hopefully the last one forj-p-e-g2008-03-111-58/+150
* Some more monster speech additions:j-p-e-g2008-03-111-10/+25
* Add more orc speech, courtesy of David.j-p-e-g2008-03-101-0/+2
* FR 1833480: Implement Lemuel's Beogh specific orc speech.j-p-e-g2008-03-091-11/+22
* Fix 1905715: Print "nothing appears to happen" when zapping /diggingj-p-e-g2008-03-031-1/+1
* Make Options.race and Options.class translate correctly, no matter whether j-p-e-g2008-03-021-0/+1
* Apply Paul's patch 1901892: reorganize/rewrite docs/monster_speech.txtj-p-e-g2008-02-261-1/+0
* Monsters get multilevel resists (incomplete). Monster data needs to bedshaligram2008-01-091-1/+2
* Yet another change to monster speech and silencing...j-p-e-g2007-09-161-25/+54
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+1
* Implementing patch 1775415 (outsourcing monster speech) byj-p-e-g2007-09-041-2511/+272
* Implementing patch 1772497 (improvement to runrest.lua byj-p-e-g2007-09-031-1/+1
* s/CAUGHT/HELD/j-p-e-g2007-08-221-1/+1
* Added throwing nets. These still need work, and thusj-p-e-g2007-08-201-1/+82
* Fix another wording problem (dolorous)haranp2007-07-251-1/+1
* More spoken monster lines (lemuel - 1748862)haranp2007-07-231-66/+165
* Corona overrides invisibility. To check if something is *really* invisible, usedshaligram2007-07-151-1/+1